Player Matchup

Medusa
Medusa
Cacawatte
Medusa
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 87L
1,578 Elo+
Solo
Sol
Sol
DJToasterWaffle
Sol
Level 107
God Stats
3W - 7L
1,500 SR
Queue Stats
163W - 144L
1,570 Elo+
Solo
Charybdis
Charybdis
DavidGamer01
Charybdis
Level 119
God Stats
2W - 0L
1,782 SR
Queue Stats
80W - 84L
1,578 Elo+
Solo
Aphrodite
Aphrodite
TheZombieEater
Aphrodite
Level 129
God Stats
28W - 36L
1,480 SR
Queue Stats
451W - 467L
1,581 Elo+
Solo
Mulan
Mulan
äsylum
Mulan
Level 120
God Stats
32W - 21L
1,486 SR
Queue Stats
240W - 224L
1,565 Elo+
Solo
Team Averages
Level 127
1,549 SR
1,575 Elo+

VS

Team Averages
Level 98
1,469 SR
1,524 Elo+
Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Creoooo
Olorun
Level 98
God Stats
4W - 1L
1,724 SR
Queue Stats
119W - 97L
1,589 Elo+
Party 1
Gilgamesh
Gilgamesh
DeZeusJuicer2020
Gilgamesh
Level 106
God Stats
2W - 2L
1,653 SR
Queue Stats
45W - 37L
1,628 Elo+
Party 1
Ao Kuang
Ao Kuang
HEELYPEEKDRcoom
Ao Kuang
Level 59
God Stats
0W - 4L
1,187 SR
Queue Stats
92W - 108L
1,452 Elo+
Party 2
Atlas
Atlas
fumcartcocktail
Atlas
Level 80
God Stats
0W - 1L
1,280 SR
Queue Stats
103W - 97L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cacawatte
Medusa
18
6 / 1 / 13
11,387
1,035
18,938
11,505
4,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
12 / 0 / 9
12,582
1,144
19,777
9,251
3,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charybdis
DavidGamer01
Charybdis
18
3 / 2 / 12
10,536
958
8,070
8,846
3,026
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Aphrodite
TheZombieEater
Aphrodite
17
1 / 1 / 16
10,131
921
9,499
8,613
4,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
äsylum
Mulan
17
2 / 6 / 16
10,498
954
15,089
21,846
23,065
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

229

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
3 / 3 / 6
10,506
955
16,429
12,354
4,263
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
Creoooo
Olorun
17
4 / 1 / 6
11,028
1,003
12,595
7,880
3,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
16
2 / 3 / 5
9,849
895
7,916
18,613
10,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ao Kuang
16
1 / 8 / 8
9,770
888
9,484
19,385
7,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 9 / 10
9,639
876
10,636
15,673
9,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
45
24
Kills
10
10
Deaths
24
66
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
3
6
2
W
Medusa
Cacawatte
Medusa
6
1
13
12.5
L
Olorun
Creoooo
Olorun
4
1
6
7
W
12
0
9
16.5
W
Charybdis
DavidGamer01
Charybdis
3
2
12
4.5
L
Gilgamesh
2
3
5
1.5
L
Ao Kuang
1
8
8
0.63
W
Aphrodite
TheZombieEater
Aphrodite
1
1
16
9
L
0
9
10
0.56
W
Mulan
äsylum
Mulan
2
6
16
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,373
Damage
57,060
60,061
Taken
73,905
38,496
Mitigated
35,515
21,558
Healing
12,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
16,429
8,984
0
1,657
12,354
4,263
0
2,785
9,569
0
49,032
W
Medusa
Cacawatte
Medusa
18,938
7,991
0
1,703
11,505
4,760
0
5,391
5,900
0
36,141
L
Olorun
Creoooo
Olorun
12,595
5,268
324
3,228
7,880
3,382
0
3,289
4,591
47,763
3,552
W
19,777
4,964
0
5,409
9,251
3,065
0
4,688
4,371
43,140
0
W
Charybdis
DavidGamer01
Charybdis
8,070
5,844
0
0
8,846
3,026
0
4,890
3,774
0
41,981
L
Gilgamesh
7,916
2,310
0
1,225
18,613
10,950
0
10,529
8,084
0
12,959
L
Ao Kuang
9,484
2,388
0
4,614
19,385
7,674
0
7,459
11,926
15,440
0
W
Aphrodite
TheZombieEater
Aphrodite
9,499
692
7,436
5,313
8,613
4,580
0
5,399
3,124
20,489
0
L
10,636
2,519
0
1,142
15,673
9,246
0
6,420
9,253
20,223
0
W
Mulan
äsylum
Mulan
15,089
1,675
523
1,174
21,846
23,065
0
10,089
11,315
1,206
24,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,134
Gold Earned
50,792
222
Minions Killed
210
12
Camps Cleared
6
1,092,723
Distance Traveled
1,021,038
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,506
955
71
6
1
218,672
3
W
Medusa
11,387
1,035
39
4
1
235,829
0
L
Olorun
11,028
1,003
76
7
2
194,832
0
W
Sol
12,582
1,144
54
5
2
227,502
2
W
Charybdis
10,536
958
78
7
6
203,758
0
L
Gilgamesh
9,849
895
17
2
1
222,216
0
L
Ao Kuang
9,770
888
9
1
2
213,348
2
W
Aphrodite
10,131
921
30
3
0
217,050
0
L
Atlas
9,639
876
37
3
0
171,970
0
W
Mulan
10,498
954
21
2
3
208,584
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role