Player Matchup

Ra
Ra
Cyber_Skilzz2445
Ra
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 10L
1,406 Elo+
Party 1
Chernobog
Chernobog
Squad_gangstaDad
Chernobog
Level 106
God Stats
11W - 7L
1,552 SR
Queue Stats
141W - 131L
1,391 Elo+
Party 1
Ravana
Ravana
utedo2
Ravana
Level 110
God Stats
2W - 1L
1,444 SR
Queue Stats
237W - 128L
1,551 Elo+
Party 1
Team Averages
Level 93
1,499 SR
1,449 Elo+

VS

Team Averages
Level 77
1,552 SR
1,424 Elo+
Tyr
Tyr
Dmo_hz
Tyr
Level 81
God Stats
5W - 6L
1,471 SR
Queue Stats
241W - 242L
1,375 Elo+
Party 2
Chiron
Chiron
MathieuF007
Chiron
Level 84
God Stats
4W - 2L
1,646 SR
Queue Stats
36W - 43L
1,484 Elo+
Solo
Aphrodite
Aphrodite
Zeldris_hz
Aphrodite
Level 67
God Stats
2W - 4L
1,539 SR
Queue Stats
148W - 136L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 1
10,986
610
3,035
10,794
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
17
8 / 2 / 7
13,152
731
19,775
14,072
6,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
utedo2
Ravana
17
5 / 1 / 10
12,705
706
18,852
11,501
11,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Dmo_hz
Tyr
16
6 / 2 / 0
11,425
635
12,410
15,736
17,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chiron
14
3 / 9 / 2
11,307
628
8,998
17,002
3,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Zeldris_hz
Aphrodite
15
1 / 5 / 4
10,499
583
8,594
14,742
4,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
16
Kills
10
10
Deaths
16
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
7
1
0.5
L
Tyr
Dmo_hz
Tyr
6
2
0
3
L
Chiron
3
9
2
0.44
W
Chernobog
8
2
7
5.75
L
Aphrodite
Zeldris_hz
Aphrodite
1
5
4
0.6
W
Ravana
utedo2
Ravana
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,662
Damage
30,002
36,367
Taken
47,480
21,746
Mitigated
24,982
9,154
Healing
18,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,035
210
1,337
1,530
10,794
3,325
0
834
9,557
29,003
0
L
Tyr
Dmo_hz
Tyr
12,410
1,610
354
3,006
15,736
17,421
215
873
14,208
0
32,277
L
Chiron
8,998
2,815
557
1,994
17,002
3,484
548
1,379
15,107
0
50,241
W
Chernobog
19,775
10,210
0
3,674
14,072
6,486
2,294
3,967
9,321
0
59,673
L
Aphrodite
Zeldris_hz
Aphrodite
8,594
528
5,790
6,576
14,742
4,077
225
941
13,228
43,758
0
W
Ravana
utedo2
Ravana
18,852
5,158
0
2,613
11,501
11,935
335
2,981
7,693
0
42,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,843
Gold Earned
33,231
206
Minions Killed
220
7
Camps Cleared
8
999,877
Distance Traveled
1,005,214
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,986
610
76
4
0
314,107
0
L
Tyr
11,425
635
67
4
3
394,440
1
L
Chiron
11,307
628
77
4
4
282,735
1
W
Chernobog
13,152
731
78
4
5
316,741
2
L
Aphrodite
10,499
583
76
4
1
328,039
4
W
Ravana
12,705
706
52
3
2
369,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role