Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Ice7oadI
Chang'e
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Neith
Neith
LunetistuOrb
Neith
Level 29
God Stats
4W - 5L
1,219 SR
Queue Stats
17W - 14L
1,559 Elo+
Party 1
Xing Tian
Xing Tian
Risanke
Xing Tian
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,182 Elo+
Party 1
Da Ji
Da Ji
dovjudz
Da Ji
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 77L
1,527 Elo+
Solo
Team Averages
Level 26
1,444 SR
1,454 Elo+

VS

Team Averages
Level 29
1,456 SR
1,504 Elo+
Nemesis
Nemesis
 
Nemesis
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Danysemo
Guan Yu
Level 14
God Stats
0W - 1L
1,054 SR
Queue Stats
2W - 2L
1,503 Elo+
Party 2
Artemis
Artemis
Gre4kaka
Artemis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,538 Elo+
Party 2
Sol
Sol
Jefrit
Sol
Level 55
God Stats
0W - 1L
1,867 SR
Queue Stats
2W - 2L
1,503 Elo+
Party 2
Atlas
Atlas
N0WarInBaSingSe
Atlas
Level 31
God Stats
0W - 2L
1,358 SR
Queue Stats
62W - 63L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 3 / 5
6,596
550
4,123
6,880
3,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
Ice7oadI
Chang'e
15
11 / 0 / 2
8,764
730
9,678
7,647
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
8 / 2 / 2
6,941
578
7,718
5,348
2,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Risanke
Xing Tian
11
4 / 1 / 5
6,243
520
4,646
6,915
4,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
dovjudz
Da Ji
12
4 / 0 / 3
7,190
599
4,611
7,181
2,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
0 / 6 / 1
5,246
437
2,784
8,708
2,157
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
Danysemo
Guan Yu
7
0 / 9 / 0
4,624
385
1,129
10,071
7,551
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Gre4kaka
Artemis
8
3 / 6 / 0
5,661
472
3,439
7,114
1,770
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Jefrit
Sol
11
3 / 5 / 1
6,633
553
5,900
7,396
2,080
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 2 / 3
5,659
472
2,906
8,736
5,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
28
Kills
6
6
Deaths
28
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
3
5
1.17
L
Nemesis
 
Nemesis
0
6
1
0.08
L
Guan Yu
Danysemo
Guan Yu
0
9
0
0
L
Artemis
Gre4kaka
Artemis
3
6
0
0.5
W
Chang'e
Ice7oadI
Chang'e
11
0
2
12
L
Sol
Jefrit
Sol
3
5
1
0.7
W
8
2
2
4.5
L
0
2
3
0.75
W
Xing Tian
Risanke
Xing Tian
4
1
5
6.5
W
Da Ji
dovjudz
Da Ji
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,776
Damage
16,158
33,971
Taken
42,025
15,397
Mitigated
18,958
14,491
Healing
4,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,123
673
0
1,741
6,880
3,612
343
3,492
3,388
23,360
0
L
Nemesis
 
Nemesis
2,784
1,295
0
577
8,708
2,157
0
2,108
6,411
0
22,834
L
Guan Yu
Danysemo
Guan Yu
1,129
234
51
538
10,071
7,551
19
5,939
3,635
0
11,558
L
Artemis
Gre4kaka
Artemis
3,439
1,865
0
581
7,114
1,770
585
3,745
3,053
0
20,270
W
Chang'e
Ice7oadI
Chang'e
9,678
1,119
552
5,359
7,647
2,536
568
1,114
6,533
57,641
0
L
Sol
Jefrit
Sol
5,900
2,042
0
1,632
7,396
2,080
1,124
3,387
3,644
33,948
0
W
7,718
3,250
0
1,402
5,348
2,101
1,067
1,068
4,280
0
34,409
L
2,906
1,091
0
1,450
8,736
5,400
0
1,779
6,835
8,209
0
W
Xing Tian
Risanke
Xing Tian
4,646
231
0
709
6,915
4,587
243
2,170
4,745
16,359
0
W
Da Ji
dovjudz
Da Ji
4,611
808
0
4,728
7,181
2,561
168
962
6,219
0
47,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,734
Gold Earned
27,823
344
Minions Killed
192
0
Camps Cleared
0
1,157,226
Distance Traveled
1,092,078
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,596
550
54
5
0
218,671
0
L
Nemesis
5,246
437
39
3
0
233,741
0
L
Guan Yu
4,624
385
21
2
0
204,889
0
L
Artemis
5,661
472
45
4
0
207,703
0
W
Chang'e
8,764
730
120
10
0
216,060
0
L
Sol
6,633
553
65
5
0
219,640
5
W
Neith
6,941
578
50
4
0
197,666
0
L
Atlas
5,659
472
22
2
0
226,105
5
W
Xing Tian
6,243
520
31
3
0
246,157
3
W
Da Ji
7,190
599
89
7
0
278,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role