Player Matchup

Nox
Nox
Bunbuns07
Nox
Level 99
God Stats
4W - 4L
1,557 SR
Queue Stats
85W - 77L
1,401 Elo+
Solo
Medusa
Medusa
Tehnightman
Medusa
Level 123
God Stats
2W - 0L
1,801 SR
Queue Stats
82W - 112L
1,489 Elo+
Party 2
Atlas
Atlas
msills
Atlas
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 31L
1,425 Elo+
Party 2
Team Averages
Level 112
1,619 SR
1,438 Elo+

VS

Team Averages
Level 81
1,583 SR
1,478 Elo+
Pele
Pele
GetYeGlasses
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,437 Elo+
Party 1
Ymir
Ymir
Nocoat
Ymir
Level 110
God Stats
29W - 12L
1,748 SR
Queue Stats
419W - 390L
1,524 Elo+
Solo
Merlin
Merlin
T3D GT
Merlin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 244L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 1
4,707
941
1,667
1,778
605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Medusa
8
2 / 0 / 2
4,575
915
2,773
2,469
880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atlas
msills
Atlas
7
0 / 1 / 4
4,213
843
1,994
2,191
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
3,594
719
605
1,160
483
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ymir
Nocoat
Ymir
8
1 / 2 / 0
4,427
885
1,143
3,757
1,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
T3D GT
Merlin
7
0 / 2 / 0
3,965
793
1,230
4,046
974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
4
Kills
1
1
Deaths
4
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
0
0
0
0
L
Ymir
Nocoat
Ymir
1
2
0
0.5
L
Merlin
T3D GT
Merlin
0
2
0
0
W
Medusa
2
0
2
3
W
Atlas
msills
Atlas
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,434
Damage
2,978
6,438
Taken
8,963
2,845
Mitigated
3,156
879
Healing
1,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,667
0
0
250
1,778
605
165
932
846
8,212
0
L
605
116
0
262
1,160
483
0
619
541
0
1,622
L
Ymir
Nocoat
Ymir
1,143
361
0
436
3,757
1,699
0
1,710
2,047
2,413
0
L
Merlin
T3D GT
Merlin
1,230
68
97
825
4,046
974
0
1,355
2,691
14,695
0
W
Medusa
2,773
1,286
0
287
2,469
880
19
1,161
1,308
0
14,899
W
Atlas
msills
Atlas
1,994
573
162
180
2,191
1,360
0
688
1,503
5,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,495
Gold Earned
11,986
53
Minions Killed
38
3
Camps Cleared
1
296,538
Distance Traveled
214,991
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
4,707
941
20
4
3
95,254
1
L
Pele
3,594
719
1
0
0
35,236
0
L
Ymir
4,427
885
8
2
0
92,686
2
L
Merlin
3,965
793
29
6
1
87,069
0
W
Medusa
4,575
915
28
6
0
102,456
1
W
Atlas
4,213
843
5
1
0
98,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role