Player Matchup

Discordia
Discordia
LaffLaGaffe
Discordia
Level 48
God Stats
8W - 12L
1,382 SR
Queue Stats
102W - 123L
1,436 Elo+
Party 4
Thor
Thor
LunaCalx
Thor
Level 26
God Stats
7W - 10L
1,228 SR
Queue Stats
61W - 55L
1,492 Elo+
Party 1
Neith
Neith
Oobos
Neith
Level 7
God Stats
4W - 4L
1,507 SR
Queue Stats
5W - 9L
1,366 Elo+
Party 4
Cthulhu
Cthulhu
RoseNecromancer
Cthulhu
Level 10
God Stats
17W - 15L
1,401 SR
Queue Stats
22W - 21L
1,402 Elo+
Party 1
Nox
Nox
Stalmos
Nox
Level 141
God Stats
2W - 0L
1,507 SR
Queue Stats
64W - 51L
1,561 Elo+
Party 1
Team Averages
Level 46
1,405 SR
1,451 Elo+

VS

Team Averages
Level 52
1,454 SR
1,422 Elo+
Sobek
Sobek
Cepholapod
Sobek
Level 15
God Stats
2W - 2L
1,579 SR
Queue Stats
3W - 9L
1,427 Elo+
Party 3
Gilgamesh
Gilgamesh
FentanylFloyd
Gilgamesh
Level 22
God Stats
1W - 4L
1,347 SR
Queue Stats
3W - 9L
1,427 Elo+
Party 3
Ra
Ra
RideTehHydra2
Ra
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,427 Elo+
Party 3
Danzaburou
Danzaburou
drwhales
Danzaburou
Level 115
God Stats
1W - 2L
1,481 SR
Queue Stats
16W - 12L
1,605 Elo+
Party 2
Yemoja
Yemoja
strbii
Yemoja
Level 8
God Stats
3W - 4L
1,363 SR
Queue Stats
5W - 11L
1,224 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LaffLaGaffe
Discordia
18
3 / 2 / 16
11,175
1,016
23,363
9,259
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
17
3 / 0 / 6
10,107
919
6,716
8,307
6,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
Oobos
Neith
17
1 / 2 / 11
10,081
916
16,118
11,570
4,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
4 / 1 / 10
10,813
983
11,037
14,158
15,310
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nox
18
13 / 1 / 9
13,505
1,228
19,527
10,568
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

272

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
16
1 / 2 / 1
10,081
916
8,394
19,084
24,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
FentanylFloyd
Gilgamesh
16
0 / 3 / 3
9,117
829
6,186
15,675
13,789
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 11 / 3
10,280
935
10,391
17,441
7,380
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
drwhales
Danzaburou
16
4 / 6 / 1
10,747
977
18,471
18,928
7,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
strbii
Yemoja
16
0 / 2 / 4
9,513
865
5,307
10,482
11,939
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
18
24
Kills
6
6
Deaths
24
52
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sobek
1
2
1
0.75
L
Gilgamesh
FentanylFloyd
Gilgamesh
0
3
3
0.5
W
Discordia
LaffLaGaffe
Discordia
3
2
16
5.5
W
Thor
3
0
6
6
W
Neith
Oobos
Neith
1
2
11
3.25
L
1
11
3
0.23
W
4
1
10
9
W
Nox
13
1
9
17.5
L
Danzaburou
drwhales
Danzaburou
4
6
1
0.75
L
Yemoja
strbii
Yemoja
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,761
Damage
48,749
53,862
Taken
81,610
33,850
Mitigated
64,691
9,481
Healing
16,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
8,394
1,018
0
2,586
19,084
24,170
0
10,734
7,996
14,342
0
L
Gilgamesh
FentanylFloyd
Gilgamesh
6,186
1,933
713
1,157
15,675
13,789
0
9,087
6,496
0
16,772
W
Discordia
LaffLaGaffe
Discordia
23,363
1,281
37
1,290
9,259
3,450
0
4,592
4,667
39,090
0
W
Thor
6,716
1,400
0
597
8,307
6,068
0
4,699
3,608
0
15,086
W
Neith
Oobos
Neith
16,118
8,484
0
2,987
11,570
4,740
0
5,744
5,826
0
29,237
L
10,391
666
1,012
1,912
17,441
7,380
0
11,502
5,681
38,897
0
W
11,037
666
1,116
1,532
14,158
15,310
0
5,135
9,023
28,547
0
W
Nox
19,527
1,674
0
1,922
10,568
4,282
0
3,922
6,646
38,879
0
L
Danzaburou
drwhales
Danzaburou
18,471
11,853
0
3,730
18,928
7,413
0
14,476
4,413
0
42,433
L
Yemoja
strbii
Yemoja
5,307
1,335
4,787
727
10,482
11,939
0
8,128
2,309
14,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,681
Gold Earned
49,738
190
Minions Killed
166
7
Camps Cleared
5
1,067,933
Distance Traveled
932,530
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,081
916
14
1
2
223,783
1
L
Gilgamesh
9,117
829
11
1
1
178,877
0
W
Discordia
11,175
1,016
46
4
2
196,211
0
W
Thor
10,107
919
19
2
4
226,845
0
W
Neith
10,081
916
34
3
0
191,520
0
L
Ra
10,280
935
71
6
1
183,776
0
W
Cthulhu
10,813
983
32
3
0
200,135
0
W
Nox
13,505
1,228
59
5
1
253,222
0
L
Danzaburou
10,747
977
54
5
0
180,826
1
L
Yemoja
9,513
865
16
1
1
165,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role