Player Matchup

Zhong Kui
Zhong Kui
Platinum I
 
Zhong Kui
Platinum I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond III
 
Geb
Diamond III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum V
ESNIKE
Tyr
Platinum V
Level 108
God Stats
1W - 1L
1,563 SR
Queue Stats
36W - 21L
1,945 MMR
Solo
Olorun
Olorun
Diamond IV
ImStakking
Olorun
Diamond IV
Level 125
God Stats
40W - 29L
1,645 SR
Queue Stats
352W - 340L
2,109 MMR
Solo
Kali
Kali
Masters
dHyperion
Kali
Masters
Level 155
God Stats
2W - 4L
1,508 SR
Queue Stats
325W - 306L
3,004 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 112
1,543 SR
2,012 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 111
1,648 SR
2,180 MMR
Fenrir
Fenrir
Gold I
DoodleSnack
Fenrir
Gold I
Level 105
God Stats
2W - 1L
1,808 SR
Queue Stats
33W - 34L
1,703 MMR
Solo
Nike
Nike
Gold III
KungFuMiggi
Nike
Gold III
Level 69
God Stats
6W - 5L
1,644 SR
Queue Stats
134W - 134L
1,623 MMR
Solo
Khepri
Khepri
Masters
Sure
Khepri
Masters
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 112L
2,503 MMR
Party 1
Rama
Rama
Masters
Trenchez
Rama
Masters
Level 86
God Stats
8W - 6L
1,737 SR
Queue Stats
155W - 128L
2,534 MMR
Party 1
Chronos
Chronos
Diamond III
justjamitin
Chronos
Diamond III
Level 134
God Stats
4W - 4L
1,552 SR
Queue Stats
112W - 74L
2,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
5 / 0 / 2
6,144
614
4,585
3,984
2,533
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Geb
 
Geb
9
1 / 1 / 5
5,410
541
1,704
6,574
2,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyr
ESNIKE
Tyr
10
1 / 1 / 1
5,696
570
3,803
6,884
2,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Olorun
ImStakking
Olorun
10
1 / 3 / 1
5,777
578
5,119
7,094
1,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kali
11
6 / 1 / 6
6,889
689
10,248
8,531
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
OdinHou YiBastet

VS

Bans
CliodhnaAchillesMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 5 / 3
4,742
474
3,423
7,604
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 0
5,506
551
5,411
7,214
3,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
Sure
Khepri
7
1 / 2 / 3
4,887
489
2,097
7,093
3,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
9
2 / 2 / 2
5,009
501
7,457
6,569
2,003
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
justjamitin
Chronos
10
2 / 3 / 1
5,761
576
2,797
4,451
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
14
Kills
6
6
Deaths
14
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
0
2
6
W
Geb
 
Geb
1
1
5
3.5
L
Fenrir
0
5
3
0.3
W
Tyr
ESNIKE
Tyr
1
1
1
1.5
W
Olorun
ImStakking
Olorun
1
3
1
0.5
L
1
2
0
0.5
L
Khepri
Sure
Khepri
1
2
3
1.25
L
Rama
2
2
2
1.5
W
Kali
6
1
6
9
L
Chronos
justjamitin
Chronos
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,459
Damage
21,185
33,067
Taken
32,931
11,829
Mitigated
11,737
18,821
Healing
7,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
4,585
536
0
2,002
3,984
2,533
0
760
3,224
32,561
0
W
Geb
 
Geb
1,704
428
1,170
2,242
6,574
2,111
0
1,355
5,219
7,831
0
L
Fenrir
3,423
912
0
1,685
7,604
2,185
0
1,765
5,800
0
18,193
W
Tyr
ESNIKE
Tyr
3,803
482
0
4,028
6,884
2,921
0
0
6,327
0
25,973
W
Olorun
ImStakking
Olorun
5,119
2,903
110
2,902
7,094
1,382
0
768
6,326
43,771
0
L
5,411
534
0
1,294
7,214
3,317
0
0
6,750
0
29,649
L
Khepri
Sure
Khepri
2,097
359
0
1,150
7,093
3,202
0
3,347
3,746
12,211
0
L
Rama
7,457
6,290
0
2,302
6,569
2,003
32
5,339
1,230
0
29,881
W
Kali
10,248
4,611
0
6,367
8,531
2,882
0
2,011
6,481
0
34,787
L
Chronos
justjamitin
Chronos
2,797
658
0
687
4,451
1,030
0
957
3,494
30,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,916
Gold Earned
25,905
300
Minions Killed
249
0
Camps Cleared
0
985,159
Distance Traveled
949,445
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,144
614
78
8
0
192,017
3
W
Geb
5,410
541
14
1
0
209,842
4
L
Fenrir
4,742
474
43
4
0
192,152
3
W
Tyr
5,696
570
64
6
0
205,275
2
W
Olorun
5,777
578
80
8
0
166,881
1
L
Nike
5,506
551
65
7
0
188,838
4
L
Khepri
4,887
489
24
2
0
182,896
3
L
Rama
5,009
501
43
4
0
176,898
1
W
Kali
6,889
689
64
6
0
211,144
2
L
Chronos
5,761
576
74
7
0
208,661
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role