Player Matchup

Kali
Kali
SamLesp
Kali
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,432 Elo+
Solo
Agni
Agni
cakedupdavid
Agni
Level 110
God Stats
7W - 7L
1,523 SR
Queue Stats
881W - 835L
1,608 Elo+
Solo
Horus
Horus
wunqi
Horus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,489 Elo+
Solo
Team Averages
Level 101
1,508 SR
1,509 Elo+

VS

Team Averages
Level 146
1,641 SR
1,598 Elo+
Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Kiznu
Aphrodite
Level 151
God Stats
154W - 65L
1,679 SR
Queue Stats
264W - 145L
1,717 Elo+
Solo
Heimdallr
Heimdallr
Tzunks
Heimdallr
Level 157
God Stats
17W - 8L
1,744 SR
Queue Stats
236W - 222L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
SamLesp
Kali
8
0 / 2 / 3
9,001
500
1,232
6,285
2,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 6 / 3
11,823
657
28,501
15,675
6,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
wunqi
Horus
16
2 / 3 / 6
11,916
662
13,588
27,344
37,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
5 / 2 / 6
11,849
658
16,202
31,401
23,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Kiznu
Aphrodite
15
3 / 2 / 7
11,594
644
9,404
12,612
7,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Tzunks
Heimdallr
15
3 / 5 / 6
11,671
648
14,513
18,907
6,415
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
7
Kills
11
11
Deaths
9
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
2
6
4
W
Aphrodite
Kiznu
Aphrodite
3
2
7
3.25
L
Kali
SamLesp
Kali
0
2
3
0.75
W
Heimdallr
Tzunks
Heimdallr
3
5
6
1.2
L
5
6
3
1.08
L
Horus
wunqi
Horus
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,321
Damage
40,119
49,304
Taken
62,920
46,255
Mitigated
37,528
12,302
Healing
34,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
16,202
1,778
284
12,969
31,401
23,134
611
15,923
15,478
6,502
26,939
W
Aphrodite
Kiznu
Aphrodite
9,404
904
11,049
8,740
12,612
7,979
909
6,753
5,859
48,662
0
L
Kali
SamLesp
Kali
1,232
124
0
923
6,285
2,334
0
1,415
4,709
0
6,094
W
Heimdallr
Tzunks
Heimdallr
14,513
6,132
0
1,609
18,907
6,415
2,301
6,363
12,544
0
67,883
L
28,501
1,282
0
896
15,675
6,516
0
2,044
13,281
79,900
0
L
Horus
wunqi
Horus
13,588
5,917
1,133
9,350
27,344
37,405
0
8,531
17,834
0
40,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,740
Gold Earned
35,114
163
Minions Killed
213
4
Camps Cleared
10
871,275
Distance Traveled
990,530
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,849
658
26
1
1
354,547
2
W
Aphrodite
11,594
644
102
6
6
329,983
2
L
Kali
9,001
500
14
1
0
114,039
0
W
Heimdallr
11,671
648
85
5
3
306,000
4
L
Agni
11,823
657
107
6
3
302,419
3
L
Horus
11,916
662
42
2
1
454,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role