Player Matchup

Bellona
Bellona
Azyrophel
Bellona
Level 75
God Stats
0W - 1L
1,623 SR
Queue Stats
12W - 16L
1,354 Elo+
Party 1
Sol
Sol
Xiranyxxx
Sol
Level 65
God Stats
0W - 1L
1,337 SR
Queue Stats
14W - 22L
1,340 Elo+
Party 1
Thor
Thor
fLuffyMarx
Thor
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 46L
1,355 Elo+
Solo
Team Averages
Level 83
1,487 SR
1,350 Elo+

VS

Team Averages
Level 49
1,497 SR
1,248 Elo+
Bacchus
Bacchus
Cornelis_vH
Bacchus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,023 Elo+
Party 2
Hera
Hera
Lord_Sauron9
Hera
Level 66
God Stats
4W - 3L
1,414 SR
Queue Stats
4W - 3L
1,187 Elo+
Party 2
Chaac
Chaac
Resila
Chaac
Level 67
God Stats
7W - 5L
1,577 SR
Queue Stats
309W - 281L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Azyrophel
Bellona
14
1 / 3 / 6
10,234
569
11,499
20,941
28,683
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 4 / 5
10,881
605
12,845
14,798
5,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 6 / 2
10,652
592
10,799
21,307
16,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cornelis_vH
Bacchus
14
2 / 3 / 5
11,189
622
5,984
18,188
22,938
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
3 / 1 / 5
11,747
653
15,300
8,605
3,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Resila
Chaac
17
8 / 3 / 2
12,587
699
22,919
24,076
24,999
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
7
Kills
13
13
Deaths
7
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
Azyrophel
Bellona
1
3
6
1.33
W
Bacchus
Cornelis_vH
Bacchus
2
3
5
1.5
W
3
1
5
5.5
W
Chaac
Resila
Chaac
8
3
2
3
L
2
4
5
1.13
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,143
Damage
44,203
57,046
Taken
50,869
51,487
Mitigated
50,956
12,668
Healing
15,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Azyrophel
Bellona
11,499
3,335
0
895
20,941
28,683
0
9,663
11,278
0
44,442
W
Bacchus
Cornelis_vH
Bacchus
5,984
1,068
0
2,324
18,188
22,938
353
4,769
12,571
16,769
0
W
15,300
3,213
0
2,541
8,605
3,019
1,948
1,764
6,554
51,155
0
W
Chaac
Resila
Chaac
22,919
6,515
249
10,136
24,076
24,999
247
6,510
16,605
1,431
61,458
L
12,845
2,748
846
4,975
14,798
5,909
0
4,667
10,131
44,296
0
L
10,799
1,232
0
5,952
21,307
16,895
0
8,068
13,239
0
31,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,767
Gold Earned
35,523
174
Minions Killed
171
8
Camps Cleared
6
971,909
Distance Traveled
1,043,110
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,234
569
46
3
2
373,379
4
W
Bacchus
11,189
622
18
1
1
334,285
0
W
Hera
11,747
653
71
4
0
343,350
0
W
Chaac
12,587
699
82
5
5
365,475
1
L
Sol
10,881
605
90
5
2
283,524
0
L
Thor
10,652
592
38
2
4
315,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role