Player Matchup

Chang'e
Chang'e
Silver IV
 
Chang'e
Silver IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Silver IV
AlmightyStar
Cliodhna
Silver IV
Level 119
God Stats
1W - 1L
1,202 SR
Queue Stats
35W - 45L
727 MMR
Solo
Freya
Freya
Silver IV
BlueKnight129
Freya
Silver IV
Level 148
God Stats
13W - 12L
1,463 SR
Queue Stats
277W - 289L
736 MMR
Solo
Ymir
Ymir
Silver IV
McFrazlin
Ymir
Silver IV
Level 89
God Stats
25W - 33L
1,570 SR
Queue Stats
44W - 62L
712 MMR
Solo
Nu Wa
Nu Wa
Silver IV
dopaminefarmer
Nu Wa
Silver IV
Level 88
God Stats
2W - 1L
1,493 SR
Queue Stats
58W - 68L
717 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,446 SR
879 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 73
1,436 SR
719 MMR
Hera
Hera
Silver IV
Abduljabar_27
Hera
Silver IV
Level 85
God Stats
2W - 2L
1,515 SR
Queue Stats
193W - 220L
743 MMR
Solo
Poseidon
Poseidon
Silver III
CousinKissinBrad
Poseidon
Silver III
Level 69
God Stats
3W - 8L
1,449 SR
Queue Stats
121W - 137L
749 MMR
Solo
Horus
Horus
Silver IV
KanisoVanguard
Horus
Silver IV
Level 115
God Stats
26W - 30L
1,495 SR
Queue Stats
447W - 443L
712 MMR
Solo
Cupid
Cupid
Bronze V
SirMintBunny
Cupid
Bronze V
Level 48
God Stats
1W - 8L
1,247 SR
Queue Stats
12W - 51L
883 MMR
Party 1
Fenrir
Fenrir
Bronze V
SmokeyPrince
Fenrir
Bronze V
Level 47
God Stats
8W - 9L
1,475 SR
Queue Stats
22W - 65L
511 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
10 / 0 / 7
11,339
597
12,860
12,338
6,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
AlmightyStar
Cliodhna
17
11 / 3 / 10
11,165
588
13,158
14,936
5,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 3 / 12
10,282
541
6,113
14,750
5,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
13
4 / 0 / 12
9,520
501
5,719
13,930
14,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 2 / 12
9,125
480
8,347
8,508
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
ThanatosArtioAresKali

VS

Bans
HeimdallrBastetAthenaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 1
7,486
394
6,055
11,414
5,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 3 / 1
9,998
526
14,726
11,512
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 3 / 0
7,699
405
3,305
14,946
11,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 5 / 1
7,342
386
4,001
9,958
2,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
13
0 / 9 / 3
7,748
408
7,872
16,781
6,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
14
28
Kills
8
8
Deaths
28
53
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
10
0
7
13.5
L
0
8
1
0.06
W
Cliodhna
AlmightyStar
Cliodhna
11
3
10
5.33
W
2
3
12
2.67
L
7
3
1
2.5
L
1
3
0
0.33
W
Ymir
4
0
12
10
L
0
5
1
0.1
L
Fenrir
0
9
3
0.17
W
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,197
Damage
35,959
64,462
Taken
64,611
34,696
Mitigated
29,775
26,682
Healing
16,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,860
626
2,731
6,410
12,338
6,785
467
4,430
7,908
70,312
0
L
6,055
2,051
0
712
11,414
5,668
240
6,824
4,564
49,197
0
W
Cliodhna
AlmightyStar
Cliodhna
13,158
2,442
0
6,258
14,936
5,409
907
5,049
9,887
0
69,480
W
6,113
2,631
0
7,634
14,750
5,273
0
3,532
11,218
84,429
0
L
14,726
1,467
0
2,775
11,512
3,524
0
5,673
5,567
84,195
0
L
3,305
1,231
1,774
5,579
14,946
11,687
88
7,593
7,238
0
22,658
W
Ymir
5,719
832
0
2,229
13,930
14,608
85
3,243
10,687
24,000
0
L
4,001
2,220
227
1,071
9,958
2,894
208
5,171
4,675
0
39,160
L
Fenrir
7,872
2,233
0
3,885
16,781
6,002
0
7,264
9,363
0
45,200
W
8,347
2,313
63
1,357
8,508
2,621
2,071
4,573
3,935
50,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,431
Gold Earned
40,273
488
Minions Killed
394
0
Camps Cleared
0
1,811,750
Distance Traveled
1,634,010
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,339
597
133
7
0
384,970
1
L
Hera
7,486
394
84
4
0
303,549
3
W
Cliodhna
11,165
588
104
5
0
407,252
2
W
Freya
10,282
541
133
7
0
303,955
5
L
Poseidon
9,998
526
131
7
0
358,887
5
L
Horus
7,699
405
31
2
0
355,767
9
W
Ymir
9,520
501
30
2
0
383,330
5
L
Cupid
7,342
386
72
4
0
284,132
5
L
Fenrir
7,748
408
76
4
0
331,675
3
W
Nu Wa
9,125
480
88
5
0
332,243
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role