Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Bimjo1080
Mulan
Level 87
God Stats
12W - 7L
1,622 SR
Queue Stats
260W - 256L
1,477 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
b0rkThef0rk
Morgan Le Fay
Level 19
God Stats
19W - 20L
1,506 SR
Queue Stats
44W - 65L
1,349 Elo+
Party 3
Rama
Rama
kollpy
Rama
Level 107
God Stats
6W - 6L
1,470 SR
Queue Stats
450W - 431L
1,499 Elo+
Party 3
Nemesis
Nemesis
wibblytibbly
Nemesis
Level 107
God Stats
1W - 3L
1,478 SR
Queue Stats
406W - 405L
1,541 Elo+
Party 3
Team Averages
Level 73
1,515 SR
1,473 Elo+

VS

Team Averages
Level 51
1,532 SR
1,468 Elo+
Chaac
Chaac
 
Chaac
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Cuxxxxx
Fenrir
Level 26
God Stats
39W - 39L
1,507 SR
Queue Stats
45W - 48L
1,486 Elo+
Party 1
Hel
Hel
Javfid
Hel
Level 81
God Stats
2W - 2L
1,671 SR
Queue Stats
50W - 48L
1,501 Elo+
Party 1
Neith
Neith
Karasugoi
Neith
Level 88
God Stats
17W - 13L
1,526 SR
Queue Stats
104W - 111L
1,408 Elo+
Party 2
Ymir
Ymir
VokzalPower
Ymir
Level 15
God Stats
2W - 1L
1,454 SR
Queue Stats
10W - 10L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
1 / 2 / 8
8,387
524
6,287
10,364
7,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
Bimjo1080
Mulan
14
2 / 6 / 3
8,380
524
11,670
14,541
6,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
b0rkThef0rk
Morgan Le Fay
11
0 / 6 / 1
7,103
444
1,510
9,512
3,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
kollpy
Rama
14
9 / 4 / 1
9,130
571
10,777
11,153
3,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
wibblytibbly
Nemesis
15
3 / 5 / 0
9,169
573
11,040
17,302
11,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 3 / 4
8,769
548
8,435
13,595
10,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Cuxxxxx
Fenrir
16
8 / 0 / 7
9,845
615
11,146
13,020
5,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hel
Javfid
Hel
15
10 / 2 / 4
9,505
594
17,126
11,316
3,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Karasugoi
Neith
14
2 / 4 / 3
8,305
519
7,123
10,403
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 3
6,018
376
2,326
10,426
5,133
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
15
Kills
23
23
Deaths
15
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
2
8
2.5
W
Chaac
 
Chaac
3
3
4
1.67
L
Mulan
Bimjo1080
Mulan
2
6
3
0.58
W
Fenrir
Cuxxxxx
Fenrir
8
0
7
11.5
W
Hel
Javfid
Hel
10
2
4
6
W
Neith
Karasugoi
Neith
2
4
3
0.88
W
0
6
3
0.25
L
Morgan Le Fay
b0rkThef0rk
Morgan Le Fay
0
6
1
0.08
L
Rama
kollpy
Rama
9
4
1
2.38
L
Nemesis
wibblytibbly
Nemesis
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,284
Damage
46,156
62,872
Taken
58,760
32,591
Mitigated
26,854
18,738
Healing
25,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
6,287
1,158
0
1,686
10,364
7,952
0
3,601
6,599
31,877
0
W
Chaac
 
Chaac
8,435
2,191
0
4,613
13,595
10,374
658
256
13,339
0
57,271
L
Mulan
Bimjo1080
Mulan
11,670
2,183
0
5,244
14,541
6,477
0
4,330
9,995
0
64,828
W
Fenrir
Cuxxxxx
Fenrir
11,146
6,058
0
6,293
13,020
5,017
25
716
12,304
0
52,786
W
Hel
Javfid
Hel
17,126
1,535
3,459
7,384
11,316
3,297
0
2,154
9,042
60,032
0
W
Neith
Karasugoi
Neith
7,123
3,144
0
3,796
10,403
3,033
645
1,626
8,777
0
53,952
W
2,326
575
0
0
10,426
5,133
48
2,885
7,501
7,982
0
L
Morgan Le Fay
b0rkThef0rk
Morgan Le Fay
1,510
414
0
205
9,512
3,362
0
6,231
2,969
35,965
0
L
Rama
kollpy
Rama
10,777
8,616
0
4,722
11,153
3,798
200
2,385
8,682
0
63,943
L
Nemesis
wibblytibbly
Nemesis
11,040
5,182
0
6,881
17,302
11,002
0
2,126
15,104
0
67,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,169
Gold Earned
42,442
473
Minions Killed
433
0
Camps Cleared
0
1,544,942
Distance Traveled
1,562,331
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,387
524
28
2
0
326,582
5
W
Chaac
8,769
548
130
8
0
311,497
3
L
Mulan
8,380
524
121
8
0
323,967
4
W
Fenrir
9,845
615
90
6
0
353,793
4
W
Hel
9,505
594
105
7
0
332,977
1
W
Neith
8,305
519
102
6
0
280,962
1
W
Ymir
6,018
376
6
0
0
283,102
2
L
Morgan Le Fay
7,103
444
79
5
0
287,882
0
L
Rama
9,130
571
119
7
0
295,009
8
L
Nemesis
9,169
573
126
8
0
311,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role