Player Matchup

Nemesis
Nemesis
Nizmo929
Nemesis
Level 41
God Stats
0W - 1L
1,720 SR
Queue Stats
2W - 10L
1,272 Elo+
Solo
Anubis
Anubis
alex2517
Anubis
Level 103
God Stats
1W - 5L
1,288 SR
Queue Stats
92W - 111L
1,451 Elo+
Party 1
Ymir
Ymir
yura2517
Ymir
Level 27
God Stats
0W - 3L
1,321 SR
Queue Stats
0W - 4L
1,257 Elo+
Party 1
Team Averages
Level 57
1,443 SR
1,326 Elo+

VS

Team Averages
Level 68
1,616 SR
1,217 Elo+
Discordia
Discordia
Deaamitus
Discordia
Level 62
God Stats
10W - 8L
1,600 SR
Queue Stats
80W - 92L
1,498 Elo+
Solo
Thanatos
Thanatos
Eskim0123
Thanatos
Level 79
God Stats
1W - 0L
1,606 SR
Queue Stats
3W - 3L
1,000 Elo+
Party 2
King Arthur
King Arthur
IsaacH88
King Arthur
Level 62
God Stats
1W - 0L
1,641 SR
Queue Stats
4W - 5L
1,152 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Nizmo929
Nemesis
13
1 / 7 / 5
10,351
545
4,755
24,075
11,611
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
alex2517
Anubis
17
9 / 3 / 1
13,055
687
17,760
15,997
7,050
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
14
0 / 3 / 9
10,839
570
5,926
15,066
16,847
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Deaamitus
Discordia
16
4 / 3 / 6
12,052
634
16,279
9,648
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Eskim0123
Thanatos
17
9 / 3 / 3
13,202
695
16,095
11,368
4,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
IsaacH88
King Arthur
15
0 / 4 / 12
11,340
597
14,159
16,757
15,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
10
Kills
13
13
Deaths
10
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
Deaamitus
Discordia
4
3
6
2.33
W
Thanatos
Eskim0123
Thanatos
9
3
3
3.5
W
King Arthur
IsaacH88
King Arthur
0
4
12
1.5
L
Nemesis
Nizmo929
Nemesis
1
7
5
0.5
L
Anubis
alex2517
Anubis
9
3
1
3.17
L
Ymir
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,441
Damage
46,533
55,138
Taken
37,773
35,508
Mitigated
22,707
18,141
Healing
13,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Deaamitus
Discordia
16,279
786
0
1,077
9,648
2,673
1,401
8,104
1,544
67,450
0
W
Thanatos
Eskim0123
Thanatos
16,095
4,746
0
9,022
11,368
4,046
742
6,591
4,777
0
49,018
W
King Arthur
IsaacH88
King Arthur
14,159
1,203
0
3,328
16,757
15,988
311
10,215
6,542
0
33,597
L
Nemesis
Nizmo929
Nemesis
4,755
1,374
769
3,600
24,075
11,611
642
3,946
19,546
0
18,306
L
Anubis
alex2517
Anubis
17,760
427
0
10,185
15,997
7,050
1,192
6,689
9,066
62,665
0
L
Ymir
5,926
1,190
0
3,587
15,066
16,847
356
5,959
8,493
10,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,245
Gold Earned
36,594
156
Minions Killed
197
4
Camps Cleared
12
1,010,478
Distance Traveled
930,883
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,052
634
120
6
6
304,874
0
W
Thanatos
13,202
695
47
2
6
311,438
3
W
King Arthur
11,340
597
30
2
0
314,571
0
L
Nemesis
10,351
545
30
2
2
349,112
0
L
Anubis
13,055
687
114
6
2
327,744
4
L
Ymir
10,839
570
12
1
0
333,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role