Player Matchup

Bakasura
Bakasura
ChamaNoZaplin
Bakasura
Level 101
God Stats
2W - 0L
1,754 SR
Queue Stats
137W - 170L
1,465 Elo+
Party 3
Bellona
Bellona
FL_nostopmateus
Bellona
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 82L
1,345 Elo+
Party 1
Thoth
Thoth
Lostfenix090
Thoth
Level 101
God Stats
7W - 1L
1,772 SR
Queue Stats
278W - 317L
1,505 Elo+
Party 3
Charybdis
Charybdis
alexryan9353
Charybdis
Level 108
God Stats
9W - 10L
1,426 SR
Queue Stats
107W - 123L
1,393 Elo+
Party 1
Ganesha
Ganesha
portadealuminio
Ganesha
Level 46
God Stats
7W - 9L
1,468 SR
Queue Stats
39W - 40L
1,475 Elo+
Party 3
Team Averages
Level 76
1,584 SR
1,436 Elo+

VS

Team Averages
Level 58
1,547 SR
1,483 Elo+
Freya
Freya
JoaoDejaVu22
Freya
Level 45
God Stats
59W - 57L
1,537 SR
Queue Stats
174W - 162L
1,511 Elo+
Party 2
Sylvanus
Sylvanus
Martini1
Sylvanus
Level 27
God Stats
3W - 1L
1,818 SR
Queue Stats
38W - 50L
1,412 Elo+
Party 4
Loki
Loki
Nuneseu
Loki
Level 47
God Stats
13W - 17L
1,422 SR
Queue Stats
224W - 211L
1,505 Elo+
Party 2
Cliodhna
Cliodhna
cpufonedeouvido
Cliodhna
Level 103
God Stats
15W - 12L
1,549 SR
Queue Stats
509W - 464L
1,518 Elo+
Party 2
Neith
Neith
geregejooj
Neith
Level 68
God Stats
10W - 15L
1,410 SR
Queue Stats
180W - 204L
1,470 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChamaNoZaplin
Bakasura
16
4 / 9 / 8
10,019
501
10,463
20,602
8,978
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 9 / 5
9,293
465
11,252
17,008
16,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
10 / 7 / 8
11,587
579
12,009
12,070
4,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
alexryan9353
Charybdis
18
12 / 4 / 7
12,136
607
18,319
16,063
6,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 1 / 24
9,859
493
9,460
16,756
18,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 3 / 5
10,926
546
10,729
15,271
5,810
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Martini1
Sylvanus
14
1 / 8 / 11
8,816
441
10,684
19,310
14,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
Nuneseu
Loki
15
4 / 5 / 7
9,787
489
10,032
13,296
4,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cliodhna
17
10 / 3 / 8
11,312
566
20,403
20,949
16,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
16
4 / 8 / 3
9,937
497
9,954
14,208
3,896
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
64
27
Kills
30
30
Deaths
27
52
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ChamaNoZaplin
Bakasura
4
9
8
0.89
W
1
9
5
0.39
L
11
3
5
4.5
W
10
7
8
2
L
Sylvanus
Martini1
Sylvanus
1
8
11
0.81
L
Loki
Nuneseu
Loki
4
5
7
1.5
W
Charybdis
alexryan9353
Charybdis
12
4
7
3.88
L
Cliodhna
10
3
8
4.67
L
Neith
4
8
3
0.69
W
0
1
24
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,503
Damage
61,802
82,499
Taken
83,034
55,678
Mitigated
44,388
14,656
Healing
24,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ChamaNoZaplin
Bakasura
10,463
7,164
0
3,499
20,602
8,978
0
4,922
15,449
0
60,959
W
11,252
2,280
0
1,864
17,008
16,897
70
2,925
13,326
12,015
54,048
L
10,729
3,065
0
6,765
15,271
5,810
165
4,682
9,832
46,577
0
W
12,009
250
0
1,313
12,070
4,518
0
3,514
8,382
55,111
0
L
Sylvanus
Martini1
Sylvanus
10,684
2,349
1,645
3,281
19,310
14,303
109
5,334
12,913
26,144
4,970
L
Loki
Nuneseu
Loki
10,032
3,216
0
3,870
13,296
4,061
187
4,059
8,962
0
62,960
W
Charybdis
alexryan9353
Charybdis
18,319
9,381
0
5,770
16,063
6,718
2,181
5,551
10,284
0
85,018
L
Cliodhna
20,403
2,577
10
6,004
20,949
16,318
447
3,319
16,880
7,632
71,902
L
Neith
9,954
4,911
0
3,035
14,208
3,896
1,354
5,494
8,457
0
62,929
W
9,460
640
69
2,141
16,756
18,567
66
6,240
10,425
25,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,894
Gold Earned
50,778
501
Minions Killed
508
0
Camps Cleared
0
1,948,713
Distance Traveled
1,958,090
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,019
501
113
6
0
407,481
0
W
Bellona
9,293
465
117
6
0
396,962
0
L
Freya
10,926
546
86
4
0
406,658
4
W
Thoth
11,587
579
122
6
0
365,117
1
L
Sylvanus
8,816
441
52
3
0
341,915
4
L
Loki
9,787
489
105
5
0
448,287
1
W
Charybdis
12,136
607
144
7
0
375,238
1
L
Cliodhna
11,312
566
154
8
0
439,235
5
L
Neith
9,937
497
111
6
0
321,995
1
W
Ganesha
9,859
493
5
0
0
403,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role