Player Matchup

Achilles
Achilles
CMully
Achilles
Level 27
God Stats
2W - 6L
1,348 SR
Queue Stats
111W - 119L
1,452 Elo+
Party 2
Sylvanus
Sylvanus
Hakaishinn_
Sylvanus
Level 8
God Stats
6W - 3L
1,701 SR
Queue Stats
33W - 46L
1,695 Elo+
Party 2
Artemis
Artemis
JanKenRock
Artemis
Level 67
God Stats
5W - 1L
1,768 SR
Queue Stats
105W - 98L
1,425 Elo+
Party 2
Sol
Sol
Kratty_19
Sol
Level 27
God Stats
8W - 1L
1,768 SR
Queue Stats
72W - 71L
1,434 Elo+
Party 2
Camazotz
Camazotz
aivnerrad
Camazotz
Level 31
God Stats
7W - 7L
1,560 SR
Queue Stats
134W - 160L
1,489 Elo+
Solo
Team Averages
Level 32
1,629 SR
1,499 Elo+

VS

Team Averages
Level 41
1,637 SR
1,434 Elo+
Ra
Ra
 
Ra
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Evil_Scorpion__
Kukulkan
Level 107
God Stats
3W - 4L
1,594 SR
Queue Stats
151W - 200L
1,424 Elo+
Party 3
Heimdallr
Heimdallr
KnownJAIR117
Heimdallr
Level 30
God Stats
2W - 5L
1,662 SR
Queue Stats
31W - 35L
1,438 Elo+
Solo
Hercules
Hercules
NineteenWhales
Hercules
Level 28
God Stats
4W - 3L
1,684 SR
Queue Stats
136W - 147L
1,476 Elo+
Party 1
Achilles
Achilles
temp-960517
Achilles
Level 7
God Stats
1W - 1L
1,742 SR
Queue Stats
17W - 23L
1,334 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CMully
Achilles
14
2 / 1 / 2
8,553
503
8,397
13,194
10,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
Hakaishinn_
Sylvanus
15
7 / 0 / 12
10,152
597
8,409
15,459
18,249
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
JanKenRock
Artemis
15
9 / 1 / 8
9,344
550
12,256
10,551
5,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 2 / 3
9,314
548
3,798
7,697
3,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Camazotz
aivnerrad
Camazotz
14
2 / 3 / 2
8,374
493
4,089
14,353
4,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 8 / 1
6,547
385
4,491
8,432
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
16
2 / 4 / 0
9,327
549
11,928
7,948
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
KnownJAIR117
Heimdallr
12
1 / 5 / 0
7,168
422
4,232
9,620
2,599
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
14
1 / 2 / 0
8,088
476
7,911
12,222
8,138
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
temp-960517
Achilles
13
2 / 5 / 2
8,095
476
7,959
14,844
5,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
24
Kills
6
7
Deaths
24
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
8
1
0.06
W
Achilles
CMully
Achilles
2
1
2
3
L
Kukulkan
2
4
0
0.5
W
Sylvanus
Hakaishinn_
Sylvanus
7
0
12
13
W
Artemis
JanKenRock
Artemis
9
1
8
13
L
Heimdallr
KnownJAIR117
Heimdallr
1
5
0
0.2
W
4
2
3
2.75
L
Hercules
1
2
0
0.5
W
Camazotz
aivnerrad
Camazotz
2
3
2
1
L
Achilles
temp-960517
Achilles
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,949
Damage
36,521
61,254
Taken
53,066
42,318
Mitigated
20,257
28,534
Healing
12,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,491
1,063
695
300
8,432
1,955
248
3,323
5,109
31,022
0
W
Achilles
CMully
Achilles
8,397
1,652
0
3,266
13,194
10,297
40
1,779
11,403
4,113
36,980
L
Kukulkan
11,928
467
0
936
7,948
2,367
662
2,457
5,445
74,542
0
W
Sylvanus
Hakaishinn_
Sylvanus
8,409
2,977
3,208
7,390
15,459
18,249
765
6,089
9,240
30,156
0
W
Artemis
JanKenRock
Artemis
12,256
5,140
0
2,616
10,551
5,665
2,880
4,548
5,979
0
47,740
L
Heimdallr
KnownJAIR117
Heimdallr
4,232
1,996
158
1,264
9,620
2,599
402
2,819
6,801
0
33,713
W
3,798
945
0
3,381
7,697
3,258
1,140
3,107
4,360
52,665
4,368
L
Hercules
7,911
1,732
0
4,060
12,222
8,138
1,202
1,104
10,306
4,364
44,475
W
Camazotz
aivnerrad
Camazotz
4,089
1,273
0
8,673
14,353
4,849
659
1,159
13,140
0
55,007
L
Achilles
temp-960517
Achilles
7,959
2,811
0
4,589
14,844
5,198
0
3,324
11,437
0
43,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,737
Gold Earned
39,225
407
Minions Killed
433
0
Camps Cleared
0
1,669,678
Distance Traveled
1,455,672
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,547
385
59
3
0
243,501
1
W
Achilles
8,553
503
79
5
0
351,219
2
L
Kukulkan
9,327
549
154
9
0
289,485
2
W
Sylvanus
10,152
597
33
2
0
284,720
0
W
Artemis
9,344
550
81
5
0
337,830
0
L
Heimdallr
7,168
422
47
3
0
292,885
0
W
Sol
9,314
548
122
7
0
335,223
4
L
Hercules
8,088
476
96
6
0
303,808
1
W
Camazotz
8,374
493
92
5
0
360,686
0
L
Achilles
8,095
476
77
5
0
325,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role