Player Matchup

Izanami
Izanami
Lexinton18
Izanami
Level 64
God Stats
1W - 1L
1,427 SR
Queue Stats
8W - 12L
1,352 Elo+
Party 2
Scylla
Scylla
Rickypapi
Scylla
Level 153
God Stats
1W - 0L
1,429 SR
Queue Stats
14W - 20L
1,397 Elo+
Party 2
Cerberus
Cerberus
SoyMasok
Cerberus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,536 Elo+
Party 2
Team Averages
Level 106
1,452 SR
1,428 Elo+

VS

Team Averages
Level 94
1,557 SR
1,521 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
iRobertT
Geb
Level 86
God Stats
7W - 6L
1,671 SR
Queue Stats
259W - 257L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lexinton18
Izanami
11
2 / 2 / 4
6,647
665
3,339
6,416
2,274
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Rickypapi
Scylla
11
2 / 0 / 4
6,806
681
8,736
6,499
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
SoyMasok
Cerberus
11
3 / 0 / 4
7,782
778
5,406
7,757
6,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
1 / 3 / 1
6,206
621
5,995
5,685
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
 
Jing Wei
9
0 / 3 / 1
5,827
583
3,725
8,718
2,677
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 1 / 1
6,240
624
6,154
6,392
5,646
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
7
Kills
2
2
Deaths
7
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
3
1
0.5
L
Jing Wei
 
Jing Wei
0
3
1
0.17
W
Izanami
Lexinton18
Izanami
2
2
4
2
W
Scylla
Rickypapi
Scylla
2
0
4
4
W
Cerberus
SoyMasok
Cerberus
3
0
4
5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,481
Damage
15,874
20,672
Taken
20,795
10,561
Mitigated
9,870
3,998
Healing
2,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,995
770
0
588
5,685
1,547
0
4,386
1,173
21,891
0
L
Jing Wei
 
Jing Wei
3,725
2,839
0
463
8,718
2,677
105
5,947
2,459
0
25,023
W
Izanami
Lexinton18
Izanami
3,339
2,075
0
0
6,416
2,274
627
4,052
2,150
0
21,311
W
Scylla
Rickypapi
Scylla
8,736
1,406
0
250
6,499
2,199
0
3,443
2,928
27,113
0
W
Cerberus
SoyMasok
Cerberus
5,406
416
207
3,541
7,757
6,088
110
4,595
2,922
14,271
0
L
6,154
1,009
378
828
6,392
5,646
0
3,656
2,612
8,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,235
Gold Earned
18,273
139
Minions Killed
104
6
Camps Cleared
3
597,898
Distance Traveled
559,360
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,206
621
50
5
0
161,414
0
L
Jing Wei
5,827
583
51
5
3
197,090
2
W
Izanami
6,647
665
56
6
3
185,977
1
W
Scylla
6,806
681
50
5
3
209,030
4
W
Cerberus
7,782
778
33
3
0
202,891
3
L
Geb
6,240
624
3
0
0
200,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role