Player Matchup

Cliodhna
Cliodhna
Funkadelia
Cliodhna
Level 117
God Stats
2W - 1L
1,471 SR
Queue Stats
128W - 135L
1,361 Elo+
Party 1
Odin
Odin
SgtBlaster
Odin
Level 87
God Stats
3W - 5L
1,300 SR
Queue Stats
128W - 149L
1,417 Elo+
Party 2
Sobek
Sobek
WiltingWillow
Sobek
Level 37
God Stats
22W - 14L
1,589 SR
Queue Stats
93W - 106L
1,448 Elo+
Party 2
Izanami
Izanami
lextheforehead
Izanami
Level 42
God Stats
23W - 21L
1,492 SR
Queue Stats
24W - 31L
1,443 Elo+
Solo
Zhong Kui
Zhong Kui
pappp
Zhong Kui
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 104L
1,351 Elo+
Party 1
Team Averages
Level 66
1,471 SR
1,404 Elo+

VS

Team Averages
Level 41
1,514 SR
1,323 Elo+
Gilgamesh
Gilgamesh
Holyfrioli
Gilgamesh
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,363 Elo+
Solo
Sylvanus
Sylvanus
MANUELIT069
Sylvanus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,204 Elo+
Solo
Chang'e
Chang'e
agamsh12
Chang'e
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 166L
1,324 Elo+
Party 3
Raijin
Raijin
amot343
Raijin
Level 29
God Stats
2W - 2L
1,583 SR
Queue Stats
90W - 140L
1,344 Elo+
Party 3
Medusa
Medusa
mitroni
Medusa
Level 58
God Stats
18W - 22L
1,488 SR
Queue Stats
127W - 169L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Funkadelia
Cliodhna
20
8 / 5 / 9
13,715
528
19,413
21,395
8,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
8 / 0 / 7
15,243
586
16,809
15,651
16,207
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
1 / 2 / 16
12,642
486
6,339
22,247
30,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 4 / 7
13,378
515
17,242
18,206
7,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
pappp
Zhong Kui
18
4 / 2 / 8
12,925
497
21,690
18,364
12,247
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Holyfrioli
Gilgamesh
17
1 / 5 / 2
10,812
416
6,244
16,736
13,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sylvanus
MANUELIT069
Sylvanus
15
3 / 3 / 5
11,004
423
7,715
27,064
32,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
agamsh12
Chang'e
20
4 / 6 / 2
11,716
451
9,896
23,769
10,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
amot343
Raijin
16
0 / 6 / 8
10,620
408
14,089
20,153
7,795
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
mitroni
Medusa
16
4 / 5 / 6
10,607
408
20,633
19,303
8,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
35
25
Kills
12
13
Deaths
25
47
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Funkadelia
Cliodhna
8
5
9
2.5
L
Gilgamesh
Holyfrioli
Gilgamesh
1
5
2
0.4
L
Sylvanus
MANUELIT069
Sylvanus
3
3
5
1.83
W
8
0
7
11.5
W
1
2
16
4.5
L
Chang'e
agamsh12
Chang'e
4
6
2
0.83
L
Raijin
amot343
Raijin
0
6
8
0.67
W
4
4
7
1.88
L
Medusa
mitroni
Medusa
4
5
6
1.4
W
Zhong Kui
pappp
Zhong Kui
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,493
Damage
58,577
95,863
Taken
107,025
75,809
Mitigated
73,012
32,460
Healing
37,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Funkadelia
Cliodhna
19,413
1,198
0
5,895
21,395
8,911
1,040
7,660
13,735
0
99,620
L
Gilgamesh
Holyfrioli
Gilgamesh
6,244
907
0
1,323
16,736
13,755
788
3,430
13,306
8,917
50,906
L
Sylvanus
MANUELIT069
Sylvanus
7,715
2,218
7,956
9,506
27,064
32,390
33
9,392
17,672
20,513
0
W
16,809
2,033
0
4,208
15,651
16,207
2,516
3,582
12,069
14,394
86,054
W
6,339
582
0
6,233
22,247
30,658
617
7,504
14,743
21,107
0
L
Chang'e
agamsh12
Chang'e
9,896
1,202
971
10,511
23,769
10,155
186
3,268
20,501
100,774
0
L
Raijin
amot343
Raijin
14,089
2,173
0
4,325
20,153
7,795
280
7,249
12,904
67,700
0
W
17,242
9,639
1,386
6,922
18,206
7,786
5,962
6,760
11,446
0
125,050
L
Medusa
mitroni
Medusa
20,633
5,967
0
2,531
19,303
8,917
816
7,270
12,033
0
87,548
W
Zhong Kui
pappp
Zhong Kui
21,690
2,041
0
7,816
18,364
12,247
2,201
9,582
8,782
81,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,903
Gold Earned
54,759
641
Minions Killed
532
0
Camps Cleared
0
2,589,296
Distance Traveled
2,307,680
25
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,715
528
128
5
0
557,101
2
L
Gilgamesh
10,812
416
126
5
0
436,827
0
L
Sylvanus
11,004
423
22
1
0
444,596
2
W
Odin
15,243
586
176
7
0
556,621
5
W
Sobek
12,642
486
15
1
0
538,985
8
L
Chang'e
11,716
451
154
6
0
503,307
2
L
Raijin
10,620
408
137
5
0
445,618
1
W
Izanami
13,378
515
221
9
0
460,866
7
L
Medusa
10,607
408
93
4
0
477,332
2
W
Zhong Kui
12,925
497
101
4
0
475,723
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role