Player Matchup

Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
BossØfHell
Mercury
Level 159
God Stats
12W - 6L
1,706 SR
Queue Stats
466W - 165L
1,855 Elo+
Party 2
Discordia
Discordia
Søphíe
Discordia
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,838 Elo+
Party 2
Thor
Thor
VukitO
Thor
Level 160
God Stats
17W - 9L
1,727 SR
Queue Stats
791W - 407L
1,758 Elo+
Party 2
Izanami
Izanami
vitorgato
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 7L
1,838 Elo+
Party 2
Team Averages
Level 99
1,587 SR
1,758 Elo+

VS

Team Averages
Level 124
1,478 SR
1,514 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Kaeguii
Thanatos
Level 122
God Stats
18W - 27L
1,438 SR
Queue Stats
922W - 897L
1,583 Elo+
Party 3
Set
Set
XxEduardoTheKill
Set
Level 108
God Stats
18W - 29L
1,426 SR
Queue Stats
734W - 722L
1,506 Elo+
Solo
Chronos
Chronos
xEieNx4027
Chronos
Level 121
God Stats
35W - 25L
1,527 SR
Queue Stats
722W - 727L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
6 / 0 / 2
7,091
709
4,853
2,861
673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
BossØfHell
Mercury
11
5 / 1 / 5
6,654
665
5,947
6,379
2,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
Søphíe
Discordia
8
1 / 1 / 2
5,232
523
2,586
6,121
2,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
VukitO
Thor
12
5 / 2 / 0
6,866
687
6,184
6,573
2,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
vitorgato
Izanami
11
1 / 2 / 4
6,322
632
3,400
6,295
1,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 3 / 0
5,279
528
2,541
7,017
6,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
 
Anhur
8
0 / 2 / 0
4,937
494
2,023
5,502
1,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Kaeguii
Thanatos
11
3 / 4 / 0
6,200
620
4,804
8,493
2,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 4 / 2
5,038
504
3,636
6,688
2,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
xEieNx4027
Chronos
9
1 / 5 / 2
5,516
552
1,408
6,748
2,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
18
Kills
5
6
Deaths
18
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
0
2
7
L
Cthulhu
 
Cthulhu
0
3
0
0
L
Anhur
 
Anhur
0
2
0
0
W
Mercury
BossØfHell
Mercury
5
1
5
7.5
L
Thanatos
Kaeguii
Thanatos
3
4
0
0.75
W
Discordia
Søphíe
Discordia
1
1
2
2
W
Thor
VukitO
Thor
5
2
0
2.5
L
1
4
2
0.5
W
Izanami
vitorgato
Izanami
1
2
4
1.5
L
Chronos
xEieNx4027
Chronos
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,970
Damage
14,412
28,229
Taken
34,448
8,998
Mitigated
14,550
8,122
Healing
12,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,853
723
0
553
2,861
673
0
331
2,530
41,022
0
L
Cthulhu
 
Cthulhu
2,541
523
0
1,647
7,017
6,319
0
0
7,017
27,365
0
L
Anhur
 
Anhur
2,023
529
0
1,672
5,502
1,152
0
822
4,680
0
27,242
W
Mercury
BossØfHell
Mercury
5,947
2,719
0
1,066
6,379
2,558
0
491
5,888
0
33,334
L
Thanatos
Kaeguii
Thanatos
4,804
1,914
0
7,583
8,493
2,521
0
527
7,966
0
35,183
W
Discordia
Søphíe
Discordia
2,586
334
183
2,165
6,121
2,115
138
585
5,536
11,355
0
W
Thor
VukitO
Thor
6,184
2,877
0
2,001
6,573
2,148
0
1,947
4,148
0
40,354
L
3,636
1,215
0
433
6,688
2,354
0
2,088
4,600
0
16,609
W
Izanami
vitorgato
Izanami
3,400
2,359
0
2,154
6,295
1,504
706
252
6,043
0
48,797
L
Chronos
xEieNx4027
Chronos
1,408
50
0
1,081
6,748
2,204
0
4,160
2,588
23,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,165
Gold Earned
26,970
368
Minions Killed
276
0
Camps Cleared
0
1,047,650
Distance Traveled
982,815
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,091
709
84
8
0
216,331
3
L
Cthulhu
5,279
528
64
6
0
208,806
2
L
Anhur
4,937
494
52
5
0
165,555
0
W
Mercury
6,654
665
61
6
0
259,720
5
L
Thanatos
6,200
620
80
8
0
231,034
3
W
Discordia
5,232
523
20
2
0
187,295
0
W
Thor
6,866
687
91
9
0
190,928
0
L
Set
5,038
504
26
3
0
198,494
0
W
Izanami
6,322
632
112
11
0
193,376
2
L
Chronos
5,516
552
54
5
0
178,926
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role