Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Barbaetoes_Slim
Nemesis
Level 88
God Stats
5W - 8L
1,495 SR
Queue Stats
413W - 396L
1,576 Elo+
Party 2
Heimdallr
Heimdallr
CorrectlyCorrect
Heimdallr
Level 149
God Stats
5W - 2L
1,740 SR
Queue Stats
208W - 182L
1,555 Elo+
Party 3
King Arthur
King Arthur
Sook_Medic
King Arthur
Level 106
God Stats
0W - 1L
1,457 SR
Queue Stats
584W - 523L
1,557 Elo+
Party 2
Mulan
Mulan
Vamplification
Mulan
Level 88
God Stats
19W - 17L
1,589 SR
Queue Stats
206W - 191L
1,527 Elo+
Party 2
Team Averages
Level 112
1,556 SR
1,543 Elo+

VS

Team Averages
Level 143
1,656 SR
1,571 Elo+
Poseidon
Poseidon
LOPxSavij
Poseidon
Level 148
God Stats
9W - 5L
1,656 SR
Queue Stats
291W - 260L
1,545 Elo+
Solo
Medusa
Medusa
Sav Stoner
Medusa
Level 157
God Stats
21W - 12L
1,596 SR
Queue Stats
361W - 354L
1,501 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sicilians
Tsukuyomi
Level 116
God Stats
21W - 18L
1,552 SR
Queue Stats
139W - 125L
1,573 Elo+
Party 1
Atlas
Atlas
vPlathanos
Atlas
Level 136
God Stats
2W - 2L
1,788 SR
Queue Stats
200W - 164L
1,617 Elo+
Party 1
Guan Yu
Guan Yu
xEcchilifex
Guan Yu
Level 160
God Stats
25W - 10L
1,688 SR
Queue Stats
548W - 520L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 3 / 0
6,989
538
4,471
5,763
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 2 / 2
6,700
515
3,440
7,986
2,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
13
3 / 1 / 1
7,622
586
5,056
6,422
2,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Sook_Medic
King Arthur
11
2 / 3 / 1
6,668
513
9,111
13,405
6,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 5 / 2
6,062
466
4,926
11,798
7,603
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
LOPxSavij
Poseidon
14
2 / 1 / 5
7,883
606
6,272
5,151
1,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Sav Stoner
Medusa
13
2 / 2 / 2
7,201
554
3,384
7,850
2,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tsukuyomi
Sicilians
Tsukuyomi
13
3 / 1 / 3
7,295
561
4,547
7,578
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
12
4 / 2 / 6
7,617
586
5,767
8,996
6,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
xEcchilifex
Guan Yu
13
3 / 2 / 3
7,694
592
8,103
15,271
10,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
8
Kills
14
14
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
3
0
0.33
L
0
2
2
0.5
L
Heimdallr
3
1
1
3.5
W
Poseidon
LOPxSavij
Poseidon
2
1
5
4.5
W
Medusa
Sav Stoner
Medusa
2
2
2
1.5
W
Tsukuyomi
Sicilians
Tsukuyomi
3
1
3
4.5
L
King Arthur
Sook_Medic
King Arthur
2
3
1
0.83
L
2
5
2
0.6
W
Atlas
4
2
6
3.5
W
Guan Yu
xEcchilifex
Guan Yu
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,004
Damage
28,073
45,374
Taken
44,846
20,917
Mitigated
23,726
13,979
Healing
16,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,471
0
0
835
5,763
1,991
0
3,791
1,972
44,735
0
L
3,440
1,297
0
2,590
7,986
2,863
0
1,694
6,292
0
47,010
L
Heimdallr
5,056
2,191
0
3,337
6,422
2,185
436
1,173
5,249
0
54,300
W
Poseidon
LOPxSavij
Poseidon
6,272
1,408
0
1,460
5,151
1,977
197
1,244
3,799
56,407
3,550
W
Medusa
Sav Stoner
Medusa
3,384
1,316
0
250
7,850
2,072
0
1,151
6,656
0
52,686
W
Tsukuyomi
Sicilians
Tsukuyomi
4,547
1,053
0
2,569
7,578
2,648
285
976
6,446
0
33,957
L
King Arthur
Sook_Medic
King Arthur
9,111
2,463
0
4,420
13,405
6,275
0
2,572
10,833
0
40,845
L
4,926
872
652
2,145
11,798
7,603
40
4,785
7,013
0
17,387
W
Atlas
5,767
2,388
1,831
1,674
8,996
6,150
90
634
8,311
16,449
0
W
Guan Yu
xEcchilifex
Guan Yu
8,103
1,512
1,070
7,430
15,271
10,879
409
487
13,954
9,858
31,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,041
Gold Earned
37,690
414
Minions Killed
397
0
Camps Cleared
0
1,312,159
Distance Traveled
1,411,777
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,989
538
109
8
0
241,297
7
L
Nemesis
6,700
515
91
7
0
299,050
2
L
Heimdallr
7,622
586
112
9
0
252,087
5
W
Poseidon
7,883
606
118
9
0
275,086
5
W
Medusa
7,201
554
105
8
0
301,040
4
W
Tsukuyomi
7,295
561
68
5
0
302,899
6
L
King Arthur
6,668
513
82
6
0
267,543
3
L
Mulan
6,062
466
20
2
0
252,182
3
W
Atlas
7,617
586
19
1
0
263,150
5
W
Guan Yu
7,694
592
87
7
0
269,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role