Player Matchup

Anubis
Anubis
PinkishCannon78
Anubis
Level 43
God Stats
8W - 9L
1,495 SR
Queue Stats
94W - 92L
1,408 Elo+
Party 2
Cliodhna
Cliodhna
YourLeftFinger
Cliodhna
Level 64
God Stats
7W - 5L
1,572 SR
Queue Stats
158W - 174L
1,340 Elo+
Party 2
Atlas
Atlas
michael121802
Atlas
Level 67
God Stats
3W - 3L
1,285 SR
Queue Stats
137W - 175L
1,347 Elo+
Party 2
Team Averages
Level 58
1,451 SR
1,365 Elo+

VS

Team Averages
Level 74
1,462 SR
1,416 Elo+
Ymir
Ymir
FallDock
Ymir
Level 88
God Stats
1W - 4L
1,396 SR
Queue Stats
129W - 122L
1,463 Elo+
Party 1
Scylla
Scylla
FlaW Turtle
Scylla
Level 105
God Stats
6W - 10L
1,450 SR
Queue Stats
212W - 192L
1,399 Elo+
Solo
Anhur
Anhur
OmgBac0nn
Anhur
Level 28
God Stats
4W - 6L
1,539 SR
Queue Stats
35W - 44L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 8
7,106
711
6,375
6,106
2,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
13
13 / 2 / 2
9,253
925
13,771
6,957
2,372
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 1 / 14
8,022
802
4,977
9,436
6,272
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 4 / 5
7,300
730
3,889
13,479
11,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
11
4 / 5 / 2
7,769
777
4,151
6,314
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
OmgBac0nn
Anhur
10
1 / 6 / 3
6,855
686
5,419
9,945
2,422
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
15
Kills
6
6
Deaths
15
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
4
5
0.88
L
Scylla
4
5
2
1
L
Anhur
OmgBac0nn
Anhur
1
6
3
0.42
W
1
3
8
1.67
W
Cliodhna
13
2
2
7
W
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,123
Damage
13,459
22,499
Taken
29,738
11,127
Mitigated
15,199
5,241
Healing
5,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,889
605
151
3,498
13,479
11,038
0
4,594
8,885
13,648
0
L
Scylla
4,151
697
164
1,020
6,314
1,739
0
1,952
4,362
14,412
0
L
Anhur
OmgBac0nn
Anhur
5,419
2,207
0
381
9,945
2,422
0
4,967
4,978
0
13,931
W
6,375
575
0
1,994
6,106
2,483
950
2,613
3,379
22,540
0
W
Cliodhna
13,771
2,011
323
979
6,957
2,372
1,064
2,956
3,921
0
35,014
W
4,977
1,712
324
1,621
9,436
6,272
241
2,411
6,903
11,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,381
Gold Earned
21,924
112
Minions Killed
72
5
Camps Cleared
3
518,706
Distance Traveled
453,589
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,300
730
20
2
1
174,766
1
L
Scylla
7,769
777
27
3
0
123,213
2
L
Anhur
6,855
686
25
3
2
155,610
0
W
Anubis
7,106
711
48
5
2
162,055
3
W
Cliodhna
9,253
925
52
5
1
190,097
4
W
Atlas
8,022
802
12
1
2
166,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role