Player Matchup

Sun Wukong
Sun Wukong
Alexdge18
Sun Wukong
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,290 Elo+
Party 2
Atlas
Atlas
DevilPenatgram
Atlas
Level 95
God Stats
1W - 2L
1,227 SR
Queue Stats
29W - 48L
1,387 Elo+
Party 2
Zeus
Zeus
KARNOBATMAN
Zeus
Level 116
God Stats
8W - 3L
1,871 SR
Queue Stats
19W - 23L
1,480 Elo+
Party 2
Team Averages
Level 99
1,532 SR
1,386 Elo+

VS

Team Averages
Level 68
1,434 SR
1,331 Elo+
Artemis
Artemis
Arminius921993
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,331 Elo+
Party 1
Jormungandr
Jormungandr
Carmos5587
Jormungandr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,334 Elo+
Party 1
Artio
Artio
Landy2
Artio
Level 86
God Stats
1W - 4L
1,301 SR
Queue Stats
2W - 7L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alexdge18
Sun Wukong
15
7 / 1 / 11
10,945
684
14,144
15,665
15,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
2 / 2 / 15
10,222
639
9,133
12,157
5,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
12 / 2 / 9
12,061
754
23,970
11,288
4,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
8,951
559
10,075
15,578
7,051
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Carmos5587
Jormungandr
14
3 / 8 / 2
11,009
688
13,884
22,723
30,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
Landy2
Artio
11
0 / 6 / 4
8,722
545
3,587
16,644
18,906
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
21
Kills
4
5
Deaths
21
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Alexdge18
Sun Wukong
7
1
11
12.5
L
1
7
2
0.29
L
Jormungandr
Carmos5587
Jormungandr
3
8
2
0.5
W
2
2
15
4.75
W
12
2
9
8.25
L
Artio
Landy2
Artio
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,247
Damage
27,546
39,110
Taken
54,945
26,060
Mitigated
56,377
13,202
Healing
13,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Alexdge18
Sun Wukong
14,144
1,816
584
4,895
15,665
15,572
702
4,588
11,077
0
32,879
L
10,075
6,162
487
3,626
15,578
7,051
0
10,679
4,541
0
33,786
L
Jormungandr
Carmos5587
Jormungandr
13,884
3,415
952
4,943
22,723
30,420
0
14,224
7,816
35,608
0
W
9,133
2,050
0
3,309
12,157
5,521
690
6,184
5,973
32,427
0
W
23,970
4,147
489
3,925
11,288
4,967
1,018
7,205
4,083
55,056
0
L
Artio
Landy2
Artio
3,587
359
1,012
2,540
16,644
18,906
0
8,390
7,961
10,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,228
Gold Earned
28,682
166
Minions Killed
109
6
Camps Cleared
4
866,201
Distance Traveled
719,363
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,945
684
44
3
2
322,524
3
L
Artemis
8,951
559
46
3
2
238,172
2
L
Jormungandr
11,009
688
47
3
1
242,140
0
W
Atlas
10,222
639
33
2
1
290,484
5
W
Zeus
12,061
754
89
6
3
253,193
1
L
Artio
8,722
545
16
1
1
239,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role