Player Matchup

Bellona
Bellona
PedotasticNinja
Bellona
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,341 Elo+
Solo
Charybdis
Charybdis
Silenced Might
Charybdis
Level 146
God Stats
0W - 2L
1,541 SR
Queue Stats
48W - 43L
1,570 Elo+
Party 2
Olorun
Olorun
SilencedMystic
Olorun
Level 157
God Stats
2W - 3L
1,226 SR
Queue Stats
267W - 172L
1,630 Elo+
Party 2
Team Averages
Level 113
1,422 SR
1,514 Elo+

VS

Team Averages
Level 117
1,397 SR
1,484 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
LTiceman
Ra
Level 126
God Stats
1W - 1L
1,274 SR
Queue Stats
53W - 48L
1,519 Elo+
Party 1
Charybdis
Charybdis
soldier_0f_doom8
Charybdis
Level 105
God Stats
1W - 3L
1,419 SR
Queue Stats
60W - 63L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
6,721
611
3,038
9,535
5,170
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Silenced Might
Charybdis
10
0 / 6 / 2
6,719
611
3,325
10,362
3,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 3 / 1
7,141
649
9,295
7,749
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 1 / 6
7,804
709
4,132
7,586
4,229
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
7 / 0 / 4
8,667
788
14,510
9,665
4,172
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
13
4 / 1 / 6
8,297
754
4,793
5,289
2,040
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
13
13
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
1
6
5
W
7
0
4
9
L
1
4
1
0.38
L
Charybdis
Silenced Might
Charybdis
0
6
2
0.17
L
1
3
1
0.5
W
Charybdis
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,658
Damage
23,435
27,646
Taken
22,540
10,537
Mitigated
10,441
2,134
Healing
8,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,132
1,191
304
1,386
7,586
4,229
435
4,367
3,219
151
22,713
W
14,510
1,876
1,093
4,983
9,665
4,172
272
4,527
5,138
43,975
0
L
3,038
691
0
387
9,535
5,170
0
5,014
4,521
0
9,546
L
Charybdis
Silenced Might
Charybdis
3,325
1,918
0
250
10,362
3,001
145
6,384
3,978
0
15,462
L
9,295
2,902
289
1,208
7,749
2,366
144
3,211
4,538
32,252
0
W
Charybdis
4,793
2,944
0
595
5,289
2,040
800
1,535
3,754
0
24,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,581
Gold Earned
24,768
102
Minions Killed
153
1
Camps Cleared
9
530,600
Distance Traveled
656,265
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,804
709
30
3
6
227,686
6
W
Ra
8,667
788
62
6
3
230,170
2
L
Bellona
6,721
611
12
1
1
153,801
1
L
Charybdis
6,719
611
37
3
0
179,820
0
L
Olorun
7,141
649
53
5
0
196,979
3
W
Charybdis
8,297
754
61
6
0
198,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role