Player Matchup

Vulcan
Vulcan
LuciHesus
Vulcan
Level 26
God Stats
9W - 3L
1,650 SR
Queue Stats
63W - 49L
1,554 Elo+
Party 3
Gilgamesh
Gilgamesh
Playber
Gilgamesh
Level 42
God Stats
7W - 4L
1,611 SR
Queue Stats
28W - 35L
1,384 Elo+
Party 1
Odin
Odin
Poprda
Odin
Level 56
God Stats
7W - 3L
1,389 SR
Queue Stats
136W - 161L
1,461 Elo+
Party 3
Thor
Thor
SamTheBeast
Thor
Level 63
God Stats
4W - 1L
1,503 SR
Queue Stats
31W - 40L
1,405 Elo+
Party 1
Sol
Sol
Wukio
Sol
Level 62
God Stats
9W - 3L
1,880 SR
Queue Stats
114W - 108L
1,511 Elo+
Party 1
Team Averages
Level 50
1,606 SR
1,463 Elo+

VS

Team Averages
Level 38
1,507 SR
1,402 Elo+
Fenrir
Fenrir
 
Fenrir
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Eronisch
Izanami
Level 42
God Stats
9W - 11L
1,565 SR
Queue Stats
31W - 49L
1,373 Elo+
Party 2
Sun Wukong
Sun Wukong
Erédin
Sun Wukong
Level 39
God Stats
3W - 6L
1,319 SR
Queue Stats
46W - 48L
1,367 Elo+
Solo
Scylla
Scylla
NakedPunch
Scylla
Level 35
God Stats
17W - 19L
1,477 SR
Queue Stats
98W - 113L
1,372 Elo+
Solo
Sylvanus
Sylvanus
Patrovice
Sylvanus
Level 18
God Stats
5W - 5L
1,671 SR
Queue Stats
29W - 44L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
LuciHesus
Vulcan
20
19 / 2 / 5
18,480
711
35,906
11,573
5,253
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Playber
Gilgamesh
19
6 / 4 / 15
14,728
566
14,774
20,115
16,713
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odin
Poprda
Odin
4
0 / 0 / 0
6,722
259
0
0
0
20
5 / 7 / 8
14,134
544
14,036
19,816
10,060
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Wukio
Sol
20
14 / 5 / 4
14,180
545
24,554
25,696
7,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
10 / 8 / 3
13,619
524
15,567
25,139
9,866
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Eronisch
Izanami
16
2 / 7 / 4
10,685
411
12,866
18,918
5,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Erédin
Sun Wukong
19
3 / 8 / 5
12,656
487
8,134
22,470
17,089
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
NakedPunch
Scylla
17
2 / 10 / 5
10,951
421
8,828
17,991
4,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Patrovice
Sylvanus
14
0 / 11 / 4
9,692
373
2,980
29,276
17,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
38
44
Kills
17
18
Deaths
44
32
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
10
8
3
1.44
L
Izanami
Eronisch
Izanami
2
7
4
0.57
L
Sun Wukong
Erédin
Sun Wukong
3
8
5
0.69
W
Vulcan
LuciHesus
Vulcan
19
2
5
10.75
L
Scylla
NakedPunch
Scylla
2
10
5
0.45
L
Sylvanus
Patrovice
Sylvanus
0
11
4
0.18
W
Gilgamesh
Playber
Gilgamesh
6
4
15
3.38
W
Odin
Poprda
Odin
0
0
0
0
W
5
7
8
1.29
W
Sol
Wukio
Sol
14
5
4
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,270
Damage
48,375
77,200
Taken
113,794
39,979
Mitigated
54,170
22,106
Healing
20,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
15,567
1,981
0
7,085
25,139
9,866
0
12,815
12,324
0
102,192
L
Izanami
Eronisch
Izanami
12,866
10,243
0
2,000
18,918
5,186
1,322
11,542
7,376
0
72,454
L
Sun Wukong
Erédin
Sun Wukong
8,134
1,674
0
3,298
22,470
17,089
280
11,253
11,217
0
61,219
W
Vulcan
LuciHesus
Vulcan
35,906
8,182
0
1,518
11,573
5,253
3,663
1,609
9,964
171,469
0
L
Scylla
NakedPunch
Scylla
8,828
1,333
0
2,516
17,991
4,549
0
12,195
5,796
73,884
0
L
Sylvanus
Patrovice
Sylvanus
2,980
1,086
1,980
3,247
29,276
17,480
0
15,505
13,771
37,166
0
W
Gilgamesh
Playber
Gilgamesh
14,774
2,506
3,480
4,462
20,115
16,713
1,340
4,825
15,290
12,569
50,585
W
Odin
Poprda
Odin
0
0
0
0
0
0
0
0
0
0
0
W
14,036
4,001
0
1,967
19,816
10,060
0
1,847
17,969
0
86,952
W
Sol
Wukio
Sol
24,554
7,823
623
10,056
25,696
7,953
4,330
3,527
22,169
133,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,244
Gold Earned
57,603
598
Minions Killed
554
0
Camps Cleared
0
1,922,837
Distance Traveled
2,134,414
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,619
524
133
5
0
481,896
1
L
Izanami
10,685
411
116
4
0
446,605
3
L
Sun Wukong
12,656
487
116
4
0
452,499
1
W
Vulcan
18,480
711
270
10
0
526,472
4
L
Scylla
10,951
421
134
5
0
413,001
3
L
Sylvanus
9,692
373
55
2
0
340,413
11
W
Gilgamesh
14,728
566
72
3
0
507,877
2
W
Odin
6,722
259
0
0
0
0
0
W
Thor
14,134
544
129
5
0
443,260
1
W
Sol
14,180
545
127
5
0
445,228
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role