Player Matchup

Atlas
Atlas
Blackumbra663
Atlas
Level 26
God Stats
1W - 2L
1,245 SR
Queue Stats
47W - 61L
1,358 Elo+
Party 3
Raijin
Raijin
GuilhermeKoba
Raijin
Level 100
God Stats
21W - 26L
1,451 SR
Queue Stats
493W - 572L
1,406 Elo+
Party 2
Hades
Hades
HYP_panda2003
Hades
Level 60
God Stats
15W - 15L
1,541 SR
Queue Stats
186W - 240L
1,443 Elo+
Party 2
Bakasura
Bakasura
SacredPercival
Bakasura
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 89L
1,385 Elo+
Party 3
Artemis
Artemis
Ss_OSCURLOD_Ss
Artemis
Level 66
God Stats
2W - 4L
1,406 SR
Queue Stats
196W - 315L
1,346 Elo+
Solo
Team Averages
Level 59
1,429 SR
1,388 Elo+

VS

Team Averages
Level 82
1,477 SR
1,417 Elo+
Vulcan
Vulcan
 
Vulcan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Eddiepie3000
Cthulhu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 36L
1,430 Elo+
Solo
Izanami
Izanami
JheremyPro152007
Izanami
Level 48
God Stats
6W - 5L
1,508 SR
Queue Stats
179W - 184L
1,399 Elo+
Solo
Bastet
Bastet
superTreee
Bastet
Level 78
God Stats
8W - 7L
1,381 SR
Queue Stats
104W - 112L
1,414 Elo+
Party 1
Vamana
Vamana
superTreee
Vamana
Level 105
God Stats
13W - 11L
1,495 SR
Queue Stats
187W - 196L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
4,786
368
2,821
5,391
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
2 / 4 / 1
6,966
536
4,856
8,188
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 1 / 0
6,516
501
5,475
9,205
4,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
9
1 / 4 / 1
5,897
454
3,550
6,753
2,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 8 / 0
5,718
440
6,675
8,834
2,046
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
6 / 2 / 1
7,151
550
6,239
4,214
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Eddiepie3000
Cthulhu
12
10 / 1 / 7
8,376
644
7,558
14,279
14,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 0 / 8
8,749
673
6,527
7,139
2,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
superTreee
Bastet
11
0 / 2 / 4
6,487
499
4,003
9,054
2,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
superTreee
Vamana
11
0 / 1 / 4
6,646
511
3,575
8,787
4,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
6
Kills
21
21
Deaths
6
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
2
1
3.25
L
0
4
1
0.13
W
Cthulhu
Eddiepie3000
Cthulhu
10
1
7
13.5
L
2
4
1
0.63
L
1
1
0
1
W
5
0
8
9
L
Bakasura
1
4
1
0.38
L
2
8
0
0.25
W
Bastet
superTreee
Bastet
0
2
4
1
W
Vamana
superTreee
Vamana
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,377
Damage
27,902
38,371
Taken
43,473
14,055
Mitigated
25,753
9,883
Healing
15,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
6,239
1,155
0
740
4,214
1,361
331
1,756
2,232
28,268
0
L
2,821
1,237
0
930
5,391
2,039
0
2,084
3,269
8,199
0
W
Cthulhu
Eddiepie3000
Cthulhu
7,558
1,707
327
4,422
14,279
14,564
226
3,948
9,891
30,663
0
L
4,856
196
63
1,256
8,188
2,590
0
5,274
2,660
41,803
0
L
5,475
1,149
84
4,702
9,205
4,999
20
1,382
7,823
34,498
0
W
6,527
5,236
0
754
7,139
2,648
3,291
1,464
5,669
0
64,382
L
Bakasura
3,550
2,275
0
1,856
6,753
2,381
0
2,149
4,498
0
29,255
L
6,675
3,552
0
992
8,834
2,046
92
2,475
6,324
0
22,455
W
Bastet
superTreee
Bastet
4,003
1,053
0
4,576
9,054
2,845
0
1,628
7,354
0
33,697
W
Vamana
superTreee
Vamana
3,575
1,150
751
3,902
8,787
4,335
1,042
3,860
4,905
0
27,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,883
Gold Earned
37,409
280
Minions Killed
346
0
Camps Cleared
0
1,134,691
Distance Traveled
1,207,957
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,151
550
62
5
0
228,712
2
L
Atlas
4,786
368
14
1
0
190,957
1
W
Cthulhu
8,376
644
42
3
0
262,612
2
L
Raijin
6,966
536
94
7
0
236,049
0
L
Hades
6,516
501
80
6
0
230,294
2
W
Izanami
8,749
673
125
10
0
218,436
0
L
Bakasura
5,897
454
65
5
0
243,477
2
L
Artemis
5,718
440
27
2
0
233,914
2
W
Bastet
6,487
499
62
5
0
241,562
0
W
Vamana
6,646
511
55
4
0
256,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role