Player Matchup

Hercules
Hercules
 
Hercules
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
ENVYTsilence
Medusa
Level 129
God Stats
4W - 4L
1,462 SR
Queue Stats
150W - 141L
1,597 Elo+
Party 2
Zhong Kui
Zhong Kui
Happyjoey77
Zhong Kui
Level 156
God Stats
5W - 1L
1,598 SR
Queue Stats
310W - 204L
1,701 Elo+
Party 2
Xing Tian
Xing Tian
Kobe2716
Xing Tian
Level 21
God Stats
2W - 0L
1,847 SR
Queue Stats
96W - 36L
1,713 Elo+
Party 2
Ah Puch
Ah Puch
MinuteCrescent3
Ah Puch
Level 148
God Stats
5W - 4L
1,651 SR
Queue Stats
157W - 115L
1,660 Elo+
Party 2
Team Averages
Level 107
1,612 SR
1,634 Elo+

VS

Team Averages
Level 57
1,583 SR
1,509 Elo+
Aphrodite
Aphrodite
EMPATHYbot
Aphrodite
Level 59
God Stats
24W - 14L
1,667 SR
Queue Stats
158W - 129L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
LoRezBootyHoez
Kukulkan
Level 44
God Stats
69W - 68L
1,572 SR
Queue Stats
257W - 288L
1,466 Elo+
Solo
Ratatoskr
Ratatoskr
OnlyKuroo
Ratatoskr
Level 20
God Stats
1W - 3L
1,347 SR
Queue Stats
20W - 19L
1,581 Elo+
Party 3
Athena
Athena
PersBunny
Athena
Level 118
God Stats
18W - 10L
1,677 SR
Queue Stats
354W - 356L
1,509 Elo+
Party 1
Izanami
Izanami
l KurQ l
Izanami
Level 45
God Stats
17W - 9L
1,655 SR
Queue Stats
80W - 70L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
3 / 1 / 7
6,907
628
4,045
3,753
1,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
11
1 / 1 / 4
6,611
601
4,518
3,588
814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Happyjoey77
Zhong Kui
13
6 / 0 / 3
7,777
707
6,124
4,405
3,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Kobe2716
Xing Tian
10
5 / 0 / 3
6,673
607
2,997
7,470
6,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
4 / 0 / 3
7,391
672
5,019
3,154
1,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EMPATHYbot
Aphrodite
8
0 / 6 / 0
4,996
454
1,213
6,336
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
7
1 / 3 / 0
5,043
458
1,298
3,371
814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ratatoskr
OnlyKuroo
Ratatoskr
10
1 / 3 / 1
5,862
533
984
7,094
2,192
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
PersBunny
Athena
7
0 / 4 / 1
5,024
457
714
10,694
4,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
l KurQ l
Izanami
9
0 / 4 / 1
5,702
518
2,680
5,582
1,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
19
Kills
2
2
Deaths
20
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
7
6.5
L
Aphrodite
EMPATHYbot
Aphrodite
0
6
0
0
W
Medusa
1
1
4
3
W
Zhong Kui
Happyjoey77
Zhong Kui
6
0
3
7.5
W
Xing Tian
Kobe2716
Xing Tian
5
0
3
6.5
L
Kukulkan
1
3
0
0.33
W
4
0
3
5.5
L
Ratatoskr
OnlyKuroo
Ratatoskr
1
3
1
0.5
L
Athena
PersBunny
Athena
0
4
1
0.13
L
Izanami
l KurQ l
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,703
Damage
6,889
22,370
Taken
33,077
13,515
Mitigated
10,921
9,688
Healing
5,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,045
1,404
0
2,004
3,753
1,336
1,400
706
3,011
0
30,494
L
Aphrodite
EMPATHYbot
Aphrodite
1,213
38
0
1,495
6,336
1,907
1,028
3,456
2,484
21,640
0
W
Medusa
4,518
2,530
0
500
3,588
814
1,004
374
3,214
0
41,921
W
Zhong Kui
Happyjoey77
Zhong Kui
6,124
1,343
0
3,239
4,405
3,415
0
874
3,531
53,357
0
W
Xing Tian
Kobe2716
Xing Tian
2,997
287
0
1,339
7,470
6,621
208
312
7,158
17,385
0
L
Kukulkan
1,298
207
0
624
3,371
814
0
2,157
1,027
18,451
0
W
5,019
610
0
2,606
3,154
1,329
537
807
2,231
40,726
0
L
Ratatoskr
OnlyKuroo
Ratatoskr
984
100
0
1,390
7,094
2,192
1,616
3,074
3,852
0
26,789
L
Athena
PersBunny
Athena
714
258
976
1,001
10,694
4,408
0
3,066
7,480
9,963
0
L
Izanami
l KurQ l
Izanami
2,680
2,055
0
65
5,582
1,600
0
1,445
4,094
0
34,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,359
Gold Earned
26,627
374
Minions Killed
271
0
Camps Cleared
0
1,084,599
Distance Traveled
919,555
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,907
628
66
6
0
253,112
0
L
Aphrodite
4,996
454
65
6
0
186,203
0
W
Medusa
6,611
601
83
8
0
198,921
2
W
Zhong Kui
7,777
707
106
10
0
198,216
3
W
Xing Tian
6,673
607
24
2
0
221,546
0
L
Kukulkan
5,043
458
38
3
0
133,399
1
W
Ah Puch
7,391
672
95
9
0
212,804
2
L
Ratatoskr
5,862
533
70
6
0
231,315
0
L
Athena
5,024
457
22
2
0
184,095
1
L
Izanami
5,702
518
76
7
0
184,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role