Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
FearFullyFatal
Guan Yu
Level 125
God Stats
3W - 11L
1,154 SR
Queue Stats
56W - 65L
1,434 Elo+
Party 1
Geb
Geb
Kolb5592
Geb
Level 63
God Stats
4W - 4L
1,496 SR
Queue Stats
187W - 201L
1,474 Elo+
Solo
Olorun
Olorun
RoideCelephais
Olorun
Level 81
God Stats
16W - 16L
1,518 SR
Queue Stats
107W - 100L
1,461 Elo+
Party 1
Freya
Freya
laughingset
Freya
Level 107
God Stats
5W - 1L
1,500 SR
Queue Stats
273W - 246L
1,494 Elo+
Solo
Team Averages
Level 97
1,434 SR
1,472 Elo+

VS

Team Averages
Level 111
1,553 SR
1,470 Elo+
Medusa
Medusa
DaniHotProXX
Medusa
Level 109
God Stats
1W - 2L
1,501 SR
Queue Stats
21W - 26L
1,437 Elo+
Party 2
Bakasura
Bakasura
IvarLodbrok8202
Bakasura
Level 142
God Stats
1W - 4L
1,547 SR
Queue Stats
20W - 22L
1,474 Elo+
Party 2
Sylvanus
Sylvanus
MaddCoin
Sylvanus
Level 88
God Stats
33W - 34L
1,496 SR
Queue Stats
371W - 363L
1,474 Elo+
Solo
Artio
Artio
YingTheBoy
Artio
Level 129
God Stats
5W - 4L
1,703 SR
Queue Stats
272W - 265L
1,512 Elo+
Solo
Vulcan
Vulcan
ZEN7X7
Vulcan
Level 88
God Stats
38W - 30L
1,520 SR
Queue Stats
171W - 176L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
8 / 3 / 1
8,974
641
9,506
10,175
3,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 1 / 0
7,040
503
1,474
9,402
5,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 2 / 2
6,683
477
5,214
10,406
5,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 1 / 7
7,844
560
6,673
8,041
4,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
5 / 1 / 1
7,751
554
9,873
10,628
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
0 / 3 / 1
5,928
423
3,945
7,511
2,001
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
16
5 / 2 / 1
8,744
625
7,478
10,317
3,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
MaddCoin
Sylvanus
13
1 / 1 / 1
7,605
543
8,060
9,907
5,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artio
10
0 / 3 / 4
6,387
456
4,563
14,083
11,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
ZEN7X7
Vulcan
11
2 / 6 / 2
7,149
511
6,424
8,125
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
15
Kills
8
8
Deaths
15
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
8
3
1
2.83
L
Medusa
0
3
1
0.17
W
1
1
0
1
L
Bakasura
5
2
1
2.75
W
0
2
2
0.5
L
Sylvanus
MaddCoin
Sylvanus
1
1
1
1.5
W
1
1
7
4.5
L
Artio
0
3
4
0.67
L
Vulcan
ZEN7X7
Vulcan
2
6
2
0.5
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,740
Damage
30,470
48,652
Taken
49,943
22,615
Mitigated
24,647
19,115
Healing
15,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
9,506
796
221
3,131
10,175
3,469
203
2,905
6,684
0
60,445
L
Medusa
3,945
1,559
0
2,339
7,511
2,001
526
3,964
3,547
0
30,099
W
1,474
91
285
4,298
9,402
5,373
868
3,955
5,309
0
36,348
L
Bakasura
7,478
4,683
0
2,924
10,317
3,732
169
2,823
7,494
0
59,727
W
5,214
1,141
0
1,705
10,406
5,955
0
3,323
6,403
21,737
0
L
Sylvanus
MaddCoin
Sylvanus
8,060
3,130
606
4,844
9,907
5,214
0
1,741
8,166
43,916
11,361
W
6,673
3,166
630
3,779
8,041
4,712
743
4,479
2,936
47,694
0
L
Artio
4,563
627
464
3,790
14,083
11,282
93
9,674
4,409
15,026
0
L
Vulcan
ZEN7X7
Vulcan
6,424
1,692
0
534
8,125
2,418
0
3,625
4,500
37,307
0
W
9,873
4,088
0
5,066
10,628
3,106
716
2,803
7,533
54,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,292
Gold Earned
35,813
452
Minions Killed
376
0
Camps Cleared
0
1,357,604
Distance Traveled
1,309,535
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,974
641
125
9
0
296,588
4
L
Medusa
5,928
423
54
4
0
226,357
3
W
Guan Yu
7,040
503
88
6
0
270,689
4
L
Bakasura
8,744
625
126
9
0
306,442
3
W
Geb
6,683
477
35
3
0
280,983
5
L
Sylvanus
7,605
543
106
8
0
232,421
3
W
Olorun
7,844
560
105
8
0
253,036
3
L
Artio
6,387
456
17
1
0
288,849
6
L
Vulcan
7,149
511
73
5
0
255,466
0
W
Freya
7,751
554
99
7
0
256,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role