Player Matchup

Sol
Sol
Nekrognomikon
Sol
Level 143
God Stats
11W - 6L
1,589 SR
Queue Stats
390W - 257L
1,642 Elo+
Party 1
Medusa
Medusa
Ossi_KingIV
Medusa
Level 147
God Stats
15W - 8L
1,497 SR
Queue Stats
363W - 344L
1,580 Elo+
Party 1
Sobek
Sobek
xXComrade1008Xx
Sobek
Level 89
God Stats
5W - 2L
1,547 SR
Queue Stats
116W - 101L
1,554 Elo+
Party 1
Team Averages
Level 126
1,544 SR
1,592 Elo+

VS

Team Averages
Level 63
1,500 SR
1,440 Elo+
Nemesis
Nemesis
JellePlays_YT
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
PlayLikeATigroo
Hou Yi
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
tsauske
Kukulkan
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 12
9,185
835
8,815
6,688
2,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
13
14 / 1 / 7
9,806
891
17,495
8,221
3,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 2 / 15
9,181
835
3,427
10,582
9,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
0 / 12 / 2
6,265
570
638
13,419
5,782
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 3 / 1
7,826
711
5,498
10,867
3,299
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
tsauske
Kukulkan
10
1 / 7 / 0
6,776
616
6,148
9,564
3,140
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
22
Kills
3
3
Deaths
22
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
12
2
0.08
W
5
0
12
11
W
Medusa
14
1
7
17.5
L
2
3
1
0.83
L
Kukulkan
tsauske
Kukulkan
1
7
0
0.14
W
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,737
Damage
12,284
25,491
Taken
33,850
15,596
Mitigated
12,221
9,273
Healing
2,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
638
179
0
300
13,419
5,782
0
4,243
9,176
0
3,071
W
8,815
2,998
0
4,641
6,688
2,572
1,527
2,312
4,376
40,155
4,150
W
Medusa
17,495
7,167
0
664
8,221
3,030
240
1,574
6,647
0
39,768
L
5,498
1,866
0
1,555
10,867
3,299
0
3,639
7,228
0
16,807
L
Kukulkan
tsauske
Kukulkan
6,148
949
296
303
9,564
3,140
0
3,541
6,023
22,787
0
W
3,427
25
330
3,638
10,582
9,994
220
2,729
7,692
10,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,172
Gold Earned
20,867
135
Minions Killed
70
10
Camps Cleared
0
608,796
Distance Traveled
518,093
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,265
570
1
0
0
171,369
1
W
Sol
9,185
835
74
7
4
210,411
2
W
Medusa
9,806
891
53
5
4
203,067
3
L
Hou Yi
7,826
711
25
2
0
182,094
3
L
Kukulkan
6,776
616
44
4
0
164,630
0
W
Sobek
9,181
835
8
1
2
195,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role