Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Snow TuT
Cernunnos
Level 101
God Stats
7W - 7L
1,643 SR
Queue Stats
125W - 126L
1,569 Elo+
Party 3
Danzaburou
Danzaburou
Snxpzrr
Danzaburou
Level 26
God Stats
11W - 29L
1,244 SR
Queue Stats
21W - 47L
1,215 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
V1n1RORT
Morgan Le Fay
Level 63
God Stats
3W - 4L
1,734 SR
Queue Stats
209W - 242L
1,464 Elo+
Solo
Pele
Pele
y NyTzY
Pele
Level 38
God Stats
0W - 2L
1,255 SR
Queue Stats
28W - 49L
1,329 Elo+
Party 1
Team Averages
Level 70
1,475 SR
1,415 Elo+

VS

Team Averages
Level 100
1,599 SR
1,550 Elo+
Scylla
Scylla
 
Scylla
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
FuiSolado_S2
Chaac
Level 106
God Stats
2W - 1L
1,750 SR
Queue Stats
22W - 9L
1,610 Elo+
Solo
Heimdallr
Heimdallr
KillerJocker
Heimdallr
Level 140
God Stats
9W - 7L
1,578 SR
Queue Stats
193W - 183L
1,549 Elo+
Party 2
Ne Zha
Ne Zha
SynT_J
Ne Zha
Level 76
God Stats
2W - 0L
1,766 SR
Queue Stats
58W - 60L
1,522 Elo+
Party 2
Atlas
Atlas
iRobertT
Atlas
Level 86
God Stats
3W - 2L
1,403 SR
Queue Stats
122W - 86L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
4
0 / 0 / 0
3,166
528
447
2,149
681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Snow TuT
Cernunnos
1
0 / 0 / 0
2,703
451
0
16
3
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Snxpzrr
Danzaburou
4
0 / 3 / 0
3,177
530
629
3,590
773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
V1n1RORT
Morgan Le Fay
7
0 / 1 / 0
3,790
632
713
3,076
869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
y NyTzY
Pele
7
0 / 1 / 0
3,701
617
988
3,726
936
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
1 / 0 / 0
4,010
668
764
807
186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
1 / 0 / 0
4,454
742
1,439
2,283
1,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heimdallr
KillerJocker
Heimdallr
6
2 / 0 / 1
4,056
676
2,592
3,101
784
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
SynT_J
Ne Zha
6
0 / 0 / 1
3,678
613
622
2,649
534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
iRobertT
Atlas
6
1 / 0 / 0
3,876
646
1,388
1,634
598
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
5
5
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
0
0
0
W
Scylla
 
Scylla
1
0
0
1
W
1
0
0
1
W
Heimdallr
KillerJocker
Heimdallr
2
0
1
2.5
L
Cernunnos
Snow TuT
Cernunnos
0
0
0
0
L
Danzaburou
Snxpzrr
Danzaburou
0
3
0
0
W
Ne Zha
SynT_J
Ne Zha
0
0
1
0.5
L
Morgan Le Fay
V1n1RORT
Morgan Le Fay
0
1
0
0
W
Atlas
iRobertT
Atlas
1
0
0
1
L
Pele
y NyTzY
Pele
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,777
Damage
6,805
12,557
Taken
10,474
3,262
Mitigated
3,167
5,520
Healing
3,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
447
0
0
1,452
2,149
681
0
378
1,771
6,322
0
W
Scylla
 
Scylla
764
42
0
250
807
186
525
348
395
18,920
0
W
1,439
573
0
629
2,283
1,065
0
0
2,283
0
18,755
W
Heimdallr
KillerJocker
Heimdallr
2,592
924
0
250
3,101
784
40
150
2,951
0
16,923
L
Cernunnos
Snow TuT
Cernunnos
0
0
0
13
16
3
0
0
16
0
589
L
Danzaburou
Snxpzrr
Danzaburou
629
146
61
1,013
3,590
773
0
593
2,997
0
8,314
W
Ne Zha
SynT_J
Ne Zha
622
302
0
1,649
2,649
534
0
46
2,575
0
12,087
L
Morgan Le Fay
V1n1RORT
Morgan Le Fay
713
0
0
1,183
3,076
869
0
960
2,082
15,425
0
W
Atlas
iRobertT
Atlas
1,388
647
319
491
1,634
598
0
472
1,110
5,351
0
L
Pele
y NyTzY
Pele
988
258
0
1,798
3,726
936
0
221
3,440
0
13,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,537
Gold Earned
20,074
122
Minions Killed
179
0
Camps Cleared
0
460,394
Distance Traveled
625,252
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,166
528
16
3
0
64,069
2
W
Scylla
4,010
668
34
6
0
102,043
1
W
Chaac
4,454
742
61
10
0
137,787
0
W
Heimdallr
4,056
676
36
6
0
113,890
0
L
Cernunnos
2,703
451
2
0
0
29,427
0
L
Danzaburou
3,177
530
24
4
0
115,310
0
W
Ne Zha
3,678
613
35
6
0
141,842
2
L
Morgan Le Fay
3,790
632
42
7
0
119,007
2
W
Atlas
3,876
646
13
2
0
129,690
3
L
Pele
3,701
617
38
6
0
132,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role