Player Matchup

Atlas
Atlas
 
Atlas
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Flipppad
Xbalanque
Level 82
God Stats
4W - 4L
1,481 SR
Queue Stats
299W - 385L
1,440 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ThaMADTappa
Tsukuyomi
Level 126
God Stats
3W - 6L
1,316 SR
Queue Stats
1,122W - 1,239L
1,403 Elo+
Solo
Ra
Ra
faustino1337
Ra
Level 65
God Stats
50W - 72L
1,443 SR
Queue Stats
121W - 214L
1,309 Elo+
Party 2
Cthulhu
Cthulhu
rober1516
Cthulhu
Level 41
God Stats
10W - 18L
1,350 SR
Queue Stats
104W - 135L
1,326 Elo+
Solo
Team Averages
Level 82
1,418 SR
1,396 Elo+

VS

Team Averages
Level 84
1,434 SR
1,358 Elo+
Chaac
Chaac
Artanius1215
Chaac
Level 68
God Stats
1W - 0L
1,658 SR
Queue Stats
83W - 85L
1,424 Elo+
Party 1
Ymir
Ymir
Explorerj12
Ymir
Level 40
God Stats
32W - 59L
1,397 SR
Queue Stats
41W - 73L
1,299 Elo+
Party 1
Fenrir
Fenrir
PicklleRickk
Fenrir
Level 139
God Stats
5W - 3L
1,443 SR
Queue Stats
194W - 195L
1,413 Elo+
Solo
Jing Wei
Jing Wei
WantedGambit35
Jing Wei
Level 69
God Stats
1W - 2L
1,210 SR
Queue Stats
208W - 271L
1,279 Elo+
Party 1
Chronos
Chronos
xstormform
Chronos
Level 103
God Stats
3W - 3L
1,461 SR
Queue Stats
259W - 273L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
1 / 3 / 3
4,622
420
4,659
6,353
4,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
Flipppad
Xbalanque
9
3 / 4 / 2
5,546
504
7,330
7,232
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
ThaMADTappa
Tsukuyomi
9
1 / 4 / 0
5,459
496
4,220
8,470
2,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 0
5,699
518
1,351
7,214
2,555
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
rober1516
Cthulhu
1
0 / 0 / 0
2,061
187
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
6,253
568
4,205
6,316
3,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 5
5,635
512
1,759
8,098
3,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
12
6 / 0 / 1
6,897
627
4,315
7,536
2,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jing Wei
9
2 / 3 / 2
5,725
520
3,420
6,720
1,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
xstormform
Chronos
12
2 / 0 / 5
7,104
646
4,249
3,797
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
13
13
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
3
3
0.83
W
3
0
1
3.5
W
0
2
5
1.25
L
Xbalanque
Flipppad
Xbalanque
3
4
2
1
W
Fenrir
6
0
1
6.5
L
Tsukuyomi
ThaMADTappa
Tsukuyomi
1
4
0
0.25
W
Jing Wei
2
3
2
1
L
0
2
0
0
L
Cthulhu
rober1516
Cthulhu
0
0
0
0
W
Chronos
xstormform
Chronos
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,560
Damage
17,948
29,269
Taken
32,467
11,620
Mitigated
12,044
8,279
Healing
12,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,659
1,936
215
1,702
6,353
4,245
0
824
5,453
13,505
0
W
4,205
1,072
0
3,796
6,316
3,494
880
698
5,618
0
27,420
W
1,759
151
0
2,754
8,098
3,418
0
2,024
6,074
12,725
0
L
Xbalanque
Flipppad
Xbalanque
7,330
3,760
0
1,701
7,232
2,095
0
824
6,369
0
31,702
W
Fenrir
4,315
1,313
0
1,934
7,536
2,527
0
895
6,641
0
38,723
L
Tsukuyomi
ThaMADTappa
Tsukuyomi
4,220
1,170
0
2,158
8,470
2,725
31
1,665
6,620
0
28,571
W
Jing Wei
3,420
2,091
395
2,255
6,720
1,534
584
1,865
4,855
0
24,716
L
1,351
249
43
2,460
7,214
2,555
0
2,695
4,479
35,526
0
L
Cthulhu
rober1516
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
xstormform
Chronos
4,249
903
0
1,243
3,797
1,071
0
528
3,269
37,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,387
Gold Earned
31,614
198
Minions Killed
268
0
Camps Cleared
0
752,325
Distance Traveled
1,030,587
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,622
420
10
1
0
164,839
0
W
Chaac
6,253
568
58
5
0
183,404
1
W
Ymir
5,635
512
16
1
0
213,090
0
L
Xbalanque
5,546
504
62
6
0
184,514
2
W
Fenrir
6,897
627
66
6
0
230,933
2
L
Tsukuyomi
5,459
496
54
5
0
213,111
3
W
Jing Wei
5,725
520
52
5
0
193,062
1
L
Ra
5,699
518
72
7
0
189,861
2
L
Cthulhu
2,061
187
0
0
0
0
0
W
Chronos
7,104
646
76
7
0
210,098
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role