Player Matchup

Ganesha
Ganesha
Dougles P Doug
Ganesha
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 28L
1,534 Elo+
Party 2
Heimdallr
Heimdallr
IOveRxIISKunK-
Heimdallr
Level 105
God Stats
3W - 2L
1,580 SR
Queue Stats
208W - 169L
1,561 Elo+
Party 1
Bellona
Bellona
Mus0lin1
Bellona
Level 89
God Stats
8W - 9L
1,556 SR
Queue Stats
296W - 274L
1,463 Elo+
Party 2
Serqet
Serqet
impiego-clastico
Serqet
Level 18
God Stats
4W - 1L
1,724 SR
Queue Stats
26W - 13L
1,624 Elo+
Party 1
Chang'e
Chang'e
xX-GonGame-Xx
Chang'e
Level 127
God Stats
2W - 2L
1,914 SR
Queue Stats
194W - 202L
1,497 Elo+
Solo
Team Averages
Level 74
1,655 SR
1,536 Elo+

VS

Team Averages
Level 92
1,571 SR
1,501 Elo+
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Camazotz
Camazotz
C45844159
Camazotz
Level 49
God Stats
24W - 13L
1,669 SR
Queue Stats
197W - 213L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
DemonicOak25
Gilgamesh
Level 36
God Stats
4W - 1L
1,461 SR
Queue Stats
125W - 78L
1,545 Elo+
Party 3
Freya
Freya
DriztDoHurden
Freya
Level 148
God Stats
10W - 6L
1,726 SR
Queue Stats
428W - 412L
1,543 Elo+
Solo
Eset
Eset
FaV Cpt Cabbage
Eset
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
240W - 219L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 12
8,631
508
9,463
18,242
20,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
IOveRxIISKunK-
Heimdallr
11
3 / 6 / 3
7,795
459
6,787
10,697
3,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Mus0lin1
Bellona
14
4 / 6 / 3
9,059
533
15,868
14,565
14,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
7 / 6 / 6
8,992
529
8,676
13,241
6,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
14
4 / 6 / 4
8,665
510
12,156
12,576
4,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
8 / 1 / 9
9,595
564
10,630
12,030
10,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Camazotz
C45844159
Camazotz
16
5 / 5 / 4
9,337
549
8,929
17,639
6,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
DemonicOak25
Gilgamesh
17
5 / 3 / 4
10,242
602
13,035
20,192
15,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
7 / 6 / 5
9,986
587
12,969
15,207
4,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 4 / 4
9,583
564
6,220
12,503
5,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
53
19
Kills
27
28
Deaths
19
28
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
8
1
9
12.5
W
Camazotz
C45844159
Camazotz
5
5
4
1.4
W
Gilgamesh
DemonicOak25
Gilgamesh
5
3
4
2.33
L
1
4
12
1.75
W
7
6
5
1.58
W
2
4
4
1
L
Heimdallr
IOveRxIISKunK-
Heimdallr
3
6
3
0.75
L
Bellona
Mus0lin1
Bellona
4
6
3
0.92
L
7
6
6
1.67
L
Chang'e
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,950
Damage
51,783
69,321
Taken
77,571
48,507
Mitigated
42,505
13,200
Healing
31,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
10,630
4,071
0
4,295
12,030
10,583
0
3,777
8,078
34,208
0
W
Camazotz
C45844159
Camazotz
8,929
3,334
0
9,024
17,639
6,003
0
5,095
12,166
0
57,621
W
Gilgamesh
DemonicOak25
Gilgamesh
13,035
1,815
671
5,540
20,192
15,933
0
5,700
14,146
7,781
59,182
L
9,463
1,155
0
2,290
18,242
20,526
0
9,615
7,785
24,489
0
W
12,969
4,546
0
7,777
15,207
4,908
438
3,782
11,025
75,231
0
W
6,220
1,011
602
3,321
12,503
5,078
312
6,131
6,085
69,406
0
L
Heimdallr
IOveRxIISKunK-
Heimdallr
6,787
3,144
0
780
10,697
3,503
46
7,102
3,330
0
34,919
L
Bellona
Mus0lin1
Bellona
15,868
3,868
0
1,319
14,565
14,021
0
4,051
9,420
9,065
42,104
L
8,676
2,366
0
2,423
13,241
6,045
0
3,738
9,298
0
37,524
L
Chang'e
12,156
977
2,792
3,596
12,576
4,412
0
6,692
5,666
49,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,142
Gold Earned
48,743
356
Minions Killed
535
0
Camps Cleared
0
1,549,899
Distance Traveled
1,646,256
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,595
564
41
2
0
337,996
1
W
Camazotz
9,337
549
92
5
0
343,089
1
W
Gilgamesh
10,242
602
145
9
0
334,145
0
L
Ganesha
8,631
508
20
1
0
334,532
1
W
Freya
9,986
587
110
6
0
311,269
7
W
Eset
9,583
564
147
9
0
319,757
1
L
Heimdallr
7,795
459
71
4
0
299,889
1
L
Bellona
9,059
533
109
6
0
306,925
1
L
Serqet
8,992
529
64
4
0
327,092
0
L
Chang'e
8,665
510
92
5
0
281,461
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role