Player Matchup

Atlas
Atlas
El-tercero-EDM
Atlas
Level 117
God Stats
5W - 12L
1,289 SR
Queue Stats
859W - 937L
1,382 Elo+
Solo
Apollo
Apollo
Gabriel Ka7
Apollo
Level 89
God Stats
8W - 10L
1,419 SR
Queue Stats
42W - 47L
1,394 Elo+
Party 2
Odin
Odin
UDF I Lipe
Odin
Level 107
God Stats
0W - 1L
1,658 SR
Queue Stats
27W - 34L
1,380 Elo+
Party 2
Ra
Ra
leandro_ty
Ra
Level 64
God Stats
3W - 4L
1,592 SR
Queue Stats
286W - 331L
1,414 Elo+
Solo
Nemesis
Nemesis
zilucas2
Nemesis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 211L
1,421 Elo+
Solo
Team Averages
Level 88
1,492 SR
1,398 Elo+

VS

Team Averages
Level 76
1,498 SR
1,494 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ChamaNoZaplin
Tsukuyomi
Level 101
God Stats
28W - 25L
1,655 SR
Queue Stats
137W - 170L
1,465 Elo+
Party 1
Artemis
Artemis
JoaquimBiquini
Artemis
Level 69
God Stats
1W - 2L
1,233 SR
Queue Stats
182W - 181L
1,530 Elo+
Party 1
Mulan
Mulan
Lostfenix090
Mulan
Level 101
God Stats
7W - 7L
1,574 SR
Queue Stats
278W - 317L
1,502 Elo+
Party 1
Sylvanus
Sylvanus
portadealuminio
Sylvanus
Level 46
God Stats
9W - 5L
1,530 SR
Queue Stats
39W - 40L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 3
4,811
481
2,215
10,032
3,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
8
0 / 4 / 0
4,859
486
1,439
5,507
1,283
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
3 / 3 / 1
5,688
569
3,037
7,424
1,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 1
5,090
509
3,634
5,407
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
zilucas2
Nemesis
8
0 / 5 / 0
4,648
465
2,904
8,072
3,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 0 / 2
5,662
566
2,298
4,539
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
ChamaNoZaplin
Tsukuyomi
11
6 / 1 / 2
6,549
655
6,225
6,696
2,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
6 / 1 / 6
7,017
702
7,189
5,784
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 0 / 3
6,203
620
4,238
4,681
3,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
11
5 / 2 / 5
6,589
659
5,900
6,153
2,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
20
20
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
2
2
W
Tsukuyomi
ChamaNoZaplin
Tsukuyomi
6
1
2
7
L
0
5
3
0.3
L
Apollo
0
4
0
0
W
6
1
6
9
W
2
0
3
3.5
L
3
3
1
1.17
L
1
3
1
0.5
W
Sylvanus
5
2
5
3.75
L
Nemesis
zilucas2
Nemesis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,229
Damage
25,850
36,442
Taken
27,853
11,391
Mitigated
11,578
5,877
Healing
12,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,298
126
242
1,551
4,539
1,716
495
1,787
2,752
25,822
0
W
Tsukuyomi
ChamaNoZaplin
Tsukuyomi
6,225
1,326
0
3,156
6,696
2,039
0
1,023
5,673
0
31,071
L
2,215
1,204
436
1,011
10,032
3,319
0
1,924
8,098
11,905
0
L
Apollo
1,439
895
0
523
5,507
1,283
0
1,673
3,794
0
22,217
W
7,189
3,717
0
3,525
5,784
1,842
487
1,080
4,704
0
38,894
W
4,238
687
0
2,336
4,681
3,310
189
144
4,537
5,582
24,547
L
3,037
906
0
873
7,424
1,585
0
1,326
6,098
0
21,431
L
3,634
430
185
1,495
5,407
1,271
0
2,198
2,999
25,071
0
W
Sylvanus
5,900
2,494
0
1,769
6,153
2,671
435
1,972
4,181
23,046
6,755
L
Nemesis
zilucas2
Nemesis
2,904
1,471
0
1,354
8,072
3,933
0
385
7,282
0
17,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,096
Gold Earned
32,020
186
Minions Killed
317
0
Camps Cleared
0
933,566
Distance Traveled
975,753
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,662
566
57
6
0
193,833
5
W
Tsukuyomi
6,549
655
61
6
0
222,803
0
L
Atlas
4,811
481
25
3
0
168,580
5
L
Apollo
4,859
486
50
5
0
188,595
2
W
Artemis
7,017
702
70
7
0
180,994
3
W
Mulan
6,203
620
75
8
0
207,315
0
L
Odin
5,688
569
44
4
0
181,707
3
L
Ra
5,090
509
35
4
0
202,882
4
W
Sylvanus
6,589
659
54
5
0
170,808
0
L
Nemesis
4,648
465
32
3
0
191,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role