Player Matchup

Eset
Eset
 
Eset
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DemonicOathPYRO
Heimdallr
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 43L
1,409 Elo+
Solo
Susano
Susano
JohnDodie
Susano
Level 16
God Stats
1W - 3L
1,816 SR
Queue Stats
11W - 19L
1,286 Elo+
Party 2
Artio
Artio
ZaddyMirage
Artio
Level 107
God Stats
6W - 3L
1,748 SR
Queue Stats
77W - 99L
1,348 Elo+
Party 2
Team Averages
Level 87
1,613 SR
1,409 Elo+

VS

Team Averages
Level 57
1,632 SR
1,400 Elo+
Olorun
Olorun
Cavoslayer197
Olorun
Level 82
God Stats
27W - 31L
1,521 SR
Queue Stats
79W - 94L
1,469 Elo+
Solo
Artemis
Artemis
Chroms
Artemis
Level 45
God Stats
1W - 0L
1,704 SR
Queue Stats
25W - 37L
1,219 Elo+
Party 1
Hun Batz
Hun Batz
JUBILEU AZUL
Hun Batz
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 107L
1,372 Elo+
Party 1
Mulan
Mulan
KevSant29
Mulan
Level 58
God Stats
11W - 2L
1,832 SR
Queue Stats
227W - 228L
1,445 Elo+
Solo
Ymir
Ymir
MaxMad BT
Ymir
Level 46
God Stats
18W - 8L
1,605 SR
Queue Stats
55W - 43L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
4 / 6 / 2
10,469
476
13,599
13,840
6,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
 
Anhur
13
3 / 3 / 1
9,276
422
8,292
8,585
3,750
Heimdallr
DemonicOathPYRO
Heimdallr
18
5 / 4 / 5
10,921
496
17,306
19,332
8,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
JohnDodie
Susano
15
5 / 4 / 2
9,491
431
8,110
10,975
4,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 2 / 7
9,730
442
5,949
16,922
16,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 11
11,207
509
12,611
15,654
4,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
Chroms
Artemis
14
2 / 7 / 3
9,072
412
9,635
13,652
2,829
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
JUBILEU AZUL
Hun Batz
15
5 / 4 / 7
10,448
475
7,943
13,209
3,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
KevSant29
Mulan
18
7 / 3 / 4
11,707
532
13,868
21,239
17,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
14
3 / 1 / 7
10,077
458
2,469
13,899
13,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
51
18
Kills
19
19
Deaths
18
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
4
6
2
0.83
L
Anhur
 
Anhur
3
3
1
1.17
W
2
3
11
2.5
W
Artemis
Chroms
Artemis
2
7
3
0.5
L
Heimdallr
DemonicOathPYRO
Heimdallr
5
4
5
1.88
W
Hun Batz
JUBILEU AZUL
Hun Batz
5
4
7
2.13
L
Susano
JohnDodie
Susano
5
4
2
1.5
W
Mulan
KevSant29
Mulan
7
3
4
3
W
Ymir
3
1
7
6.5
L
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,256
Damage
46,526
69,654
Taken
77,653
39,578
Mitigated
42,402
23,849
Healing
24,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
13,599
2,348
276
2,692
13,840
6,411
0
6,187
7,509
71,213
0
L
Anhur
 
Anhur
8,292
2,769
0
2,670
8,585
3,750
0
471
7,739
0
52,219
W
12,611
7,082
749
9,197
15,654
4,819
3,078
6,879
8,433
83,575
0
W
Artemis
Chroms
Artemis
9,635
4,707
0
1,612
13,652
2,829
1,712
2,029
11,595
0
45,414
L
Heimdallr
DemonicOathPYRO
Heimdallr
17,306
7,227
0
4,765
19,332
8,364
391
3,667
15,415
0
97,035
W
Hun Batz
JUBILEU AZUL
Hun Batz
7,943
2,058
0
3,511
13,209
3,815
1,429
3,133
9,920
0
44,401
L
Susano
JohnDodie
Susano
8,110
1,120
0
3,606
10,975
4,117
0
1,833
9,011
0
51,168
W
Mulan
KevSant29
Mulan
13,868
781
40
6,990
21,239
17,106
409
3,648
17,498
6,497
58,301
W
Ymir
2,469
719
0
2,235
13,899
13,833
414
3,299
10,476
13,025
0
L
5,949
107
4,482
5,358
16,922
16,936
325
4,706
11,878
29,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,887
Gold Earned
52,511
508
Minions Killed
429
0
Camps Cleared
0
1,878,206
Distance Traveled
2,077,293
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,469
476
141
6
0
344,767
3
L
Anhur
9,276
422
102
5
0
248,156
9
W
Olorun
11,207
509
147
7
0
403,497
3
W
Artemis
9,072
412
70
3
0
443,152
0
L
Heimdallr
10,921
496
148
7
0
372,767
2
W
Hun Batz
10,448
475
75
3
0
425,306
8
L
Susano
9,491
431
81
4
0
485,487
0
W
Mulan
11,707
532
125
6
0
444,003
9
W
Ymir
10,077
458
12
1
0
361,335
2
L
Artio
9,730
442
36
2
0
427,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role