Player Matchup

Kukulkan
Kukulkan
Evil_Scorpion__
Kukulkan
Level 107
God Stats
3W - 4L
1,536 SR
Queue Stats
151W - 200L
1,416 Elo+
Party 3
Charybdis
Charybdis
SHADOWBLADE25
Charybdis
Level 42
God Stats
3W - 13L
1,208 SR
Queue Stats
11W - 22L
1,294 Elo+
Party 1
Xing Tian
Xing Tian
SKOTTY_KU5H
Xing Tian
Level 25
God Stats
1W - 1L
1,691 SR
Queue Stats
5W - 8L
1,410 Elo+
Party 1
Chaac
Chaac
YmyTeamSoBAD
Chaac
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 45L
1,404 Elo+
Party 1
Sylvanus
Sylvanus
temp-960517
Sylvanus
Level 8
God Stats
1W - 4L
1,261 SR
Queue Stats
17W - 23L
1,308 Elo+
Party 3
Team Averages
Level 41
1,439 SR
1,366 Elo+

VS

Team Averages
Level 32
1,689 SR
1,490 Elo+
Tyr
Tyr
CMully
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 119L
1,462 Elo+
Party 2
Sylvanus
Sylvanus
Hakaishinn_
Sylvanus
Level 8
God Stats
6W - 3L
1,840 SR
Queue Stats
33W - 46L
1,751 Elo+
Party 2
Artemis
Artemis
JanKenRock
Artemis
Level 67
God Stats
5W - 1L
1,859 SR
Queue Stats
105W - 98L
1,435 Elo+
Party 2
Sol
Sol
Kratty_19
Sol
Level 27
God Stats
8W - 1L
1,859 SR
Queue Stats
72W - 71L
1,444 Elo+
Party 2
Cliodhna
Cliodhna
Ven0M_SnIpEz_XD
Cliodhna
Level 30
God Stats
7W - 8L
1,388 SR
Queue Stats
114W - 124L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
4 / 6 / 8
14,209
507
23,434
16,851
7,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
SHADOWBLADE25
Charybdis
15
0 / 10 / 5
9,749
348
12,205
22,894
7,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
SKOTTY_KU5H
Xing Tian
16
1 / 8 / 2
10,506
375
8,076
27,851
32,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
2 / 3 / 4
12,026
430
9,790
23,939
26,498
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
temp-960517
Sylvanus
18
11 / 8 / 3
12,748
455
21,573
30,463
17,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
CMully
Tyr
20
5 / 3 / 7
13,726
490
13,409
17,605
18,164
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Hakaishinn_
Sylvanus
20
4 / 4 / 22
14,255
509
18,488
30,501
45,126
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
JanKenRock
Artemis
20
10 / 3 / 10
13,369
477
24,960
20,295
10,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 5 / 5
14,527
519
25,644
20,075
9,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
20
4 / 4 / 3
14,007
500
8,232
18,463
7,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
82
18
Kills
35
35
Deaths
19
22
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Tyr
CMully
Tyr
5
3
7
2.83
L
Kukulkan
4
6
8
1.33
W
Sylvanus
Hakaishinn_
Sylvanus
4
4
22
3.75
W
Artemis
JanKenRock
Artemis
10
3
10
5
W
12
5
5
2.9
L
Charybdis
SHADOWBLADE25
Charybdis
0
10
5
0.25
L
Xing Tian
SKOTTY_KU5H
Xing Tian
1
8
2
0.25
W
Cliodhna
4
4
3
1.38
L
2
3
4
1.33
L
Sylvanus
temp-960517
Sylvanus
11
8
3
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,078
Damage
90,733
121,998
Taken
106,939
90,858
Mitigated
90,858
33,717
Healing
46,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
CMully
Tyr
13,409
1,949
0
3,449
17,605
18,164
753
3,164
14,359
16,909
57,494
L
Kukulkan
23,434
1,711
0
1,608
16,851
7,270
544
10,459
6,392
120,787
0
W
Sylvanus
Hakaishinn_
Sylvanus
18,488
5,671
4,793
13,208
30,501
45,126
1,450
16,215
13,991
51,814
0
W
Artemis
JanKenRock
Artemis
24,960
15,078
0
7,735
20,295
10,052
5,112
13,055
7,141
0
96,532
W
25,644
7,825
0
9,721
20,075
9,767
5,377
11,675
8,113
99,788
7,518
L
Charybdis
SHADOWBLADE25
Charybdis
12,205
4,477
0
5,521
22,894
7,439
603
8,497
14,397
0
71,319
L
Xing Tian
SKOTTY_KU5H
Xing Tian
8,076
663
0
3,696
27,851
32,562
145
9,814
18,037
40,191
0
W
Cliodhna
8,232
1,437
0
7,206
18,463
7,749
0
6,457
11,960
0
108,546
L
9,790
3,364
0
10,973
23,939
26,498
719
7,270
16,669
0
54,454
L
Sylvanus
temp-960517
Sylvanus
21,573
5,047
1,179
10,740
30,463
17,089
0
9,098
21,365
62,231
18,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,238
Gold Earned
69,884
595
Minions Killed
671
0
Camps Cleared
0
2,165,136
Distance Traveled
2,564,522
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,726
490
140
5
0
538,501
4
L
Kukulkan
14,209
507
231
8
0
472,134
2
W
Sylvanus
14,255
509
51
2
0
451,014
0
W
Artemis
13,369
477
139
5
0
465,630
0
W
Sol
14,527
519
175
6
0
527,882
2
L
Charybdis
9,749
348
101
4
0
405,524
0
L
Xing Tian
10,506
375
53
2
0
433,959
6
W
Cliodhna
14,007
500
166
6
0
581,495
0
L
Chaac
12,026
430
104
4
0
420,572
0
L
Sylvanus
12,748
455
106
4
0
432,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role