Player Matchup

Izanami
Izanami
Bosswar
Izanami
Level 144
God Stats
1W - 1L
1,232 SR
Queue Stats
58W - 56L
1,516 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lonely Horisonz
Cu Chulainn
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Nemesis XploiT
Bastet
Level 143
God Stats
25W - 20L
1,603 SR
Queue Stats
218W - 227L
1,547 Elo+
Party 2
Atlas
Atlas
SmoovGod
Atlas
Level 104
God Stats
6W - 9L
1,537 SR
Queue Stats
163W - 156L
1,508 Elo+
Party 4
Hera
Hera
dro12511
Hera
Level 123
God Stats
4W - 0L
1,813 SR
Queue Stats
406W - 381L
1,569 Elo+
Party 4
Team Averages
Level 126
1,537 SR
1,528 Elo+

VS

Team Averages
Level 127
1,559 SR
1,475 Elo+
Kukulkan
Kukulkan
Goaatxv
Kukulkan
Level 106
God Stats
5W - 2L
1,479 SR
Queue Stats
29W - 34L
1,466 Elo+
Party 1
Jing Wei
Jing Wei
LogMan
Jing Wei
Level 142
God Stats
2W - 5L
1,530 SR
Queue Stats
257W - 247L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
MR-ImSo-Aye_1
Baron Samedi
Level 107
God Stats
4W - 3L
1,678 SR
Queue Stats
371W - 376L
1,431 Elo+
Party 1
Mercury
Mercury
PerseusTheHero
Mercury
Level 138
God Stats
0W - 1L
1,354 SR
Queue Stats
27W - 20L
1,550 Elo+
Party 3
Atlas
Atlas
RollinRowland
Atlas
Level 144
God Stats
1W - 1L
1,756 SR
Queue Stats
20W - 23L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bosswar
Izanami
16
4 / 0 / 7
8,850
885
9,635
6,292
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Lonely Horisonz
Cu Chulainn
13
0 / 2 / 11
7,238
724
4,338
7,787
5,751
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
10 / 0 / 8
10,033
1,003
14,950
8,154
2,964
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
SmoovGod
Atlas
13
0 / 3 / 9
7,107
711
5,252
7,488
2,990
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hera
16
6 / 0 / 8
9,555
956
8,772
5,978
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Goaatxv
Kukulkan
14
2 / 4 / 2
7,149
715
5,700
7,806
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
LogMan
Jing Wei
13
1 / 2 / 3
6,789
679
4,026
8,494
3,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
MR-ImSo-Aye_1
Baron Samedi
13
1 / 4 / 1
6,518
652
7,345
10,701
5,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 6 / 2
6,083
608
3,650
9,887
3,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 4 / 2
6,966
697
4,635
11,753
9,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
20
Kills
5
5
Deaths
20
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bosswar
Izanami
4
0
7
7.5
L
Kukulkan
Goaatxv
Kukulkan
2
4
2
0.75
L
Jing Wei
LogMan
Jing Wei
1
2
3
1.25
W
Cu Chulainn
Lonely Horisonz
Cu Chulainn
0
2
11
2.75
L
Baron Samedi
MR-ImSo-Aye_1
Baron Samedi
1
4
1
0.38
W
10
0
8
14
L
0
6
2
0.17
L
1
4
2
0.5
W
Atlas
SmoovGod
Atlas
0
3
9
1.5
W
Hera
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,947
Damage
25,356
35,699
Taken
48,641
16,327
Mitigated
24,521
8,569
Healing
7,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bosswar
Izanami
9,635
6,318
0
2,090
6,292
2,431
1,067
2,547
3,581
0
43,869
L
Kukulkan
Goaatxv
Kukulkan
5,700
388
0
0
7,806
3,012
0
1,845
5,961
29,330
0
L
Jing Wei
LogMan
Jing Wei
4,026
2,983
0
493
8,494
3,029
0
3,032
5,462
0
16,530
W
Cu Chulainn
Lonely Horisonz
Cu Chulainn
4,338
499
0
0
7,787
5,751
0
3,082
4,599
0
18,306
L
Baron Samedi
MR-ImSo-Aye_1
Baron Samedi
7,345
38
883
4,133
10,701
5,474
1
4,892
5,809
21,838
0
W
14,950
2,974
0
3,412
8,154
2,964
0
3,766
4,297
0
26,681
L
3,650
816
0
978
9,887
3,473
0
1,688
8,199
0
15,287
L
4,635
1,442
0
1,199
11,753
9,533
0
2,978
8,775
17,219
0
W
Atlas
SmoovGod
Atlas
5,252
1,491
294
1,691
7,488
2,990
0
4,411
2,895
19,076
0
W
Hera
8,772
1,987
0
1,082
5,978
2,191
963
3,673
2,115
29,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,783
Gold Earned
33,505
256
Minions Killed
219
11
Camps Cleared
5
1,001,997
Distance Traveled
937,984
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,850
885
115
12
5
201,601
2
L
Kukulkan
7,149
715
64
6
2
180,561
3
L
Jing Wei
6,789
679
53
5
1
200,864
1
W
Cu Chulainn
7,238
724
25
3
0
189,873
1
L
Baron Samedi
6,518
652
42
4
0
174,036
1
W
Bastet
10,033
1,003
27
3
3
235,582
4
L
Mercury
6,083
608
34
3
1
196,451
1
L
Atlas
6,966
697
26
3
1
186,072
4
W
Atlas
7,107
711
22
2
0
176,309
0
W
Hera
9,555
956
67
7
3
198,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role