Player Matchup

Izanami
Izanami
Alghuria
Izanami
Level 137
God Stats
7W - 6L
1,696 SR
Queue Stats
50W - 29L
1,655 Elo+
Party 2
Thoth
Thoth
Lydreck
Thoth
Level 159
God Stats
5W - 1L
1,776 SR
Queue Stats
42W - 22L
1,679 Elo+
Party 2
Yemoja
Yemoja
Marcelovitch
Yemoja
Level 158
God Stats
10W - 3L
1,730 SR
Queue Stats
48W - 25L
1,668 Elo+
Party 2
Gilgamesh
Gilgamesh
darkyng
Gilgamesh
Level 128
God Stats
36W - 15L
1,704 SR
Queue Stats
52W - 24L
1,702 Elo+
Party 2
Team Averages
Level 146
1,727 SR
1,676 Elo+

VS

Team Averages
Level 91
1,519 SR
1,410 Elo+
Izanami
Izanami
 
Izanami
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Gezasun
Ra
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Raiton-chan
Cliodhna
Level 150
God Stats
0W - 1L
1,538 SR
Queue Stats
0W - 4L
1,139 Elo+
Party 1
Horus
Horus
X-Radish
Horus
Level 47
God Stats
0W - 1L
1,539 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alghuria
Izanami
14
9 / 1 / 5
9,506
951
8,898
5,927
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
Lydreck
Thoth
15
7 / 0 / 8
9,573
957
7,683
1,325
433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
13
2 / 0 / 14
8,518
852
5,701
6,058
7,794
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
darkyng
Gilgamesh
14
4 / 2 / 10
9,325
933
7,199
10,880
8,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 6 / 2
7,684
768
3,318
7,317
2,096
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 7 / 1
6,592
659
1,886
6,819
2,108
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
Raiton-chan
Cliodhna
13
2 / 4 / 1
7,561
756
5,473
10,022
7,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Horus
X-Radish
Horus
11
0 / 5 / 2
6,613
661
2,445
10,297
7,682
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
22
Kills
3
3
Deaths
22
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
6
2
0.33
W
Izanami
Alghuria
Izanami
9
1
5
11.5
L
0
7
1
0.07
W
Thoth
Lydreck
Thoth
7
0
8
11
W
Yemoja
2
0
14
9
L
Cliodhna
Raiton-chan
Cliodhna
2
4
1
0.63
L
Horus
X-Radish
Horus
0
5
2
0.2
W
Gilgamesh
darkyng
Gilgamesh
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,481
Damage
13,122
24,190
Taken
34,455
19,061
Mitigated
18,969
5,625
Healing
6,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,318
2,363
11
512
7,317
2,096
0
3,856
3,461
0
18,103
W
Izanami
Alghuria
Izanami
8,898
6,618
0
1,511
5,927
2,609
2,817
494
5,305
0
31,751
L
1,886
0
525
365
6,819
2,108
0
3,512
3,307
12,128
0
W
Thoth
Lydreck
Thoth
7,683
111
0
226
1,325
433
1,827
212
1,044
31,361
0
W
Yemoja
5,701
515
869
691
6,058
7,794
519
741
5,317
13,129
0
L
Cliodhna
Raiton-chan
Cliodhna
5,473
556
0
1,869
10,022
7,083
0
3,150
6,872
0
23,453
L
Horus
X-Radish
Horus
2,445
1,392
960
1,766
10,297
7,682
0
3,363
6,934
0
8,738
W
Gilgamesh
darkyng
Gilgamesh
7,199
1,730
964
1,364
10,880
8,225
462
1,123
8,910
458
23,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,922
Gold Earned
28,450
175
Minions Killed
111
12
Camps Cleared
5
833,911
Distance Traveled
624,785
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,684
768
27
3
2
155,708
4
W
Izanami
9,506
951
57
6
2
179,115
1
L
Ra
6,592
659
20
2
0
150,520
0
W
Thoth
9,573
957
66
7
4
207,402
3
W
Yemoja
8,518
852
13
1
2
220,108
3
L
Cliodhna
7,561
756
48
5
3
170,631
1
L
Horus
6,613
661
16
2
0
147,926
1
W
Gilgamesh
9,325
933
39
4
4
227,286
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role