Player Matchup

Sol
Sol
ArthurMalloy
Sol
Level 16
God Stats
1W - 0L
1,378 SR
Queue Stats
4W - 3L
1,597 Elo+
Party 2
Fenrir
Fenrir
Nekryptic
Fenrir
Level 125
God Stats
2W - 0L
1,354 SR
Queue Stats
111W - 71L
1,691 Elo+
Party 2
Tyr
Tyr
vvpunkrockvv
Tyr
Level 148
God Stats
20W - 10L
1,721 SR
Queue Stats
318W - 259L
1,636 Elo+
Party 2
Team Averages
Level 96
1,484 SR
1,641 Elo+

VS

Team Averages
Level 67
1,604 SR
1,380 Elo+
Thanatos
Thanatos
Brigadine
Thanatos
Level 118
God Stats
0W - 1L
1,563 SR
Queue Stats
5W - 8L
1,509 Elo+
Party 1
Sol
Sol
LordDingus789
Sol
Level 66
God Stats
0W - 1L
1,748 SR
Queue Stats
0W - 5L
1,130 Elo+
Party 1
Guan Yu
Guan Yu
stalkersquirrel
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 13
8,649
786
8,447
6,238
2,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
Nekryptic
Fenrir
12
5 / 1 / 9
8,445
768
6,469
9,053
5,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
8 / 0 / 7
9,021
820
7,964
7,532
6,594
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Brigadine
Thanatos
10
1 / 7 / 0
6,522
593
5,174
10,187
4,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 5 / 1
6,625
602
7,517
7,239
2,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 5 / 1
6,065
551
1,207
8,679
5,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
17
Kills
1
1
Deaths
17
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
13
10.5
L
Thanatos
Brigadine
Thanatos
1
7
0
0.14
L
0
5
1
0.1
W
Fenrir
Nekryptic
Fenrir
5
1
9
9.5
L
0
5
1
0.1
W
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,880
Damage
13,898
22,823
Taken
26,105
14,416
Mitigated
12,574
10,970
Healing
5,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,447
2,327
0
4,395
6,238
2,212
1,708
2,215
3,870
40,300
3,054
L
Thanatos
Brigadine
Thanatos
5,174
578
0
3,110
10,187
4,329
0
2,724
7,247
0
14,201
L
7,517
1,642
0
922
7,239
2,666
0
2,884
4,239
27,388
2,918
W
Fenrir
Nekryptic
Fenrir
6,469
1,129
0
4,072
9,053
5,610
219
2,335
6,375
0
21,349
L
1,207
284
314
1,112
8,679
5,579
0
2,883
5,568
0
1,999
W
7,964
2,293
0
2,503
7,532
6,594
772
3,005
4,325
250
23,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,115
Gold Earned
19,212
129
Minions Killed
93
7
Camps Cleared
3
672,026
Distance Traveled
525,884
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,649
786
71
6
4
216,867
3
L
Thanatos
6,522
593
18
2
2
197,237
2
L
Sol
6,625
602
70
6
1
176,430
1
W
Fenrir
8,445
768
31
3
3
230,541
0
L
Guan Yu
6,065
551
5
0
0
152,217
0
W
Tyr
9,021
820
27
2
0
224,618
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role