Player Matchup

Ah Puch
Ah Puch
AlliedReborn
Ah Puch
Level 160
God Stats
2W - 4L
1,460 SR
Queue Stats
287W - 274L
1,565 Elo+
Party 1
Nox
Nox
GothAizawa
Nox
Level 74
God Stats
1W - 1L
1,844 SR
Queue Stats
105W - 99L
1,607 Elo+
Solo
Izanami
Izanami
I CRKN I
Izanami
Level 160
God Stats
0W - 1L
1,843 SR
Queue Stats
101W - 82L
1,643 Elo+
Party 1
Sobek
Sobek
Necroharmonixer
Sobek
Level 126
God Stats
2W - 2L
1,563 SR
Queue Stats
208W - 195L
1,566 Elo+
Solo
Fenrir
Fenrir
xXx3RAS3M3xXx
Fenrir
Level 160
God Stats
4W - 7L
1,025 SR
Queue Stats
566W - 525L
1,496 Elo+
Party 1
Team Averages
Level 136
1,547 SR
1,575 Elo+

VS

Team Averages
Level 145
1,498 SR
1,572 Elo+
Eset
Eset
Cudzer
Eset
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
194W - 181L
1,552 Elo+
Solo
Odin
Odin
ScottNails69
Odin
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 43L
1,557 Elo+
Party 2
Sol
Sol
TheEnd0117
Sol
Level 158
God Stats
4W - 2L
1,684 SR
Queue Stats
59W - 48L
1,614 Elo+
Party 2
Da Ji
Da Ji
drdisgusting3650
Da Ji
Level 99
God Stats
6W - 13L
1,323 SR
Queue Stats
781W - 779L
1,552 Elo+
Solo
Skadi
Skadi
lFLiPPZ
Skadi
Level 160
God Stats
1W - 0L
1,482 SR
Queue Stats
23W - 19L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AlliedReborn
Ah Puch
16
3 / 4 / 6
8,627
784
12,135
8,536
3,465
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 5 / 9
7,754
705
5,103
8,891
3,419
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
I CRKN I
Izanami
14
3 / 4 / 6
8,020
729
10,336
8,374
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 7 / 7
8,610
783
5,906
18,853
25,291
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
4 / 5 / 2
7,763
706
4,856
16,049
9,370
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Cudzer
Eset
18
10 / 2 / 10
10,497
954
12,196
6,563
2,910
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 2 / 14
9,912
901
7,010
19,040
14,287
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
2 / 2 / 16
9,888
899
15,118
9,061
3,759
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 5 / 15
9,770
888
10,579
8,411
3,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
lFLiPPZ
Skadi
15
3 / 4 / 16
9,232
839
12,136
7,606
3,456
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
96
15
Kills
25
25
Deaths
15
30
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AlliedReborn
Ah Puch
3
4
6
1.5
W
Eset
Cudzer
Eset
10
2
10
7.5
L
2
5
9
1.3
L
Izanami
I CRKN I
Izanami
3
4
6
1.5
L
3
7
7
0.93
W
5
2
14
6
W
2
2
16
5
W
5
5
15
2.5
W
Skadi
lFLiPPZ
Skadi
3
4
16
2.75
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,336
Damage
57,039
60,703
Taken
50,681
44,442
Mitigated
28,012
15,268
Healing
21,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AlliedReborn
Ah Puch
12,135
292
422
2,589
8,536
3,465
0
3,529
4,744
25,911
0
W
Eset
Cudzer
Eset
12,196
466
2,220
1,123
6,563
2,910
1,221
4,555
2,008
22,150
0
L
5,103
304
885
1,800
8,891
3,419
0
3,220
5,585
12,601
0
L
Izanami
I CRKN I
Izanami
10,336
7,129
0
849
8,374
2,897
0
2,887
5,362
0
25,409
L
5,906
556
878
3,341
18,853
25,291
0
9,524
8,977
10,973
0
W
7,010
1,074
237
6,830
19,040
14,287
191
5,609
13,431
0
11,720
W
15,118
5,726
2,651
3,408
9,061
3,759
2,571
4,883
4,178
40,795
0
W
10,579
1,825
1,827
845
8,411
3,600
50
3,454
4,957
0
16,237
W
Skadi
lFLiPPZ
Skadi
12,136
6,383
1,273
711
7,606
3,456
1,281
4,643
2,963
0
24,270
L
4,856
534
147
4,357
16,049
9,370
0
8,154
7,738
0
7,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,774
Gold Earned
49,299
105
Minions Killed
127
0
Camps Cleared
0
973,337
Distance Traveled
1,092,326
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,627
784
35
3
0
199,734
1
W
Eset
10,497
954
22
2
0
222,348
1
L
Nox
7,754
705
23
2
0
207,041
2
L
Izanami
8,020
729
35
3
0
177,767
0
L
Sobek
8,610
783
7
1
0
193,576
1
W
Odin
9,912
901
5
0
0
263,873
1
W
Sol
9,888
899
57
5
0
218,716
2
W
Da Ji
9,770
888
10
1
0
204,687
2
W
Skadi
9,232
839
33
3
0
182,702
0
L
Fenrir
7,763
706
5
0
0
195,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role