Player Matchup

Chang'e
Chang'e
Clan Idler
Chang'e
Level 102
God Stats
5W - 4L
1,579 SR
Queue Stats
321W - 335L
1,451 Elo+
Solo
Nemesis
Nemesis
MrsCaptain
Nemesis
Level 46
God Stats
0W - 2L
1,298 SR
Queue Stats
21W - 40L
1,307 Elo+
Party 2
Rama
Rama
Sh4dowSoldi3r
Rama
Level 123
God Stats
3W - 12L
1,262 SR
Queue Stats
484W - 489L
1,429 Elo+
Solo
Awilix
Awilix
Tazzman30
Awilix
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,541 Elo+
Party 2
Merlin
Merlin
levi_j_s
Merlin
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 105L
1,482 Elo+
Solo
Team Averages
Level 94
1,428 SR
1,442 Elo+

VS

Team Averages
Level 111
1,574 SR
1,452 Elo+
Ullr
Ullr
AutzKing
Ullr
Level 103
God Stats
2W - 3L
1,300 SR
Queue Stats
110W - 122L
1,428 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GoldOnix
Ah Muzen Cab
Level 151
God Stats
4W - 1L
1,611 SR
Queue Stats
61W - 66L
1,473 Elo+
Party 1
Chang'e
Chang'e
KCwolf13
Chang'e
Level 105
God Stats
3W - 1L
1,646 SR
Queue Stats
98W - 112L
1,475 Elo+
Party 1
Geb
Geb
Raisin Bran7599
Geb
Level 69
God Stats
2W - 0L
1,773 SR
Queue Stats
74W - 82L
1,440 Elo+
Solo
Nox
Nox
TxNups DrkxT
Nox
Level 125
God Stats
13W - 9L
1,539 SR
Queue Stats
427W - 432L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Clan Idler
Chang'e
18
4 / 8 / 8
10,531
702
15,621
21,621
7,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
MrsCaptain
Nemesis
18
5 / 6 / 8
10,997
733
6,647
16,512
6,973
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
3 / 9 / 4
10,477
698
11,245
15,598
5,341
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
Tazzman30
Awilix
14
0 / 8 / 7
8,649
577
5,391
15,087
5,459
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
levi_j_s
Merlin
20
6 / 6 / 8
11,799
787
22,564
15,633
5,931
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
7 / 4 / 18
11,661
777
12,149
13,521
5,403
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
GoldOnix
Ah Muzen Cab
20
14 / 4 / 17
13,167
878
24,005
19,838
8,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
KCwolf13
Chang'e
20
8 / 3 / 20
12,613
841
12,369
13,660
5,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 4 / 20
11,378
759
10,409
16,750
19,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 3 / 23
12,162
811
13,433
11,309
5,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
135
18
Kills
37
37
Deaths
18
35
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Ullr
7
4
18
4
L
Chang'e
Clan Idler
Chang'e
4
8
8
1
W
Ah Muzen Cab
GoldOnix
Ah Muzen Cab
14
4
17
5.63
W
Chang'e
KCwolf13
Chang'e
8
3
20
6
L
Nemesis
MrsCaptain
Nemesis
5
6
8
1.5
W
2
4
20
3
L
3
9
4
0.56
L
Awilix
Tazzman30
Awilix
0
8
7
0.44
W
6
3
23
5.83
L
Merlin
levi_j_s
Merlin
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,468
Damage
72,365
84,451
Taken
75,078
31,631
Mitigated
44,002
28,202
Healing
36,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
12,149
4,456
283
912
13,521
5,403
453
8,145
5,376
0
19,774
L
Chang'e
Clan Idler
Chang'e
15,621
297
4,866
8,112
21,621
7,927
495
9,677
11,944
29,742
0
W
Ah Muzen Cab
GoldOnix
Ah Muzen Cab
24,005
10,730
86
7,387
19,838
8,461
2,714
10,232
9,606
0
60,907
W
Chang'e
KCwolf13
Chang'e
12,369
477
10,409
5,809
13,660
5,335
1,173
6,787
6,873
28,006
0
L
Nemesis
MrsCaptain
Nemesis
6,647
1,513
1,918
5,203
16,512
6,973
0
7,027
9,485
0
14,610
W
10,409
490
1,408
3,841
16,750
19,786
57
6,600
10,150
17,599
0
L
11,245
7,010
1,208
1,553
15,598
5,341
1,062
7,213
8,385
0
28,384
L
Awilix
Tazzman30
Awilix
5,391
855
1,086
1,727
15,087
5,459
0
5,548
9,539
0
14,380
W
13,433
612
3,056
3,136
11,309
5,017
883
6,421
4,888
29,402
0
L
Merlin
levi_j_s
Merlin
22,564
435
885
1,644
15,633
5,931
520
6,746
8,887
46,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,453
Gold Earned
60,981
141
Minions Killed
160
0
Camps Cleared
0
1,143,992
Distance Traveled
1,369,401
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,661
777
17
1
0
291,933
1
L
Chang'e
10,531
702
21
1
0
238,482
0
W
Ah Muzen Cab
13,167
878
56
4
0
255,326
0
W
Chang'e
12,613
841
41
3
0
251,879
0
L
Nemesis
10,997
733
11
1
0
243,411
0
W
Geb
11,378
759
11
1
0
285,411
0
L
Rama
10,477
698
49
3
0
197,472
0
L
Awilix
8,649
577
10
1
0
245,036
0
W
Nox
12,162
811
35
2
0
284,852
1
L
Merlin
11,799
787
50
3
0
219,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role