Player Matchup

Ares
Ares
Bronze III
Sonicsamuria
Ares
Bronze III
Level 66
God Stats
1W - 0L
1,695 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Agni
Agni
Gold I
TTVQc8pwn
Agni
Gold I
Level 84
God Stats
10W - 7L
1,626 SR
Queue Stats
275W - 266L
1,528 MMR
Solo
Kali
Kali
Gold II
ZmansNut
Kali
Gold II
Level 156
God Stats
6W - 4L
1,817 SR
Queue Stats
494W - 506L
1,560 MMR
Party 2
King Arthur
King Arthur
Gold III
jaymizal
King Arthur
Gold III
Level 144
God Stats
3W - 8L
1,550 SR
Queue Stats
416W - 414L
1,520 MMR
Party 2
Charybdis
Charybdis
Platinum IV
projectrex
Charybdis
Platinum IV
Level 128
God Stats
1W - 1L
1,646 SR
Queue Stats
168W - 177L
1,488 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,667 SR
1,519 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,583 SR
1,517 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold III
Arky6
Ah Muzen Cab
Gold III
Level 146
God Stats
1W - 1L
1,609 SR
Queue Stats
80W - 82L
1,553 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
R3habValdomero
Cu Chulainn
Silver III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,477 MMR
Solo
Arachne
Arachne
Gold IV
TieNx10
Arachne
Gold IV
Level 85
God Stats
27W - 20L
1,899 SR
Queue Stats
122W - 121L
1,482 MMR
Party 1
Tiamat
Tiamat
Gold IV
TurtMcGurt9
Tiamat
Gold IV
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 53L
1,563 MMR
Party 1
Sobek
Sobek
Gold I
Wizardean
Sobek
Gold I
Level 160
God Stats
26W - 40L
1,407 SR
Queue Stats
848W - 856L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 4
5,331
533
2,800
6,304
3,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
10
2 / 2 / 2
6,181
618
4,043
5,016
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
11
9 / 0 / 2
7,166
717
6,356
8,501
3,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
jaymizal
King Arthur
11
3 / 0 / 1
6,666
667
4,008
5,310
4,885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
projectrex
Charybdis
11
4 / 1 / 1
6,282
628
4,214
5,722
1,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
OdinHou YiSolAchilles

VS

Bans
IzanamiArtioBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Arky6
Ah Muzen Cab
8
1 / 3 / 1
5,101
510
2,772
5,549
1,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
R3habValdomero
Cu Chulainn
9
0 / 4 / 0
4,970
497
2,902
8,525
4,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
TieNx10
Arachne
7
2 / 5 / 0
4,865
487
3,514
6,847
2,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
7
0 / 5 / 0
4,420
442
4,392
6,480
2,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Wizardean
Sobek
7
1 / 1 / 2
4,966
497
2,691
6,334
3,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
18
Kills
4
4
Deaths
18
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Arky6
Ah Muzen Cab
1
3
1
0.5
L
Cu Chulainn
R3habValdomero
Cu Chulainn
0
4
0
0
W
0
1
4
2
W
Agni
2
2
2
1.5
L
Arachne
TieNx10
Arachne
2
5
0
0.4
L
Tiamat
0
5
0
0
L
Sobek
Wizardean
Sobek
1
1
2
2
W
Kali
9
0
2
10
W
King Arthur
jaymizal
King Arthur
3
0
1
3.5
W
Charybdis
projectrex
Charybdis
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,421
Damage
16,271
30,853
Taken
33,735
14,905
Mitigated
14,942
11,925
Healing
8,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Arky6
Ah Muzen Cab
2,772
1,188
0
2,041
5,549
1,960
0
420
5,129
0
29,027
L
Cu Chulainn
R3habValdomero
Cu Chulainn
2,902
515
0
1,360
8,525
4,051
0
0
8,525
0
26,052
W
2,800
333
195
2,368
6,304
3,923
0
2,589
3,410
12,495
0
W
Agni
4,043
95
0
1,146
5,016
1,388
0
1,146
3,716
36,136
0
L
Arachne
TieNx10
Arachne
3,514
2,415
0
1,699
6,847
2,173
0
1,905
4,818
0
19,958
L
Tiamat
4,392
978
0
1,220
6,480
2,969
0
2,142
4,293
19,500
0
L
Sobek
Wizardean
Sobek
2,691
214
0
2,296
6,334
3,789
0
2,117
4,127
13,451
0
W
Kali
6,356
3,339
0
4,773
8,501
3,467
0
2,533
5,739
0
33,574
W
King Arthur
jaymizal
King Arthur
4,008
681
0
940
5,310
4,885
0
0
5,005
0
33,980
W
Charybdis
projectrex
Charybdis
4,214
2,173
0
2,503
5,722
1,242
569
602
5,001
0
37,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,626
Gold Earned
24,322
344
Minions Killed
222
0
Camps Cleared
0
997,590
Distance Traveled
943,049
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,101
510
52
5
0
149,003
4
L
Cu Chulainn
4,970
497
63
6
0
204,940
4
W
Ares
5,331
533
18
2
0
207,581
5
W
Agni
6,181
618
90
9
0
197,471
7
L
Arachne
4,865
487
42
4
0
227,172
4
L
Tiamat
4,420
442
43
4
0
179,445
1
L
Sobek
4,966
497
22
2
0
182,489
2
W
Kali
7,166
717
62
6
0
218,760
0
W
King Arthur
6,666
667
80
8
0
191,596
0
W
Charybdis
6,282
628
94
9
0
182,182
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role