Player Matchup

Tiamat
Tiamat
Eroke22
Tiamat
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
333W - 308L
1,524 Elo+
Party 2
Chiron
Chiron
Jamesy1024
Chiron
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 136L
1,416 Elo+
Party 1
Chronos
Chronos
Motherfragerzz
Chronos
Level 89
God Stats
2W - 5L
1,439 SR
Queue Stats
631W - 624L
1,540 Elo+
Party 2
Hercules
Hercules
SirBellator
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 43L
1,416 Elo+
Party 2
Hun Batz
Hun Batz
ehamp1
Hun Batz
Level 53
God Stats
5W - 3L
1,716 SR
Queue Stats
185W - 203L
1,421 Elo+
Party 1
Team Averages
Level 62
1,531 SR
1,464 Elo+

VS

Team Averages
Level 61
1,484 SR
1,484 Elo+
Odin
Odin
 
Odin
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
BirdBirdBird02
Horus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 32L
1,491 Elo+
Party 4
Sol
Sol
Knerkle1702
Sol
Level 60
God Stats
1W - 1L
1,398 SR
Queue Stats
21W - 44L
1,291 Elo+
Party 4
Eset
Eset
Sn0wd0ge
Eset
Level 98
God Stats
2W - 1L
1,588 SR
Queue Stats
160W - 128L
1,592 Elo+
Party 3
Mercury
Mercury
frosty4papajohn
Mercury
Level 109
God Stats
2W - 3L
1,436 SR
Queue Stats
139W - 116L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Eroke22
Tiamat
12
2 / 1 / 3
8,290
461
6,260
8,703
9,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
Jamesy1024
Chiron
16
4 / 3 / 1
9,626
535
5,573
11,294
4,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 1 / 3
7,959
442
15,151
11,557
3,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
SirBellator
Hercules
11
0 / 2 / 0
6,939
386
1,155
5,294
5,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hun Batz
ehamp1
Hun Batz
14
0 / 3 / 2
8,083
449
2,751
10,087
3,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
4 / 0 / 1
9,164
509
3,231
7,106
4,544
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 2 / 3
7,601
422
3,868
15,496
12,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
2 / 3 / 0
7,756
431
7,957
9,947
3,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Eset
16
4 / 3 / 3
10,271
571
11,104
7,313
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 1 / 6
8,234
457
4,399
11,589
3,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
9
Kills
10
10
Deaths
9
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
0
1
4.5
W
0
2
3
0.75
L
Tiamat
Eroke22
Tiamat
2
1
3
3.5
L
Chiron
Jamesy1024
Chiron
4
3
1
1.5
W
2
3
0
0.67
L
3
1
3
4.5
L
Hercules
SirBellator
Hercules
0
2
0
0
W
Eset
4
3
3
1.83
L
Hun Batz
ehamp1
Hun Batz
0
3
2
0.33
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,890
Damage
30,559
46,935
Taken
51,451
25,519
Mitigated
26,789
15,592
Healing
16,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,231
1,611
0
500
7,106
4,544
250
1,037
5,905
228
35,683
W
3,868
1,898
885
5,318
15,496
12,911
0
10,970
4,522
0
21,470
L
Tiamat
Eroke22
Tiamat
6,260
783
161
2,725
8,703
9,049
0
3,965
4,638
28,531
0
L
Chiron
Jamesy1024
Chiron
5,573
1,602
190
3,720
11,294
4,010
0
6,021
4,975
0
69,679
W
7,957
1,418
0
4,264
9,947
3,861
0
6,143
3,804
48,343
5,071
L
15,151
6,189
0
4,591
11,557
3,719
0
5,399
6,036
54,845
0
L
Hercules
SirBellator
Hercules
1,155
353
0
1,190
5,294
5,269
0
42
5,252
0
26,616
W
Eset
11,104
1,394
582
1,511
7,313
1,854
0
636
6,677
72,313
0
L
Hun Batz
ehamp1
Hun Batz
2,751
372
0
3,015
10,087
3,472
0
2,721
7,234
0
58,070
W
4,399
2,166
0
3,905
11,589
3,619
444
2,850
8,739
0
55,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,897
Gold Earned
43,026
429
Minions Killed
452
0
Camps Cleared
0
1,723,293
Distance Traveled
1,736,577
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,164
509
76
4
0
314,255
2
W
Horus
7,601
422
33
2
0
337,296
6
L
Tiamat
8,290
461
38
2
0
348,599
4
L
Chiron
9,626
535
147
8
0
320,821
0
W
Sol
7,756
431
93
5
0
315,115
2
L
Chronos
7,959
442
85
5
0
339,673
5
L
Hercules
6,939
386
54
3
0
354,973
0
W
Eset
10,271
571
153
9
0
343,517
7
L
Hun Batz
8,083
449
105
6
0
359,227
5
W
Mercury
8,234
457
97
5
0
426,394
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role