Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Anna4u4u
Neith
Level 77
God Stats
136W - 220L
1,440 SR
Queue Stats
307W - 502L
1,392 Elo+
Party 2
Bellona
Bellona
CryingLeviathan
Bellona
Level 84
God Stats
1W - 0L
1,292 SR
Queue Stats
29W - 34L
1,378 Elo+
Party 1
Izanami
Izanami
DamienAK47
Izanami
Level 103
God Stats
3W - 2L
1,748 SR
Queue Stats
587W - 924L
1,346 Elo+
Party 2
Athena
Athena
HiberusPrime
Athena
Level 56
God Stats
4W - 1L
1,499 SR
Queue Stats
24W - 30L
1,446 Elo+
Solo
Team Averages
Level 91
1,496 SR
1,412 Elo+

VS

Team Averages
Level 58
1,516 SR
1,383 Elo+
Janus
Janus
Anthorn9
Janus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ra
Ra
HerhexCZ
Ra
Level 45
God Stats
2W - 4L
1,259 SR
Queue Stats
5W - 13L
1,206 Elo+
Solo
Nu Wa
Nu Wa
IintU
Nu Wa
Level 34
God Stats
20W - 23L
1,518 SR
Queue Stats
94W - 114L
1,383 Elo+
Solo
Thanatos
Thanatos
Machote5
Thanatos
Level 118
God Stats
0W - 1L
1,568 SR
Queue Stats
7W - 11L
1,433 Elo+
Party 3
Bellona
Bellona
Эмилька
Bellona
Level 53
God Stats
1W - 1L
1,737 SR
Queue Stats
89W - 106L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
5 / 0 / 2
10,427
613
6,969
7,861
3,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Anna4u4u
Neith
15
5 / 4 / 1
9,138
538
8,113
12,206
3,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 2 / 4
8,667
510
8,475
10,142
8,558
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
DamienAK47
Izanami
15
4 / 5 / 1
9,022
531
3,404
10,052
3,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
12
2 / 4 / 3
8,362
492
3,292
17,941
11,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Anthorn9
Janus
13
0 / 3 / 3
8,000
471
2,950
5,694
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 4 / 2
7,213
424
6,463
6,998
1,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
IintU
Nu Wa
12
0 / 4 / 4
7,327
431
5,982
8,006
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thanatos
Machote5
Thanatos
17
12 / 3 / 1
9,967
586
13,825
18,118
7,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 2
7,615
448
3,898
10,244
9,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
17
Kills
15
15
Deaths
17
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
0
2
6
W
Neith
Anna4u4u
Neith
5
4
1
1.38
L
Janus
Anthorn9
Janus
0
3
3
0.5
W
1
2
4
1.5
W
Izanami
DamienAK47
Izanami
4
5
1
0.9
L
3
4
2
1
W
Athena
2
4
3
0.88
L
Nu Wa
IintU
Nu Wa
0
4
4
0.5
L
Thanatos
Machote5
Thanatos
12
3
1
4.17
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,253
Damage
33,118
58,202
Taken
49,060
30,686
Mitigated
21,890
19,540
Healing
23,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,969
554
757
5,367
7,861
3,825
544
2,119
5,556
72,653
0
W
Neith
Anna4u4u
Neith
8,113
3,105
448
5,167
12,206
3,910
840
5,859
6,347
0
62,761
L
Janus
Anthorn9
Janus
2,950
249
0
1,143
5,694
1,444
0
2,574
3,120
48,442
0
W
8,475
1,457
314
2,215
10,142
8,558
0
1,722
8,392
9,311
41,218
W
Izanami
DamienAK47
Izanami
3,404
3,097
0
0
10,052
3,349
555
1,087
8,921
0
58,437
L
6,463
1,923
279
1,755
6,998
1,937
127
1,457
5,541
30,621
0
W
Athena
3,292
910
1,530
3,742
17,941
11,044
187
5,146
12,777
23,911
0
L
Nu Wa
IintU
Nu Wa
5,982
985
0
1,275
8,006
2,358
215
1,471
6,535
47,182
0
L
Thanatos
Machote5
Thanatos
13,825
5,057
0
16,026
18,118
7,095
0
4,372
13,746
0
67,699
L
3,898
730
0
2,781
10,244
9,056
0
1,768
8,476
3,897
35,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,616
Gold Earned
40,122
514
Minions Killed
444
0
Camps Cleared
0
1,513,731
Distance Traveled
1,391,691
20
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,427
613
143
8
0
350,823
6
W
Neith
9,138
538
114
7
0
247,541
8
L
Janus
8,000
471
107
6
0
250,667
0
W
Bellona
8,667
510
103
6
0
306,001
0
W
Izanami
9,022
531
104
6
0
294,050
1
L
Ra
7,213
424
68
4
0
266,239
1
W
Athena
8,362
492
50
3
0
315,316
5
L
Nu Wa
7,327
431
74
4
0
256,950
0
L
Thanatos
9,967
586
107
6
0
330,490
1
L
Bellona
7,615
448
88
5
0
287,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role