Player Matchup

Cthulhu
Cthulhu
MrBoogster
Cthulhu
Level 58
God Stats
13W - 1L
1,751 SR
Queue Stats
21W - 7L
1,661 Elo+
Party 2
Neith
Neith
PownRevenge
Neith
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,704 Elo+
Party 2
Hel
Hel
WarPig44
Hel
Level 86
God Stats
2W - 0L
1,503 SR
Queue Stats
23W - 10L
1,650 Elo+
Party 2
Team Averages
Level 77
1,585 SR
1,672 Elo+

VS

Team Averages
Level 51
1,656 SR
1,615 Elo+
Kuzenbo
Kuzenbo
fatcakeprodigy
Kuzenbo
Level 98
God Stats
123W - 56L
1,699 SR
Queue Stats
213W - 126L
1,588 Elo+
Party 1
Zeus
Zeus
imfishingb
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 51L
1,607 Elo+
Party 1
Danzaburou
Danzaburou
mrbananabasic
Danzaburou
Level 27
God Stats
18W - 9L
1,769 SR
Queue Stats
96W - 53L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MrBoogster
Cthulhu
10
2 / 4 / 3
7,571
631
4,828
11,860
7,240
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 3 / 4
8,334
695
12,243
10,251
3,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
3 / 3 / 4
7,975
665
5,077
8,479
3,074
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 4
8,985
749
11,315
16,213
19,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 2 / 5
7,330
611
8,096
6,509
1,995
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
mrbananabasic
Danzaburou
10
4 / 3 / 3
7,582
632
5,311
4,523
1,512
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
7
Kills
10
10
Deaths
7
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
MrBoogster
Cthulhu
2
4
3
0.88
W
2
3
4
1.33
W
3
3
4
1.67
L
5
2
4
3.5
L
1
2
5
1.75
L
Danzaburou
mrbananabasic
Danzaburou
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,148
Damage
24,722
30,590
Taken
27,245
13,841
Mitigated
22,886
9,741
Healing
6,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
MrBoogster
Cthulhu
4,828
731
559
0
11,860
7,240
171
7,450
4,410
19,136
0
W
12,243
5,188
0
2,965
10,251
3,527
850
6,434
3,817
0
35,517
W
5,077
778
3,973
2,244
8,479
3,074
0
5,527
2,952
18,653
0
L
11,315
3,598
229
5,516
16,213
19,379
15
6,146
10,067
25,104
0
L
8,096
1,323
234
576
6,509
1,995
0
2,836
3,673
20,837
0
L
Danzaburou
mrbananabasic
Danzaburou
5,311
1,098
0
392
4,523
1,512
0
1,042
3,481
0
18,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,880
Gold Earned
23,897
144
Minions Killed
97
1
Camps Cleared
3
563,868
Distance Traveled
512,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,571
631
41
3
0
168,203
0
W
Neith
8,334
695
75
6
0
201,144
0
W
Hel
7,975
665
28
2
1
194,521
0
L
Kuzenbo
8,985
749
35
3
1
223,418
0
L
Zeus
7,330
611
30
3
0
165,605
0
L
Danzaburou
7,582
632
32
3
2
123,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role