Player Matchup

Ymir
Ymir
DelectDelish229
Ymir
Level 49
God Stats
23W - 21L
1,326 SR
Queue Stats
209W - 236L
1,308 Elo+
Solo
Hun Batz
Hun Batz
TheKillerCrow15
Hun Batz
Level 160
God Stats
4W - 5L
1,385 SR
Queue Stats
193W - 209L
1,341 Elo+
Solo
Skadi
Skadi
monitor-tronado
Skadi
Level 56
God Stats
5W - 5L
1,394 SR
Queue Stats
123W - 191L
1,311 Elo+
Party 3
Vamana
Vamana
shaunrj4
Vamana
Level 66
God Stats
1W - 1L
1,509 SR
Queue Stats
70W - 83L
1,357 Elo+
Solo
Olorun
Olorun
victormanuelg914
Olorun
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 220L
1,289 Elo+
Party 3
Team Averages
Level 78
1,423 SR
1,321 Elo+

VS

Team Averages
Level 79
1,410 SR
1,364 Elo+
Atlas
Atlas
DRAGONFIST_ELITE
Atlas
Level 131
God Stats
1W - 3L
1,452 SR
Queue Stats
707W - 743L
1,440 Elo+
Party 2
Hou Yi
Hou Yi
Mkth101
Hou Yi
Level 69
God Stats
11W - 22L
1,339 SR
Queue Stats
213W - 264L
1,311 Elo+
Party 1
Baron Samedi
Baron Samedi
SIL3NT_DRXM
Baron Samedi
Level 48
God Stats
0W - 2L
1,320 SR
Queue Stats
41W - 46L
1,340 Elo+
Party 2
Thanatos
Thanatos
X-janton7-X
Thanatos
Level 85
God Stats
20W - 21L
1,465 SR
Queue Stats
236W - 266L
1,391 Elo+
Solo
King Arthur
King Arthur
thatkidjuice14
King Arthur
Level 61
God Stats
22W - 28L
1,474 SR
Queue Stats
204W - 229L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,353
535
635
5,920
2,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
11
3 / 0 / 3
6,098
610
2,956
5,319
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
5 / 1 / 2
6,173
617
4,725
4,080
921
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
shaunrj4
Vamana
11
2 / 1 / 3
6,122
612
5,923
7,415
4,458
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
1 / 1 / 3
5,538
554
5,134
5,154
1,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
4,407
441
1,626
3,812
1,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Mkth101
Hou Yi
7
0 / 3 / 1
4,583
458
2,664
5,213
986
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
SIL3NT_DRXM
Baron Samedi
7
0 / 3 / 2
4,457
446
4,881
6,394
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
X-janton7-X
Thanatos
9
3 / 1 / 1
5,703
570
3,958
7,912
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
thatkidjuice14
King Arthur
8
1 / 4 / 2
5,185
519
3,843
8,033
2,789
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
11
Kills
4
4
Deaths
12
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
0
1
2
1
L
Hou Yi
Mkth101
Hou Yi
0
3
1
0.17
L
Baron Samedi
SIL3NT_DRXM
Baron Samedi
0
3
2
0.33
W
Hun Batz
3
0
3
4.5
L
Thanatos
X-janton7-X
Thanatos
3
1
1
3.5
W
5
1
2
6
W
Vamana
shaunrj4
Vamana
2
1
3
3.5
L
King Arthur
thatkidjuice14
King Arthur
1
4
2
0.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,373
Damage
16,972
27,888
Taken
31,364
11,180
Mitigated
9,621
11,293
Healing
10,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,626
949
0
479
3,812
1,359
0
166
3,646
9,123
0
W
635
114
0
2,056
5,920
2,584
0
2,132
3,788
12,334
0
L
Hou Yi
Mkth101
Hou Yi
2,664
823
0
558
5,213
986
0
807
4,406
0
19,208
L
Baron Samedi
SIL3NT_DRXM
Baron Samedi
4,881
219
600
1,790
6,394
2,140
0
2,361
4,033
15,983
0
W
Hun Batz
2,956
435
0
3,116
5,319
1,537
0
702
4,617
0
35,608
L
Thanatos
X-janton7-X
Thanatos
3,958
445
214
5,935
7,912
2,347
0
1,427
6,485
0
21,209
W
4,725
2,048
0
516
4,080
921
499
820
3,260
0
27,328
W
Vamana
shaunrj4
Vamana
5,923
2,252
0
2,920
7,415
4,458
68
384
7,031
0
34,674
L
King Arthur
thatkidjuice14
King Arthur
3,843
764
0
1,380
8,033
2,789
0
1,008
7,025
0
19,670
W
5,134
3,251
307
2,378
5,154
1,680
415
2,469
2,685
29,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,284
Gold Earned
24,335
265
Minions Killed
173
0
Camps Cleared
0
981,372
Distance Traveled
860,882
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,407
441
14
1
0
146,987
0
W
Ymir
5,353
535
22
2
0
179,269
1
L
Hou Yi
4,583
458
42
4
0
161,240
0
L
Baron Samedi
4,457
446
20
2
0
171,031
2
W
Hun Batz
6,098
610
66
7
0
220,744
0
L
Thanatos
5,703
570
48
5
0
191,721
0
W
Skadi
6,173
617
64
6
0
188,935
1
W
Vamana
6,122
612
71
7
0
194,651
0
L
King Arthur
5,185
519
49
5
0
189,903
1
W
Olorun
5,538
554
42
4
0
197,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role