Player Matchup

Yemoja
Yemoja
ITheSil3ntDeath
Yemoja
Level 158
God Stats
7W - 3L
1,592 SR
Queue Stats
245W - 149L
1,704 Elo+
Party 1
Ullr
Ullr
MaleKith_1991
Ullr
Level 157
God Stats
9W - 8L
1,438 SR
Queue Stats
139W - 71L
1,767 Elo+
Party 1
Sobek
Sobek
OkThenM8
Sobek
Level 85
God Stats
72W - 31L
1,791 SR
Queue Stats
300W - 129L
1,847 Elo+
Party 1
Team Averages
Level 133
1,607 SR
1,773 Elo+

VS

Team Averages
Level 88
1,486 SR
1,666 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
EchtKeinSmurf
Agni
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,857 Elo+
Party 2
Tyr
Tyr
LittleBigStoney
Tyr
Level 145
God Stats
2W - 3L
1,459 SR
Queue Stats
91W - 72L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 13
8,633
785
6,373
8,456
8,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
8 / 3 / 7
8,305
755
9,102
9,766
4,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
OkThenM8
Sobek
13
5 / 0 / 12
8,963
815
8,392
10,376
11,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 7 / 1
6,928
630
9,910
12,476
7,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 7 / 1
6,746
613
6,564
6,934
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 3 / 1
6,624
602
6,829
12,397
9,829
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
16
Kills
3
3
Deaths
17
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
7
1
0.21
L
1
7
1
0.21
W
3
0
13
9.5
L
1
3
1
0.5
W
8
3
7
3.83
W
Sobek
OkThenM8
Sobek
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,867
Damage
23,303
28,598
Taken
31,807
23,418
Mitigated
19,214
12,200
Healing
7,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
9,910
2,752
558
2,647
12,476
7,089
0
5,409
6,704
0
23,332
L
6,564
374
0
500
6,934
2,296
0
4,012
2,722
25,274
0
W
6,373
1,055
1,850
2,565
8,456
8,085
23
2,118
5,744
15,638
0
L
6,829
1,127
73
3,582
12,397
9,829
0
5,674
6,328
0
13,946
W
9,102
2,095
0
2,940
9,766
4,320
87
1,650
7,440
0
24,872
W
Sobek
OkThenM8
Sobek
8,392
838
0
4,845
10,376
11,013
0
3,038
6,878
23,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,901
Gold Earned
20,298
101
Minions Killed
97
4
Camps Cleared
4
619,958
Distance Traveled
597,673
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,928
630
32
3
0
184,360
0
L
Agni
6,746
613
49
4
4
200,714
3
W
Yemoja
8,633
785
11
1
0
202,320
2
L
Tyr
6,624
602
16
1
0
212,599
0
W
Ullr
8,305
755
53
5
2
196,115
1
W
Sobek
8,963
815
37
3
2
221,523
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role