Player Matchup

Yemoja
Yemoja
KingDinotyne
Yemoja
Level 151
God Stats
4W - 23L
1,313 SR
Queue Stats
744W - 861L
1,510 Elo+
Solo
Zhong Kui
Zhong Kui
Malware626
Zhong Kui
Level 69
God Stats
2W - 5L
1,381 SR
Queue Stats
200W - 274L
1,419 Elo+
Party 2
Neith
Neith
NinjaZombie1128
Neith
Level 64
God Stats
7W - 9L
1,447 SR
Queue Stats
128W - 210L
1,341 Elo+
Party 2
Team Averages
Level 95
1,380 SR
1,423 Elo+

VS

Team Averages
Level 90
1,488 SR
1,377 Elo+
Mercury
Mercury
 
Mercury
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Gteam567
Geb
Level 54
God Stats
7W - 2L
1,521 SR
Queue Stats
19W - 22L
1,308 Elo+
Party 1
Neith
Neith
KMonkeyz9
Neith
Level 58
God Stats
2W - 1L
1,442 SR
Queue Stats
21W - 20L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
3 / 3 / 2
9,751
650
9,828
14,471
13,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
Malware626
Zhong Kui
13
2 / 0 / 3
9,283
619
13,554
14,327
14,041
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 5 / 5
8,816
588
7,234
10,403
3,875
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
8 / 0 / 0
10,441
696
17,070
17,133
7,984
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 1 / 5
8,562
571
6,964
9,489
11,304
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
KMonkeyz9
Neith
13
0 / 4 / 3
8,606
574
6,623
12,038
5,023
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
5
Kills
8
8
Deaths
5
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
8
0
0
8
W
0
1
5
2.5
W
Neith
KMonkeyz9
Neith
0
4
3
0.38
L
Yemoja
3
3
2
1.33
L
Zhong Kui
Malware626
Zhong Kui
2
0
3
3.5
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,616
Damage
30,657
39,201
Taken
38,660
31,209
Mitigated
24,311
16,641
Healing
7,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
17,070
9,693
0
5,668
17,133
7,984
450
9,808
7,325
0
56,629
W
6,964
532
0
0
9,489
11,304
150
5,023
4,466
14,916
0
W
Neith
KMonkeyz9
Neith
6,623
1,996
391
1,503
12,038
5,023
320
8,218
3,820
0
29,794
L
Yemoja
9,828
1,806
1,535
5,406
14,471
13,293
619
3,496
10,975
30,298
4,086
L
Zhong Kui
Malware626
Zhong Kui
13,554
628
710
6,375
14,327
14,041
342
2,476
11,851
39,880
0
L
7,234
1,676
549
2,066
10,403
3,875
303
1,452
8,951
0
25,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,850
Gold Earned
27,609
162
Minions Killed
171
6
Camps Cleared
8
770,137
Distance Traveled
854,853
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,441
696
96
6
5
347,250
3
W
Geb
8,562
571
12
1
1
263,809
0
W
Neith
8,606
574
63
4
2
243,794
3
L
Yemoja
9,751
650
50
3
4
233,552
2
L
Zhong Kui
9,283
619
71
5
2
281,155
3
L
Neith
8,816
588
41
3
0
255,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role