Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Turlless
Hercules
Level 158
God Stats
3W - 1L
1,717 SR
Queue Stats
163W - 42L
1,777 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Xxdelta00xX
Morgan Le Fay
Level 160
God Stats
1W - 0L
1,705 SR
Queue Stats
120W - 55L
1,774 Elo+
Party 1
Sobek
Sobek
iTrollNow
Sobek
Level 65
God Stats
2W - 0L
1,510 SR
Queue Stats
48W - 8L
1,922 Elo+
Party 1
Team Averages
Level 133
1,608 SR
1,743 Elo+

VS

Team Averages
Level 97
1,501 SR
1,513 Elo+
Heimdallr
Heimdallr
Amanace
Heimdallr
Level 102
God Stats
5W - 8L
1,518 SR
Queue Stats
111W - 119L
1,573 Elo+
Solo
Pele
Pele
Courage-TCD
Pele
Level 97
God Stats
8W - 10L
1,489 SR
Queue Stats
14W - 20L
1,522 Elo+
Solo
Atlas
Atlas
Saveores
Atlas
Level 121
God Stats
11W - 7L
1,594 SR
Queue Stats
244W - 226L
1,551 Elo+
Solo
Vulcan
Vulcan
theriatudo
Vulcan
Level 69
God Stats
0W - 3L
1,405 SR
Queue Stats
4W - 8L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
7 / 2 / 5
11,330
944
18,795
12,130
4,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Turlless
Hercules
15
4 / 0 / 6
10,581
882
9,512
17,185
21,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Xxdelta00xX
Morgan Le Fay
15
3 / 3 / 6
10,194
850
10,976
9,223
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
iTrollNow
Sobek
15
4 / 3 / 9
10,884
907
6,805
15,952
23,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Amanace
Heimdallr
13
2 / 4 / 2
8,580
715
6,865
11,426
3,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 7 / 4
9,362
780
6,231
15,094
4,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Saveores
Atlas
15
3 / 2 / 3
9,476
790
8,183
19,173
19,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
theriatudo
Vulcan
14
0 / 5 / 1
8,704
725
10,580
7,650
2,509
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
18
Kills
8
8
Deaths
18
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
2
5
4.75
L
Heimdallr
Amanace
Heimdallr
2
4
2
0.75
L
3
7
4
0.71
L
Atlas
Saveores
Atlas
3
2
3
2.25
W
Hercules
Turlless
Hercules
4
0
6
7
W
Morgan Le Fay
Xxdelta00xX
Morgan Le Fay
3
3
6
2
W
Sobek
iTrollNow
Sobek
4
3
9
2.83
L
Vulcan
theriatudo
Vulcan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,088
Damage
31,859
54,490
Taken
53,343
53,544
Mitigated
30,371
18,965
Healing
6,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
18,795
9,379
0
4,462
12,130
4,816
5,014
5,627
6,503
0
65,241
L
Heimdallr
Amanace
Heimdallr
6,865
3,032
0
2,084
11,426
3,807
0
4,778
6,648
0
22,335
L
6,231
1,423
0
3,136
15,094
4,591
0
5,000
10,094
0
29,892
L
Atlas
Saveores
Atlas
8,183
2,764
0
250
19,173
19,464
0
6,943
12,230
27,841
0
W
Hercules
Turlless
Hercules
9,512
1,834
0
6,336
17,185
21,435
197
6,174
8,821
0
19,146
W
Morgan Le Fay
Xxdelta00xX
Morgan Le Fay
10,976
787
144
2,283
9,223
3,648
467
3,675
5,548
41,282
0
W
Sobek
iTrollNow
Sobek
6,805
601
2,130
3,610
15,952
23,645
403
3,628
12,324
11,656
0
L
Vulcan
theriatudo
Vulcan
10,580
4,866
0
1,050
7,650
2,509
333
1,520
6,130
45,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,989
Gold Earned
36,122
182
Minions Killed
189
9
Camps Cleared
9
1,044,668
Distance Traveled
939,130
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,330
944
93
8
5
216,645
3
L
Heimdallr
8,580
715
27
2
1
225,179
0
L
Pele
9,362
780
61
5
2
213,054
3
L
Atlas
9,476
790
27
2
2
274,917
5
W
Hercules
10,581
882
22
2
2
295,040
5
W
Morgan Le Fay
10,194
850
62
5
2
273,557
4
W
Sobek
10,884
907
5
0
0
259,426
2
L
Vulcan
8,704
725
74
6
4
225,980
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role