Player Matchup

Raijin
Raijin
Beav3rFev3r
Raijin
Level 136
God Stats
7W - 10L
1,456 SR
Queue Stats
609W - 613L
1,440 Elo+
Party 2
Janus
Janus
Brosplikity
Janus
Level 67
God Stats
1W - 3L
1,722 SR
Queue Stats
110W - 97L
1,453 Elo+
Solo
Aphrodite
Aphrodite
CapedBaldyok
Aphrodite
Level 113
God Stats
8W - 14L
1,476 SR
Queue Stats
489W - 490L
1,443 Elo+
Party 2
Ganesha
Ganesha
NY4REAL06
Ganesha
Level 140
God Stats
1W - 1L
1,489 SR
Queue Stats
120W - 126L
1,419 Elo+
Solo
Cabrakan
Cabrakan
moondogio
Cabrakan
Level 153
God Stats
1W - 2L
1,695 SR
Queue Stats
521W - 541L
1,440 Elo+
Party 2
Team Averages
Level 122
1,568 SR
1,439 Elo+

VS

Team Averages
Level 108
1,543 SR
1,440 Elo+
Pele
Pele
 
Pele
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MyPetDoge
Morgan Le Fay
Level 50
God Stats
1W - 1L
1,355 SR
Queue Stats
37W - 45L
1,427 Elo+
Party 1
Chaac
Chaac
SPARTANx80x
Chaac
Level 123
God Stats
11W - 2L
1,524 SR
Queue Stats
326W - 358L
1,441 Elo+
Solo
Atlas
Atlas
The Irishman86
Atlas
Level 152
God Stats
1W - 1L
1,836 SR
Queue Stats
115W - 120L
1,433 Elo+
Solo
Yemoja
Yemoja
UrItchySpot
Yemoja
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
2 / 4 / 6
9,310
776
14,772
9,643
4,440
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 3 / 6
8,336
695
9,920
11,298
4,360
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
CapedBaldyok
Aphrodite
11
1 / 4 / 4
7,534
628
968
6,830
5,226
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
NY4REAL06
Ganesha
15
0 / 3 / 7
8,376
698
7,540
19,016
11,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cabrakan
moondogio
Cabrakan
16
6 / 3 / 3
9,508
792
9,690
13,398
16,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
6 / 3 / 10
10,262
855
11,711
10,768
10,068
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
MyPetDoge
Morgan Le Fay
17
8 / 2 / 4
10,263
855
14,574
12,815
4,915
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 3 / 11
9,576
798
13,824
15,771
17,166
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
2 / 1 / 11
10,372
864
10,546
12,151
10,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yemoja
13
0 / 1 / 7
8,878
740
4,129
6,013
3,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
60
10
Kills
17
17
Deaths
10
26
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
3
10
3.67
L
Raijin
2
4
6
1.25
L
1
3
6
1.33
L
Aphrodite
CapedBaldyok
Aphrodite
1
4
4
0.75
W
Morgan Le Fay
MyPetDoge
Morgan Le Fay
8
2
4
5
L
Ganesha
NY4REAL06
Ganesha
0
3
7
1.17
W
1
3
11
2.17
W
2
1
11
7.5
W
Yemoja
0
1
7
3.5
L
Cabrakan
moondogio
Cabrakan
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,890
Damage
54,784
60,185
Taken
57,518
42,628
Mitigated
46,113
25,058
Healing
33,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
11,711
2,614
1,549
1,213
10,768
10,068
1,222
7,137
3,631
0
18,034
L
Raijin
14,772
923
1,178
1,142
9,643
4,440
0
3,554
6,089
34,887
0
L
9,920
818
1,863
1,299
11,298
4,360
0
4,747
6,551
23,114
0
L
Aphrodite
CapedBaldyok
Aphrodite
968
167
1,920
1,171
6,830
5,226
0
4,196
2,634
3,234
0
W
Morgan Le Fay
MyPetDoge
Morgan Le Fay
14,574
1,243
1,671
3,994
12,815
4,915
1,413
10,455
2,360
30,061
0
L
Ganesha
NY4REAL06
Ganesha
7,540
280
1,535
6,584
19,016
11,650
0
10,700
8,316
21,834
0
W
13,824
1,185
938
6,697
15,771
17,166
426
11,353
4,418
0
35,005
W
10,546
5,195
3,637
3,019
12,151
10,830
1,062
8,887
3,264
30,553
0
W
Yemoja
4,129
390
8,369
1,970
6,013
3,134
870
5,058
955
10,607
0
L
Cabrakan
moondogio
Cabrakan
9,690
715
4,116
4,250
13,398
16,952
0
6,052
7,346
13,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,064
Gold Earned
49,351
103
Minions Killed
139
0
Camps Cleared
0
1,048,518
Distance Traveled
1,120,596
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,262
855
8
1
0
230,894
0
L
Raijin
9,310
776
67
6
0
218,222
1
L
Janus
8,336
695
27
2
0
229,839
2
L
Aphrodite
7,534
628
1
0
0
212,724
0
W
Morgan Le Fay
10,263
855
40
3
0
221,872
0
L
Ganesha
8,376
698
1
0
0
191,113
0
W
Chaac
9,576
798
32
3
0
220,044
0
W
Atlas
10,372
864
39
3
0
214,296
4
W
Yemoja
8,878
740
20
2
0
233,490
0
L
Cabrakan
9,508
792
7
1
0
196,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role