Player Matchup

Ares
Ares
DDRusher
Ares
Level 107
God Stats
2W - 2L
1,535 SR
Queue Stats
141W - 160L
1,387 Elo+
Party 2
Ra
Ra
NanaSuzume
Ra
Level 83
God Stats
2W - 1L
1,136 SR
Queue Stats
60W - 79L
1,400 Elo+
Party 2
Bellona
Bellona
ThePieje
Bellona
Level 108
God Stats
12W - 2L
1,569 SR
Queue Stats
92W - 84L
1,536 Elo+
Solo
Izanami
Izanami
ZelGaDisA
Izanami
Level 105
God Stats
10W - 7L
1,540 SR
Queue Stats
112W - 97L
1,459 Elo+
Party 2
Neith
Neith
Лэнги
Neith
Level 4
God Stats
4W - 2L
1,277 SR
Queue Stats
17W - 27L
1,266 Elo+
Party 2
Team Averages
Level 81
1,411 SR
1,410 Elo+

VS

Team Averages
Level 61
1,451 SR
1,435 Elo+
Ratatoskr
Ratatoskr
DevilFireBear
Ratatoskr
Level 25
God Stats
28W - 31L
1,418 SR
Queue Stats
88W - 107L
1,433 Elo+
Party 3
Anubis
Anubis
KharanAelys
Anubis
Level 52
God Stats
11W - 24L
1,314 SR
Queue Stats
219W - 258L
1,436 Elo+
Solo
Cthulhu
Cthulhu
Lagnet
Cthulhu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 56L
1,413 Elo+
Party 1
Gilgamesh
Gilgamesh
QuBooo
Gilgamesh
Level 61
God Stats
5W - 2L
1,583 SR
Queue Stats
44W - 52L
1,420 Elo+
Party 1
Zhong Kui
Zhong Kui
noname6666
Zhong Kui
Level 124
God Stats
19W - 25L
1,439 SR
Queue Stats
454W - 504L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
3 / 3 / 32
12,228
1,223
10,059
15,365
23,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
9 / 3 / 16
11,512
1,151
13,733
8,306
6,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
ThePieje
Bellona
18
7 / 0 / 20
11,398
1,140
10,805
9,364
10,085
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
ZelGaDisA
Izanami
19
20 / 2 / 13
14,543
1,454
39,719
15,207
7,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
17
2 / 3 / 21
9,956
996
6,648
6,815
3,497
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

274

VS

Team 2 Tickets

15

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DevilFireBear
Ratatoskr
15
2 / 11 / 4
9,253
925
7,066
16,539
5,982
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
16
1 / 8 / 5
9,607
961
7,177
12,863
4,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Lagnet
Cthulhu
16
4 / 9 / 6
10,461
1,046
11,975
25,568
30,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
QuBooo
Gilgamesh
16
4 / 10 / 4
10,384
1,038
16,362
20,400
14,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
noname6666
Zhong Kui
16
0 / 3 / 7
9,065
907
9,008
12,762
12,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
37
41
Kills
11
11
Deaths
41
102
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ares
3
3
32
6.33
L
Ratatoskr
DevilFireBear
Ratatoskr
2
11
4
0.36
L
Anubis
1
8
5
0.44
L
Cthulhu
Lagnet
Cthulhu
4
9
6
0.78
W
9
3
16
5.67
L
Gilgamesh
QuBooo
Gilgamesh
4
10
4
0.6
W
Bellona
ThePieje
Bellona
7
0
20
17
W
Izanami
ZelGaDisA
Izanami
20
2
13
13.25
L
Zhong Kui
noname6666
Zhong Kui
0
3
7
1.17
W
Neith
2
3
21
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,964
Damage
51,588
55,057
Taken
88,132
51,063
Mitigated
68,210
12,395
Healing
6,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
10,059
1,155
0
1,308
15,365
23,777
0
7,569
6,751
12,855
0
L
Ratatoskr
DevilFireBear
Ratatoskr
7,066
2,181
0
961
16,539
5,982
0
3,101
13,438
0
15,634
L
Anubis
7,177
445
85
1,751
12,863
4,879
0
2,598
10,265
27,718
0
L
Cthulhu
Lagnet
Cthulhu
11,975
740
264
1,458
25,568
30,124
0
8,027
17,541
31,916
0
W
13,733
586
2,625
2,496
8,306
6,026
0
3,932
4,192
32,144
0
L
Gilgamesh
QuBooo
Gilgamesh
16,362
3,485
0
1,050
20,400
14,398
0
7,129
13,271
0
29,799
W
Bellona
ThePieje
Bellona
10,805
2,493
0
248
9,364
10,085
0
4,284
4,777
0
19,926
W
Izanami
ZelGaDisA
Izanami
39,719
33,149
0
5,345
15,207
7,678
0
7,438
7,191
0
83,875
L
Zhong Kui
noname6666
Zhong Kui
9,008
1,827
0
1,213
12,762
12,827
0
2,937
9,825
19,436
3,085
W
Neith
6,648
2,769
0
373
6,815
3,497
0
2,817
3,796
0
13,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,637
Gold Earned
48,770
199
Minions Killed
142
5
Camps Cleared
6
889,160
Distance Traveled
865,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,228
1,223
5
1
2
208,868
0
L
Ratatoskr
9,253
925
12
1
0
167,064
0
L
Anubis
9,607
961
33
3
2
149,646
0
L
Cthulhu
10,461
1,046
40
4
1
199,591
0
W
Ra
11,512
1,151
57
6
0
151,117
0
L
Gilgamesh
10,384
1,038
35
4
2
191,896
0
W
Bellona
11,398
1,140
16
2
3
212,555
0
W
Izanami
14,543
1,454
107
11
0
182,933
0
L
Zhong Kui
9,065
907
22
2
1
156,826
0
W
Neith
9,956
996
14
1
0
133,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role