Player Matchup

Fenrir
Fenrir
FasceFace
Fenrir
Level 55
God Stats
70W - 78L
1,424 SR
Queue Stats
125W - 151L
1,330 Elo+
Party 2
Zhong Kui
Zhong Kui
FullerSuperior4
Zhong Kui
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 167L
1,342 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KamaKaziKid3
Cu Chulainn
Level 45
God Stats
17W - 16L
1,493 SR
Queue Stats
154W - 163L
1,333 Elo+
Party 2
Heimdallr
Heimdallr
burningTRIBUTE
Heimdallr
Level 45
God Stats
25W - 30L
1,425 SR
Queue Stats
191W - 236L
1,317 Elo+
Party 2
Cerberus
Cerberus
xToesInTheSandx
Cerberus
Level 25
God Stats
18W - 24L
1,395 SR
Queue Stats
24W - 30L
1,323 Elo+
Party 2
Team Averages
Level 49
1,447 SR
1,329 Elo+

VS

Team Averages
Level 72
1,572 SR
1,426 Elo+
Cliodhna
Cliodhna
BigDaddyFleury
Cliodhna
Level 99
God Stats
4W - 3L
1,574 SR
Queue Stats
189W - 204L
1,386 Elo+
Party 1
Discordia
Discordia
BigDaddyRonnyy
Discordia
Level 115
God Stats
3W - 1L
1,457 SR
Queue Stats
350W - 360L
1,417 Elo+
Party 1
Medusa
Medusa
BigMoneyDadan
Medusa
Level 85
God Stats
2W - 2L
1,517 SR
Queue Stats
67W - 84L
1,374 Elo+
Party 1
Odin
Odin
HenGry24
Odin
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 164L
1,304 Elo+
Solo
Geb
Geb
SlyCogDog
Geb
Level 15
God Stats
3W - 2L
1,812 SR
Queue Stats
22W - 12L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FasceFace
Fenrir
10
4 / 2 / 2
5,918
592
4,106
7,810
2,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
FullerSuperior4
Zhong Kui
8
2 / 4 / 4
5,300
530
5,520
8,319
4,542
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cu Chulainn
KamaKaziKid3
Cu Chulainn
9
0 / 2 / 3
5,479
548
2,161
7,314
3,232
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
burningTRIBUTE
Heimdallr
8
1 / 5 / 2
5,015
502
3,397
7,697
3,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
7
0 / 4 / 1
4,329
433
2,319
8,130
4,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
10
5 / 5 / 8
6,292
629
5,834
7,527
2,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
BigDaddyRonnyy
Discordia
10
2 / 0 / 9
6,110
611
7,563
3,893
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
5 / 0 / 6
5,684
568
8,220
4,043
1,324
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
9
2 / 1 / 0
5,214
521
3,898
5,207
4,027
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
3 / 1 / 5
5,514
551
2,412
8,743
5,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
7
Kills
17
17
Deaths
7
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
5
5
8
1.8
W
Discordia
BigDaddyRonnyy
Discordia
2
0
9
6.5
W
5
0
6
8
L
Fenrir
FasceFace
Fenrir
4
2
2
2.5
L
Zhong Kui
FullerSuperior4
Zhong Kui
2
4
4
1
W
Odin
2
1
0
2
L
Cu Chulainn
KamaKaziKid3
Cu Chulainn
0
2
3
0.75
W
3
1
5
5.5
L
Heimdallr
burningTRIBUTE
Heimdallr
1
5
2
0.4
L
Cerberus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,503
Damage
27,927
39,270
Taken
29,413
17,824
Mitigated
14,055
9,484
Healing
5,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
5,834
1,674
0
1,780
7,527
2,216
408
1,278
6,178
0
26,593
W
Discordia
BigDaddyRonnyy
Discordia
7,563
238
0
583
3,893
1,172
185
1,904
1,989
28,072
0
W
8,220
3,856
0
620
4,043
1,324
651
1,888
2,059
0
29,863
L
Fenrir
FasceFace
Fenrir
4,106
640
0
1,302
7,810
2,417
0
1,732
5,844
0
21,797
L
Zhong Kui
FullerSuperior4
Zhong Kui
5,520
587
0
1,407
8,319
4,542
0
2,751
5,226
18,852
0
W
Odin
3,898
836
0
0
5,207
4,027
0
601
4,606
4,746
17,166
L
Cu Chulainn
KamaKaziKid3
Cu Chulainn
2,161
261
0
2,020
7,314
3,232
652
1,568
5,706
1,087
21,146
W
2,412
467
982
2,034
8,743
5,316
143
2,305
6,138
12,740
0
L
Heimdallr
burningTRIBUTE
Heimdallr
3,397
1,175
0
723
7,697
3,099
0
2,161
5,428
0
18,899
L
Cerberus
2,319
37
616
3,416
8,130
4,534
0
2,290
5,716
14,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,041
Gold Earned
28,814
218
Minions Killed
207
0
Camps Cleared
0
911,368
Distance Traveled
997,625
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,292
629
54
5
0
205,204
2
W
Discordia
6,110
611
50
5
0
200,924
0
W
Medusa
5,684
568
49
5
0
187,809
2
L
Fenrir
5,918
592
46
5
0
199,077
0
L
Zhong Kui
5,300
530
39
4
0
175,719
0
W
Odin
5,214
521
41
4
0
186,910
1
L
Cu Chulainn
5,479
548
43
4
0
185,377
0
W
Geb
5,514
551
13
1
0
216,778
2
L
Heimdallr
5,015
502
50
5
0
173,489
1
L
Cerberus
4,329
433
40
4
0
177,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role