Player Matchup

Ra
Ra
GODz GHOST7630
Ra
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
1,125 Elo+
Party 1
Loki
Loki
HashyMcWaxburner
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,330 Elo+
Party 1
Neith
Neith
SurgicaSativa
Neith
Level 6
God Stats
0W - 3L
1,565 SR
Queue Stats
0W - 3L
1,231 Elo+
Party 1
Team Averages
Level 21
1,522 SR
1,228 Elo+

VS

Team Averages
Level 89
1,422 SR
1,352 Elo+
Nu Wa
Nu Wa
EconomyOcean85
Nu Wa
Level 139
God Stats
294W - 395L
1,553 SR
Queue Stats
403W - 563L
1,390 Elo+
Solo
Fenrir
Fenrir
Vexer Dieu
Fenrir
Level 68
God Stats
2W - 4L
1,156 SR
Queue Stats
288W - 382L
1,274 Elo+
Solo
Chaac
Chaac
demien1327
Chaac
Level 59
God Stats
11W - 7L
1,556 SR
Queue Stats
89W - 88L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
8,979
599
4,951
8,173
2,405
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 10 / 3
8,984
599
6,384
12,944
8,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 6 / 1
9,457
630
5,681
13,051
2,983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 9
10,376
692
13,481
9,039
3,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Vexer Dieu
Fenrir
13
3 / 3 / 8
9,505
634
4,933
9,981
3,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
16
8 / 1 / 7
11,098
740
12,125
11,786
10,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
17
17
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
L
2
1
3
3.5
L
1
10
3
0.25
L
2
6
1
0.42
W
Fenrir
Vexer Dieu
Fenrir
3
3
8
2.33
W
Chaac
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,016
Damage
30,539
34,168
Taken
30,806
13,683
Mitigated
17,563
5,574
Healing
10,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,481
5,228
365
2,902
9,039
3,144
1,093
445
8,237
45,813
0
L
4,951
220
1,761
1,285
8,173
2,405
0
3,402
4,771
42,276
0
L
6,384
735
308
1,450
12,944
8,295
0
4,167
8,777
0
17,762
L
5,681
1,775
0
770
13,051
2,983
0
6,727
6,324
0
39,300
W
Fenrir
Vexer Dieu
Fenrir
4,933
0
49
2,326
9,981
3,929
249
3,266
6,565
0
30,193
W
Chaac
12,125
546
326
4,488
11,786
10,490
754
1,881
9,574
422
39,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,420
Gold Earned
30,979
160
Minions Killed
166
3
Camps Cleared
10
710,956
Distance Traveled
787,442
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,376
692
53
4
1
252,389
5
L
Ra
8,979
599
77
5
2
245,407
4
L
Loki
8,984
599
19
1
0
248,154
3
L
Neith
9,457
630
64
4
1
217,395
3
W
Fenrir
9,505
634
40
3
6
257,447
2
W
Chaac
11,098
740
73
5
3
277,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role