Player Matchup

Neith
Neith
Dh5v
Neith
Level 149
God Stats
4W - 1L
1,631 SR
Queue Stats
185W - 187L
1,595 Elo+
Solo
Hera
Hera
SpideyyyMan
Hera
Level 25
God Stats
1W - 1L
1,524 SR
Queue Stats
22W - 19L
1,576 Elo+
Solo
Mulan
Mulan
dixenjuicy
Mulan
Level 123
God Stats
1W - 2L
1,540 SR
Queue Stats
16W - 20L
1,437 Elo+
Solo
Olorun
Olorun
softbutterbuns
Olorun
Level 160
God Stats
2W - 0L
1,653 SR
Queue Stats
169W - 173L
1,592 Elo+
Solo
Team Averages
Level 114
1,587 SR
1,550 Elo+

VS

Team Averages
Level 77
1,639 SR
1,447 Elo+
Achilles
Achilles
LegitxVince1
Achilles
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,563 Elo+
Party 1
Thanatos
Thanatos
SUPPRESSEDSEXY
Thanatos
Level 149
God Stats
1W - 1L
1,587 SR
Queue Stats
42W - 54L
1,481 Elo+
Party 1
Bacchus
Bacchus
Valhollywood
Bacchus
Level 29
God Stats
1W - 1L
1,740 SR
Queue Stats
8W - 16L
1,295 Elo+
Party 1
Baron Samedi
Baron Samedi
ZakPCGamer
Baron Samedi
Level 48
God Stats
1W - 3L
1,730 SR
Queue Stats
32W - 38L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dh5v
Neith
15
3 / 3 / 8
10,048
913
7,700
7,771
2,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 4 / 7
10,099
918
7,828
7,577
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
16
5 / 4 / 10
10,615
965
8,170
12,628
9,631
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
10 / 5 / 5
11,193
1,018
13,973
12,039
6,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LegitxVince1
Achilles
15
7 / 6 / 5
9,396
854
8,445
12,822
10,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
17
7 / 5 / 3
10,045
913
10,600
13,701
7,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Valhollywood
Bacchus
14
1 / 3 / 7
8,332
757
3,948
12,430
12,917
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
ZakPCGamer
Baron Samedi
14
1 / 7 / 10
8,524
775
6,253
9,161
4,262
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
41
21
Kills
16
16
Deaths
21
30
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
Dh5v
Neith
3
3
8
2.33
L
Achilles
LegitxVince1
Achilles
7
6
5
1.58
L
Thanatos
7
5
3
1.7
W
3
4
7
1.63
L
Bacchus
Valhollywood
Bacchus
1
3
7
1.5
L
Baron Samedi
ZakPCGamer
Baron Samedi
1
7
10
0.86
W
Mulan
5
4
10
2.5
W
10
5
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,671
Damage
29,246
40,015
Taken
48,114
20,450
Mitigated
34,338
9,996
Healing
12,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Dh5v
Neith
7,700
3,128
0
1,915
7,771
2,662
2,700
2,127
5,272
0
28,716
L
Achilles
LegitxVince1
Achilles
8,445
1,406
0
1,322
12,822
10,072
0
6,087
6,663
4,212
20,522
L
Thanatos
10,600
3,633
0
8,545
13,701
7,087
59
3,681
9,928
0
45,786
W
7,828
3,508
0
1,175
7,577
2,115
856
1,188
6,127
29,239
0
L
Bacchus
Valhollywood
Bacchus
3,948
702
0
1,569
12,430
12,917
0
5,902
6,373
13,279
0
L
Baron Samedi
ZakPCGamer
Baron Samedi
6,253
953
265
598
9,161
4,262
0
4,632
4,489
20,846
0
W
Mulan
8,170
1,045
0
3,048
12,628
9,631
516
2,624
9,542
0
24,877
W
13,973
6,886
491
3,367
12,039
6,042
3,245
5,374
6,438
33,987
4,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,955
Gold Earned
36,297
196
Minions Killed
157
10
Camps Cleared
6
748,676
Distance Traveled
742,083
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,048
913
48
4
6
201,888
0
L
Achilles
9,396
854
38
3
2
192,795
2
L
Thanatos
10,045
913
74
7
3
209,102
1
W
Hera
10,099
918
58
5
0
181,781
1
L
Bacchus
8,332
757
13
1
1
185,962
0
L
Baron Samedi
8,524
775
32
3
0
154,224
0
W
Mulan
10,615
965
31
3
0
203,457
0
W
Olorun
11,193
1,018
59
5
4
161,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role