Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Jing Wei
Jing Wei
DrMedic0412
Jing Wei
Level 129
God Stats
2W - 2L
1,541 SR
Queue Stats
262W - 222L
1,647 Elo+
Party 2
Terra
Terra
TsukuyomiShock
Terra
Level 124
God Stats
1W - 3L
1,733 SR
Queue Stats
218W - 196L
1,529 Elo+
Solo
The Morrigan
The Morrigan
fredi800
The Morrigan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 145L
1,532 Elo+
Party 4
Pele
Pele
tora45
Pele
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 117L
1,523 Elo+
Party 2
Team Averages
Level 126
1,555 SR
1,546 Elo+

VS

Team Averages
Level 128
1,498 SR
1,529 Elo+
Ah Puch
Ah Puch
DAVID_LGDO
Ah Puch
Level 158
God Stats
6W - 6L
1,526 SR
Queue Stats
178W - 166L
1,549 Elo+
Party 1
Bastet
Bastet
McLovinH10
Bastet
Level 128
God Stats
7W - 5L
1,466 SR
Queue Stats
145W - 136L
1,543 Elo+
Party 1
Jormungandr
Jormungandr
Vn0m__Broski
Jormungandr
Level 125
God Stats
38W - 39L
1,570 SR
Queue Stats
91W - 110L
1,466 Elo+
Party 3
Medusa
Medusa
Vn0m__Yetti
Medusa
Level 108
God Stats
62W - 76L
1,569 SR
Queue Stats
147W - 167L
1,449 Elo+
Party 3
Sun Wukong
Sun Wukong
Warrior_KuhnJr
Sun Wukong
Level 119
God Stats
1W - 1L
1,361 SR
Queue Stats
84W - 79L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
2 / 9 / 2
9,763
424
10,785
20,862
15,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
DrMedic0412
Jing Wei
16
0 / 7 / 2
9,360
407
6,653
17,616
6,387
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 5 / 6
9,055
394
4,697
17,812
18,403
The Morrigan
fredi800
The Morrigan
15
2 / 12 / 1
9,885
430
7,836
18,020
6,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
tora45
Pele
17
8 / 6 / 1
11,380
495
12,018
18,518
7,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DAVID_LGDO
Ah Puch
19
10 / 1 / 8
13,412
583
17,236
12,062
4,513
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
McLovinH10
Bastet
17
2 / 7 / 15
11,517
501
11,695
19,240
5,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
Vn0m__Broski
Jormungandr
16
6 / 2 / 13
12,200
530
11,913
19,931
22,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
15
2 / 3 / 5
10,873
473
5,499
10,977
4,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
Warrior_KuhnJr
Sun Wukong
20
19 / 2 / 4
14,937
649
26,761
27,516
22,635
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
84
14
Kills
39
39
Deaths
15
12
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
9
2
0.33
W
Ah Puch
DAVID_LGDO
Ah Puch
10
1
8
14
L
Jing Wei
DrMedic0412
Jing Wei
0
7
2
0.14
W
Bastet
McLovinH10
Bastet
2
7
15
1.36
L
2
5
6
1
W
Jormungandr
Vn0m__Broski
Jormungandr
6
2
13
6.25
W
Medusa
2
3
5
1.5
W
Sun Wukong
Warrior_KuhnJr
Sun Wukong
19
2
4
10.5
L
The Morrigan
fredi800
The Morrigan
2
12
1
0.21
L
Pele
tora45
Pele
8
6
1
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,989
Damage
73,104
92,828
Taken
89,726
53,955
Mitigated
60,330
14,922
Healing
35,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
10,785
2,255
0
2,887
20,862
15,745
0
4,031
15,686
58,903
0
W
Ah Puch
DAVID_LGDO
Ah Puch
17,236
549
0
6,641
12,062
4,513
1,612
3,935
7,810
96,463
0
L
Jing Wei
DrMedic0412
Jing Wei
6,653
5,054
0
3,349
17,616
6,387
145
6,190
11,181
0
76,611
W
Bastet
McLovinH10
Bastet
11,695
3,443
0
6,684
19,240
5,811
1,204
5,062
13,819
0
69,600
L
4,697
584
345
3,021
17,812
18,403
0
8,156
9,546
18,528
0
W
Jormungandr
Vn0m__Broski
Jormungandr
11,913
2,626
869
3,741
19,931
22,800
1,852
3,381
16,439
51,451
0
W
Medusa
5,499
2,123
602
2,027
10,977
4,571
4,947
1,972
8,933
0
57,968
W
Sun Wukong
Warrior_KuhnJr
Sun Wukong
26,761
5,823
0
14,631
27,516
22,635
594
9,377
17,099
12,004
89,881
L
The Morrigan
fredi800
The Morrigan
7,836
335
0
877
18,020
6,302
0
9,074
8,521
59,360
1,410
L
Pele
tora45
Pele
12,018
2,369
0
4,443
18,518
7,118
0
4,924
13,292
0
73,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,443
Gold Earned
62,939
514
Minions Killed
595
0
Camps Cleared
0
1,886,119
Distance Traveled
2,183,743
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,763
424
99
4
0
377,701
1
W
Ah Puch
13,412
583
155
7
0
443,205
5
L
Jing Wei
9,360
407
132
6
0
400,643
3
W
Bastet
11,517
501
86
4
0
466,690
1
L
Terra
9,055
394
31
1
0
340,039
1
W
Jormungandr
12,200
530
69
3
0
415,817
1
W
Medusa
10,873
473
106
5
0
428,090
4
W
Sun Wukong
14,937
649
179
8
0
429,941
5
L
The Morrigan
9,885
430
121
5
0
351,804
0
L
Pele
11,380
495
131
6
0
415,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role